SameBoy/Core/sgb.c

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#include "sgb.h"
void GB_sgb_write(GB_gameboy_t *gb, uint8_t value)
{
if (!GB_is_sgb(gb)) return;
switch ((value >> 4) & 3 ) {
case 3:
gb->sgb_ready_for_pulse = true;
break;
case 2: // Zero
if (!gb->sgb_ready_for_pulse || !gb->sgb_ready_for_write) return;
if (gb->sgb_command_write_index >= sizeof(gb->sgb_command) * 8) {
GB_log(gb, "Got SGB command: ");
for (unsigned i = 0; i < 16; i++) {
GB_log(gb, "%02x ", gb->sgb_command[i]);
}
GB_log(gb, "\n");
gb->sgb_ready_for_pulse = false;
gb->sgb_ready_for_write = false;
}
else {
gb->sgb_command_write_index++;
gb->sgb_ready_for_pulse = false;
}
break;
case 1: // One
if (!gb->sgb_ready_for_pulse || !gb->sgb_ready_for_write) return;
if (gb->sgb_command_write_index >= sizeof(gb->sgb_command) * 8) {
GB_log(gb, "Corrupt SGB command.\n");
gb->sgb_ready_for_pulse = false;
gb->sgb_ready_for_write = false;
}
else {
gb->sgb_command[gb->sgb_command_write_index / 8] |= 1 << (gb->sgb_command_write_index & 7);
gb->sgb_command_write_index++;
gb->sgb_ready_for_pulse = false;
}
break;
case 0:
gb->sgb_ready_for_pulse = false;
gb->sgb_ready_for_write = true;
gb->sgb_command_write_index = 0;
memset(gb->sgb_command, 0, sizeof(gb->sgb_command));
break;
default:
break;
}
}