Fix the Joypad interrupt. Fixes #237
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@ -780,7 +780,7 @@ static void write_high_memory(GB_gameboy_t *gb, uint16_t addr, uint8_t value)
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}
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else if ((gb->io_registers[GB_IO_JOYP] & 0x30) != (value & 0x30)) {
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GB_sgb_write(gb, value);
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gb->io_registers[GB_IO_JOYP] = value & 0xF0;
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gb->io_registers[GB_IO_JOYP] = (value & 0xF0) | (gb->io_registers[GB_IO_JOYP] & 0x0F);
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GB_update_joyp(gb);
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}
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return;
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