2021-01-03 18:07:48 +00:00
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<?xml version="1.0" encoding="UTF-8"?>
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<!--
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The MIT License (MIT)
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Copyright (c) 2015-2019 Lior Halphon
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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Author: Maximilian Mader
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-->
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<interface>
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<requires lib="gtk+" version="3.22"/>
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<!-- interface-license-type mit -->
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<!-- interface-name SameBoy -->
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<!-- interface-description SameBoy is an open source Game Boy (DMG) and Game Boy Color (CGB) emulator, written in portable C. -->
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<!-- interface-copyright 2015-2021 Lior Halphon -->
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<!-- interface-authors Maximilian Mader -->
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<template class="PrinterWindow">
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<property name="can_focus">False</property>
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<property name="resizable">False</property>
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<property name="default_width">322</property>
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<property name="default_height">434</property>
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<child>
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2021-01-07 14:18:50 +00:00
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<object class="GtkScrolledWindow" id="scrolled_window">
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<property name="min-content-height">432</property>
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<property name="max-content-height">432</property>
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<property name="hexpand">0</property>
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<property name="vexpand">1</property>
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<property name="visible">True</property>
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<property name="can_focus">True</property>
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<property name="shadow_type">in</property>
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<child>
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<object class="GtkViewport">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="shadow_type">none</property>
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<child>
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<object class="GtkDrawingArea" id="printer_canvas">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<signal name="draw" handler="on_printer_draw" swapped="no"/>
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</object>
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</child>
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</object>
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</child>
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</object>
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</child>
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<child type="titlebar">
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<object class="GtkHeaderBar">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="title" translatable="yes">Printer</property>
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<property name="has_subtitle">False</property>
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<property name="show_close_button">True</property>
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<child>
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<object class="GtkButton" id="printer_save_button">
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<property name="label">gtk-save</property>
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<property name="visible">True</property>
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<property name="can_focus">True</property>
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<property name="receives_default">True</property>
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<property name="use_stock">True</property>
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<signal name="clicked" handler="on_printer_save" swapped="no"/>
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</object>
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<packing>
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<property name="pack_type">end</property>
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</packing>
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</child>
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<child>
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<object class="GtkButton" id="printer_clear_button">
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<property name="label">gtk-delete</property>
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<property name="visible">True</property>
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<property name="can_focus">True</property>
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<property name="receives_default">True</property>
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<property name="use_stock">True</property>
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<signal name="clicked" handler="on_printer_clear" swapped="no"/>
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</object>
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<packing>
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<property name="pack_type">end</property>
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<property name="position">1</property>
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</packing>
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</child>
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</object>
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</child>
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</template>
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</interface>
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