SameBoy/Cocoa/GBButtons.h

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#ifndef GBButtons_h
#define GBButtons_h
typedef enum : NSUInteger {
GBRight,
GBLeft,
GBUp,
GBDown,
GBA,
GBB,
GBSelect,
GBStart,
GBTurbo,
GBRewind,
GBUnderclock,
GBButtonCount,
GBGameBoyButtonCount = GBStart + 1,
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} GBButton;
extern NSString const *GBButtonNames[GBButtonCount];
static inline NSString *n2s(uint64_t number)
{
return [NSString stringWithFormat:@"%llx", number];
}
static inline NSString *button_to_preference_name(GBButton button, unsigned player)
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{
if (player) {
return [NSString stringWithFormat:@"GBPlayer%d%@", player + 1, GBButtonNames[button]];
}
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return [NSString stringWithFormat:@"GB%@", GBButtonNames[button]];
}
#endif