SameBoy/gtk3/main.h

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6.6 KiB
C
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#ifndef main_h
#define main_h
// used for audio and game controllers
#include "SDL.h"
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#define G_LOG_USE_STRUCTURED
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#include <gtk/gtk.h>
#include <epoxy/gl.h>
#include <signal.h>
#include <stdbool.h>
#include <stdio.h>
#include <string.h>
#include <Core/gb.h>
#include "macros.h"
#include "settings.h"
#include "shader.h"
typedef struct GuiData {
struct CliOptionData {
gchar *config_path;
gchar *boot_rom_path;
gboolean fullscreen;
GB_model_t model;
} cli_options;
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GFile *file;
gint sample_rate;
bool stopped;
GB_model_t prev_model;
} GuiData;
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typedef struct{
int16_t x, y;
uint16_t w, h;
} Rect;
typedef struct LogData {
GB_gameboy_t *gb;
const char *string;
GB_log_attributes attributes;
} LogData;
#define JOYSTICK_HIGH 0x4000
#define JOYSTICK_LOW 0x3800
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#define BUTTON_MASK_A 0x01
#define BUTTON_MASK_B 0x02
#define BUTTON_MASK_START 0x04
#define BUTTON_MASK_SELECT 0x08
#define BUTTON_MASK_UP 0x10
#define BUTTON_MASK_DOWN 0x20
#define BUTTON_MASK_LEFT 0x40
#define BUTTON_MASK_RIGHT 0x80
int main(int argc, char *argv[]);
static gint handle_local_options(GApplication *app, GVariantDict *options, gpointer user_data_gptr);
// GtkGlArea crash workaround
gboolean test_gl_support(void);
void gl_check_realize(GtkWidget *w, gpointer user_data_gptr);
static gboolean init_controllers();
static gboolean init_audio();
static void gb_audio_callback(GB_gameboy_t *gb, GB_sample_t *sample);
static char *sync_console_input(GB_gameboy_t *gb);
static char *async_console_input(GB_gameboy_t *gb);
static void on_console_log(gpointer user_data_gptr);
static void console_log(GB_gameboy_t *gb, const char *string, GB_log_attributes attributes);
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static GMenuModel *get_menu_model(GApplication *app, const char *id);
static void create_fallback_canvas(void);
static void setup_menu(GApplication *app);
static void set_combo_box_row_separator_func(GtkContainer *container);
static gboolean is_separator(GtkTreeModel *model, GtkTreeIter *iter, gpointer data);
// Rendering support functions
static unsigned char number_of_buffers(void);
static uint32_t *get_pixels(void);
static uint32_t *get_current_buffer(void);
static uint32_t *get_previous_buffer(void);
static void flip(void);
static void quit_interrupt(int ignored);
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// GApplication signals
static void startup(GApplication *app, gpointer user_data_gptr);
static void activate(GApplication *app, gpointer user_data_gptr);
static void shutdown(GApplication *app, GFile **files, gint n_files, const gchar *hint, gpointer user_data_gptr);
static void open(GApplication *app, GFile **files, gint n_files, const gchar *hint, gpointer user_data_gptr);
static void quit(GApplication *app);
static gboolean on_key_press(GtkWidget *w, GdkEventKey *event, gpointer data);
static void on_window_state_change(GtkWidget *w, GdkEventWindowState *event, gpointer data);
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// App actions
static void activate_about(GSimpleAction *action, GVariant *parameter, gpointer app);
static void activate_show_console(GSimpleAction *action, GVariant *parameter, gpointer app);
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static void activate_open_gtk_debugger(GSimpleAction *action, GVariant *parameter, gpointer app);
static void activate_open_memory_viewer(GSimpleAction *action, GVariant *parameter, gpointer app);
static void activate_open_vram_viewer(GSimpleAction *action, GVariant *parameter, gpointer app);
static void activate_open(GSimpleAction *action, GVariant *parameter, gpointer app);
static void activate_preferences(GSimpleAction *action, GVariant *parameter, gpointer app);
static void activate_quit(GSimpleAction *action, GVariant *parameter, gpointer app);
static void activate_reset(GSimpleAction *action, GVariant *parameter, gpointer app);
static void on_model_changed(GSimpleAction *action, GVariant *value, gpointer user_data);
static void on_mute_changed(GSimpleAction *action, GVariant *value, gpointer user_data);
static void on_pause_changed(GSimpleAction *action, GVariant *value, gpointer user_data);
static void on_quit(GtkWidget *w, gpointer app);
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// Signal callback
static void on_quit(GtkWidget *w, gpointer app);
// Renderer area bindings
static void gl_init(GtkWidget *w);
static void gl_draw();
static void gl_finish();
static gboolean on_draw_fallback(GtkWidget *widget, cairo_t *cr, gpointer data);
static void resize();
// VRAM viewer bindings
static void on_vram_viewer_realize();
static void on_vram_viewer_unrealize();
static gboolean on_draw_vram_viewer_tileset(GtkWidget *widget, cairo_t *cr, gpointer data);
static gboolean on_draw_vram_viewer_tilemap(GtkWidget *widget, cairo_t *cr, gpointer data);
static gboolean on_motion_vram_viewer_tileset(GtkWidget *widget, GdkEventMotion *event);
static gboolean on_motion_vram_viewer_tilemap(GtkWidget *widget, GdkEventMotion *event);
static void on_vram_tab_change(GtkWidget *widget, GParamSpec *pspec, GtkStackSwitcher *self);
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// Option bindings
G_MODULE_EXPORT void on_boot_rom_location_changed(GtkWidget *w, gpointer user_data_gptr);
G_MODULE_EXPORT void on_cgb_model_changed(GtkWidget *w, gpointer user_data_gptr);
G_MODULE_EXPORT void on_color_correction_changed(GtkWidget *w, gpointer user_data_gptr);
G_MODULE_EXPORT void on_color_menubar_override_changed(GtkWidget *w, gpointer user_data_gptr);
G_MODULE_EXPORT void on_dmg_model_changed(GtkWidget *w, gpointer user_data_gptr);
G_MODULE_EXPORT void on_graphic_filter_changed(GtkWidget *w, gpointer user_data_gptr);
G_MODULE_EXPORT void on_highpass_filter_changed(GtkWidget *w, gpointer user_data_gptr);
G_MODULE_EXPORT void on_keep_aspect_ratio_changed(GtkWidget *w, gpointer user_data_gptr);
G_MODULE_EXPORT void on_rewind_duration_changed(GtkWidget *w, gpointer user_data_gptr);
G_MODULE_EXPORT void on_sgb_model_changed(GtkWidget *w, gpointer user_data_gptr);
G_MODULE_EXPORT void on_use_integer_scaling_changed(GtkWidget *w, gpointer user_data_gptr);
G_MODULE_EXPORT void console_on_enter(GtkWidget *w, gpointer user_data_gptr);
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static uint32_t rgb_encode(GB_gameboy_t *gb, uint8_t r, uint8_t g, uint8_t b);
static void render_texture(void *pixels, void *previous);
static void update_viewport(void);
static void update_window_geometry();
static void run(GuiData *gui_data);
static gpointer run_thread(gpointer user_data_gptr);
static void init(GuiData *gui_data);
static void load_boot_rom(GuiData *gui_data);
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static void handle_events(GB_gameboy_t *gb);
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static uint32_t convert_color(uint16_t color);
static void palette_color_data_func(GtkTreeViewColumn *col, GtkCellRenderer *renderer, GtkTreeModel *model, GtkTreeIter *iter, gpointer user_data);
static void on_vblank(gpointer data);
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static void vblank(GB_gameboy_t *gb);
static void reset(GuiData *gui_data);
static void stop(GuiData *gui_data);
static void start(GuiData *gui_data);
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#endif /* main_h */