Tims Chat 3 =========== This is the main javascript file for [**Tims Chat**](https://github.com/wbbaddons/Tims-Chat). It handles everything that happens in the GUI of **Tims Chat**. ### Copyright Information # @author Tim Düsterhus # @copyright 2010-2013 Tim Düsterhus # @license Creative Commons Attribution-NonCommercial-ShareAlike # @package be.bastelstu.chat ### ## Code We start by setting up our environment by ensuring some sane values for both `$` and `window`, enabling EMCAScript 5 strict mode and overwriting console to prepend the name of the class. (($, window) -> "use strict"; console = log: (message) -> window.console.log "[be.bastelstu.Chat] #{message}" warn: (message) -> window.console.warn "[be.bastelstu.Chat] #{message}" error: (message) -> window.console.error "[be.bastelstu.Chat] #{message}" Continue with defining the needed variables. All variables are local to our closure and will be exposed by a function if necessary. isActive = true newMessageCount = 0 remainingFailures = 3 events = newMessage: $.Callbacks() userMenu: $.Callbacks() submit: $.Callbacks() pe = getMessages: null refreshRoomList: null fish: null loading = false autocomplete = offset: 0 value: null caret: 0 oldScrollTop = null v = titleTemplate: null messageTemplate: null userTemplate: null config: null Initialize **Tims Chat**. Bind needed DOM events and initialize data structures. initialized = false init = (config, titleTemplate, messageTemplate, userTemplate) -> return false if initialized initialized = true v.config = config v.titleTemplate = titleTemplate v.messageTemplate = messageTemplate v.userTemplate = userTemplate console.log 'Initializing' When **Tims Chat** becomes focused mark the chat as active and remove the number of new messages from the title. $(window).focus -> document.title = v.titleTemplate.fetch title: $('#timsChatRoomList .active a').text() newMessageCount = 0 isActive = true When **Tims Chat** loses the focus mark the chat as inactive. $(window).blur -> isActive = false Make the user leave the chat when **Tims Chat** is about to be unloaded. $(window).on 'beforeunload', -> new WCF.Action.Proxy autoSend: true data: actionName: 'leave' className: 'chat\\data\\room\\RoomAction' showLoadingOverlay: false async: false suppressErrors: true undefined Insert the appropriate smiley code into the input when a smiley is clicked. $('#smilies').on 'click', 'img', -> insertText ' ' + $(@).attr('alt') + ' ' Handle submitting the form. The message will be validated by some basic checks, passed to the `submit` eventlisteners and afterwards sent to the server by an AJAX request. $('#timsChatForm').submit (event) -> event.preventDefault() text = $('#timsChatInput').val().trim() $('#timsChatInput').val('').focus().keyup() return false if text.length is 0 # Free the fish! freeTheFish() if text.toLowerCase() is '/free the fish' text = do (text) -> obj = text: text events.submit.fire obj obj.text new WCF.Action.Proxy autoSend: true data: actionName: 'send' className: 'chat\\data\\message\\MessageAction' parameters: text: text enableSmilies: $('#timsChatSmilies').data 'status' showLoadingOverlay: false success: -> $('#timsChatInputContainer').removeClass('formError').find('.innerError').hide() getMessages() failure: (data) -> return true unless (data?.returnValues?.errorType?) or (data?.message?) $('#timsChatInputContainer').addClass('formError').find('.innerError').show().html (data?.returnValues?.errorType) ? data.message setTimeout -> $('#timsChatInputContainer').removeClass('formError').find('.innerError').hide() , 5e3 false Autocomplete a username when TAB is pressed. The name to autocomplete is based on the current caret position. The the word the caret is in will be passed to `autocomplete` and replaced if a match was found. $('#timsChatInput').keydown (event) -> if event.keyCode is $.ui.keyCode.TAB input = $(event.currentTarget) event.preventDefault() autocomplete.value ?= input.val() autocomplete.caret ?= input.getCaret() beforeCaret = autocomplete.value.substring 0, autocomplete.caret lastSpace = beforeCaret.lastIndexOf ' ' beforeComplete = autocomplete.value.substring 0, lastSpace + 1 toComplete = autocomplete.value.substring lastSpace + 1 nextSpace = toComplete.indexOf ' ' if nextSpace is -1 afterComplete = ''; else afterComplete = toComplete.substring nextSpace + 1 toComplete = toComplete.substring 0, nextSpace return if toComplete.length is 0 console.log "Autocompleting '#{toComplete}'" users = (username for user in $('.timsChatUser') when (username = $(user).data('username')).indexOf(toComplete) is 0) toComplete = users[autocomplete.offset++ % users.length] + ', ' if users.length isnt 0 input.val "#{beforeComplete}#{toComplete}#{afterComplete}" input.setCaret (beforeComplete + toComplete).length Reset autocompleter to default status, when a key is pressed that is not TAB. else $('#timsChatInput').click() Reset autocompleter to default status, when the input is `click`ed, as the position of the caret may have changed. $('#timsChatInput').click -> autocomplete = offset: 0 value: null caret: null Refresh the room list when the associated button is `click`ed. $('#timsChatRoomList button').click -> @refreshRoomList() Clear the chat by removing every single message once the clear button is `clicked`. $('#timsChatClear').click (event) -> event.preventDefault() $('.timsChatMessage').remove() oldScrollTop = null $('#timsChatMessageContainer').scrollTop $('#timsChatMessageContainer ul').height() Handle toggling of the toggleable buttons. $('.timsChatToggle').click (event) -> element = $ @ if element.data('status') is 1 element.data 'status', 0 element.removeClass 'active' element.attr 'title', element.data 'enableMessage' else element.data 'status', 1 element.addClass 'active' element.attr 'title', element.data 'disableMessage' $('#timsChatInput').focus() Mark smilies as disabled when they are disabled. $('#timsChatSmilies').click (event) -> if $(@).data 'status' $('#smilies').removeClass 'disabled' else $('#smilies').addClass 'disabled' Toggle fullscreen mode. $('#timsChatFullscreen').click (event) -> oldScrollTop = null if $('#timsChatAutoscroll').data 'status' if $('#timsChatFullscreen').data 'status' $('html').addClass 'fullscreen' else $('html').removeClass 'fullscreen' Toggle checkboxes $('#timsChatMark').click (event) -> if $(@).data 'status' $('.timsChatMessageContainer').addClass 'markEnabled' else $('.timsChatMessageContainer').removeClass 'markEnabled' Visibly mark the message once the associated checkbox is checked. $(document).on 'click', '.timsChatMessage :checkbox', (event) -> if $(@).is ':checked' $(@).parents('.timsChatMessage').addClass('jsMarked') else $(@).parents('.timsChatMessage').removeClass('jsMarked') Scroll down when autoscroll is being activated. $('#timsChatAutoscroll').click (event) -> if $('#timsChatAutoscroll').data 'status' $('#timsChatMessageContainer').scrollTop $('#timsChatMessageContainer ul').height() oldScrollTop = $('.timsChatMessageContainer').scrollTop() $('#timsChatMessageContainer').on 'scroll', (event) -> return if oldScrollTop is null if $(@).scrollTop() < oldScrollTop if $('#timsChatAutoscroll').data('status') is 1 $('#timsChatAutoscroll').click().parent().fadeOut('slow').fadeIn 'slow' Ask for permissions to use Desktop notifications when notifications are activated. if window.Notification? $('#timsChatNotify').click (event) -> return unless $(@).data 'status' if window.Notification.permission isnt 'granted' window.Notification.requestPermission (permission) -> window.Notification.permission ?= permission events.newMessage.add notify Initialize the `PeriodicalExecuter`s and run them once. pe.refreshRoomList = new WCF.PeriodicalExecuter refreshRoomList, 60e3 pe.getMessages = new WCF.PeriodicalExecuter getMessages, v.config.reloadTime * 1e3 refreshRoomList() getMessages() Initialize the [**nodePush**](https://github.com/wbbaddons/nodePush) integration of **Tims Chat**. Once the browser is connected to **nodePush** periodic message loading will be disabled and **Tims Chat** will load messages if the appropriate event arrives. do -> be.bastelstu.wcf.nodePush.onConnect -> console.log 'Disabling periodic loading' pe.getMessages.stop() be.bastelstu.wcf.nodePush.onDisconnect -> console.log 'Enabling periodic loading' getMessages() pe.getMessages = new WCF.PeriodicalExecuter getMessages, v.config.reloadTime * 1e3 be.bastelstu.wcf.nodePush.onMessage 'be.bastelstu.chat.newMessage', getMessages be.bastelstu.wcf.nodePush.onMessage 'be.bastelstu.wcf.nodePush.tick60', getMessages Finished! Enable the input now. $('#timsChatInput').enable().jCounter().focus(); console.log "Finished initializing" true Free the fish. freeTheFish = -> return if $.wcfIsset 'fish' console.warn 'Freeing the fish' fish = $ """
#{WCF.String.escapeHTML('><((((\u00B0>')}
""" fish.css position: 'absolute' top: '150px' left: '400px' color: 'black' textShadow: '1px 1px white' zIndex: 9999 fish.appendTo $ 'body' pe.fish = new WCF.PeriodicalExecuter -> left = Math.random() * 100 - 50 top = Math.random() * 100 - 50 fish = $ '#fish' left *= -1 unless fish.width() < (fish.position().left + left) < ($(document).width() - fish.width()) top *= -1 unless fish.height() < (fish.position().top + top) < ($(document).height() - fish.height()) if left > 0 fish.text '><((((\u00B0>' if left > 0 else if left < 0 fish.text '<\u00B0))))><' fish.animate top: "+=#{top}" left: "+=#{left}" , 1e3 , 1.5e3 Fetch new messages from the server and pass them to `handleMessages`. The userlist will be passed to `handleUsers`. `remainingFailures` will be decreased on failure and message loading will be entirely disabled once it reaches zero. getMessages = -> $.ajax v.config.messageURL, dataType: 'json' type: 'POST' success: (data) -> remainingFailures = 3 WCF.DOMNodeInsertedHandler.enable() handleMessages data.messages handleUsers data.users WCF.DOMNodeInsertedHandler.disable() error: -> console.error "Message loading failed, #{--remainingFailures} remaining" if remainingFailures <= 0 loading = true pe.refreshRoomList.stop() pe.getMessages.stop() freeTheFish() console.error 'To many failues, aborting' $("""
#{WCF.Language.get('chat.general.error.onMessageLoad')}
""").appendTo('body') unless $.wcfIsset('timsChatLoadingErrorDialog') $('#timsChatLoadingErrorDialog').wcfDialog closable: false title: WCF.Language.get('wcf.global.error.title') complete: -> loading = false Prevent loading messages in parallel. beforeSend: -> return false if loading loading = true Insert the given messages into the chat stream. handleMessages = (messages) -> $('#timsChatMessageContainer').trigger 'scroll' for message in messages events.newMessage.fire message output = v.messageTemplate.fetch message li = $ '
  • ' li.addClass 'timsChatMessage' li.addClass "timsChatMessage#{message.type}" li.addClass "user#{message.sender}" li.addClass 'ownMessage' if message.sender is WCF.User.userID li.append output li.appendTo $ '#timsChatMessageContainer > ul' $('#timsChatMessageContainer').scrollTop $('#timsChatMessageContainer ul').prop('scrollHeight') if $('#timsChatAutoscroll').data('status') is 1 oldScrollTop = $('#timsChatMessageContainer').scrollTop() Rebuild the userlist based on the given `users`. handleUsers = (users) -> foundUsers = { } for user in users id = "timsChatUser#{user.userID}" Move the user to the new position if he was found in the old list. if $.wcfIsset id console.log "Moving User: '#{user.username}'" element = $("##{id}").detach() if user.awayStatus? element.addClass 'away' element.attr 'title', user.awayStatus else element.removeClass 'timsChatAway' element.removeAttr 'title' element.data 'tooltip', '' if user.suspended element.addClass 'suspended' else element.removeClass 'suspended' $('#timsChatUserList > ul').append element Build HTML of the user and insert it into the list, if the users was not found in the chat before. else console.log "Inserting User: '#{user.username}'" li = $ '
  • ' li.attr 'id', id li.addClass 'timsChatUser' li.addClass 'jsTooltip' li.addClass 'dropdown' li.addClass 'you' if user.userID is WCF.User.userID li.addClass 'suspended' if user.suspended if user.awayStatus? li.addClass 'timsChatAway' li.attr 'title', user.awayStatus li.data 'username', user.username li.append v.userTemplate.fetch user menu = $ '' menu.addClass 'dropdownMenu' menu.append $ "
  • #{WCF.Language.get('chat.general.query')}
  • " menu.append $ "
  • #{WCF.Language.get('chat.general.kick')}
  • " menu.append $ "
  • #{WCF.Language.get('chat.general.ban')}
  • " menu.append $ """
  • #{WCF.Language.get('chat.general.profile')}
  • """ events.userMenu.fire user, menu li.append menu li.appendTo $ '#timsChatUserList > ul' foundUsers[id] = true Remove all users that left the chat. $('.timsChatUser').each -> unless foundUsers[$(@).attr('id')]? console.log "Removing User: '#{$(@).data('username')}'" $(@).remove(); $('#toggleUsers .badge').text $('.timsChatUser').length Insert the given `text` into the input. If `options.append` is true the given `text` will be appended, otherwise it will replaced the existing text. If `options.submit` is true the message will be sent to the server afterwards. insertText = (text, options = { }) -> options = $.extend append: true submit: false , options text = $('#timsChatInput').val() + text if options.append $('#timsChatInput').val text $('#timsChatInput').keyup() if (options.submit) $('#timsChatForm').submit() else $('#timsChatInput').focus() Send out notifications for the given `message`. The number of unread messages will be prepended to `document.title` and if available desktop notifications will be sent. notify = (message) -> return if isActive or $('#timsChatNotify').data('status') is 0 document.title = v.titleTemplate.fetch title: $('#timsChatRoomList .active a').text() newMessageCount: ++newMessageCount title = WCF.Language.get 'chat.general.notify.title' content = "#{message.username}#{message.separator} #{message.message}" if window.Notification?.permission is 'granted' do -> notification = new window.Notification title, body: content onclick: -> notification.close() setTimeout -> notification.close() , 5e3 Fetch the roomlist from the server and update it in the GUI. refreshRoomList = -> console.log 'Refreshing the roomlist' $('#toggleRooms .ajaxLoad').show() new WCF.Action.Proxy autoSend: true data: actionName: 'getRoomList' className: 'chat\\data\\room\\RoomAction' showLoadingOverlay: false suppressErrors: true success: (data) -> $('#timsChatRoomList li').remove() $('#toggleRooms .ajaxLoad').hide() $('#toggleRooms .badge').text data.returnValues.length for room in data.returnValues li = $ '
  • ' li.addClass 'active' if room.active $("""#{room.title}""").addClass('timsChatRoom').appendTo li $('#timsChatRoomList ul').append li if window.history?.replaceState? $('.timsChatRoom').click (event) -> event.preventDefault() target = $(@) window.history.replaceState {}, '', target.attr 'href' $.ajax target.attr('href'), dataType: 'json' data: ajax: 1 type: 'POST' success: (data, textStatus, jqXHR) -> loading = false target.parent().removeClass 'loading' $('.active .timsChatRoom').parent().removeClass 'active' target.parent().addClass 'active' $('#timsChatTopic').text data.topic if data.topic is '' $('#timsChatTopic').addClass 'empty' else $('#timsChatTopic').removeClass 'empty' $('.timsChatMessage').addClass 'unloaded' handleMessages data.messages document.title = v.titleTemplate.fetch data Fix smiley category URLs, as the URL changed. $('#smilies .menu li a').each (key, value) -> anchor = $(value) anchor.attr 'href', anchor.attr('href').replace /.*#/, "#{target.attr href}#" Reload the whole page when an error occurs. The users thus sees the error message (usually `PermissionDeniedException`) error: -> window.location.reload true Show loading icon and prevent switching the room in parallel. beforeSend: -> return false if target.parent().hasClass('loading') or target.parent().hasClass 'active' loading = true target.parent().addClass 'loading' console.log "Found #{data.returnValues.length} rooms" Bind the given callback to the given event. addListener = (event, callback) -> return false unless events[event]? events[event].add callback Remove the given callback from the given event. removeListener = (event, callback) -> return false unless events[event]? events[event].remove callback And finally export the public methods and variables. Chat = init: init getMessages: getMessages refreshRoomList: refreshRoomList insertText: insertText freeTheFish: freeTheFish handleMessages: handleMessages listener: add: addListener remove: removeListener window.be ?= {} be.bastelstu ?= {} window.be.bastelstu.Chat = Chat )(jQuery, @)