24 lines
640 B
C
24 lines
640 B
C
|
#ifndef shader_h
|
||
|
#define shader_h
|
||
|
#include "opengl_compat.h"
|
||
|
#include <stdbool.h>
|
||
|
|
||
|
typedef struct shader_s {
|
||
|
GLuint resolution_uniform;
|
||
|
GLuint origin_uniform;
|
||
|
GLuint texture_uniform;
|
||
|
GLuint previous_texture_uniform;
|
||
|
GLuint mix_previous_uniform;
|
||
|
|
||
|
GLuint position_attribute;
|
||
|
GLuint texture;
|
||
|
GLuint previous_texture;
|
||
|
GLuint program;
|
||
|
} shader_t;
|
||
|
|
||
|
bool init_shader_with_name(shader_t *shader, const char *name);
|
||
|
void render_bitmap_with_shader(shader_t *shader, void *bitmap, void *previous,unsigned x, unsigned y, unsigned w, unsigned h);
|
||
|
void free_shader(struct shader_s *shader);
|
||
|
|
||
|
#endif /* shader_h */
|