Improvements to AGB color correction
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@ -264,15 +264,13 @@ uint32_t GB_convert_rgb15(GB_gameboy_t *gb, uint16_t color, bool for_border)
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if (gb->color_correction_mode != GB_COLOR_CORRECTION_CORRECT_CURVES) {
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uint8_t new_r, new_g, new_b;
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if (agb) {
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new_r = (r * 7 + g * 1) / 8;
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new_g = (g * 3 + b * 1) / 4;
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new_b = (b * 7 + r * 1) / 8;
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new_g = (g * 6 + b * 1) / 7;
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}
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else {
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new_g = (g * 3 + b) / 4;
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}
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new_r = r;
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new_b = b;
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}
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if (gb->color_correction_mode == GB_COLOR_CORRECTION_PRESERVE_BRIGHTNESS) {
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uint8_t old_max = MAX(r, MAX(g, b));
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uint8_t new_max = MAX(new_r, MAX(new_g, new_b));
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