Fix #172. Allow unroll optimizations when compiling with GCC.
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1433c59778
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12
Core/apu.c
12
Core/apu.c
@ -69,9 +69,7 @@ static void update_sample(GB_gameboy_t *gb, unsigned index, int8_t value, unsign
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static void render(GB_gameboy_t *gb, bool no_downsampling, GB_sample_t *dest)
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{
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GB_sample_t output = {0,0};
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#ifdef __clang__
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#pragma unroll
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#endif
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for (unsigned i = GB_N_CHANNELS; i--;) {
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double multiplier = CH_STEP;
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if (!is_DAC_enabled(gb, i)) {
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@ -128,9 +126,7 @@ static void render(GB_gameboy_t *gb, bool no_downsampling, GB_sample_t *dest)
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unsigned mask = gb->io_registers[GB_IO_NR51];
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unsigned left_volume = 0;
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unsigned right_volume = 0;
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#ifdef __clang__
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#pragma unroll
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#endif
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UNROLL
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for (unsigned i = GB_N_CHANNELS; i--;) {
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if (gb->apu.is_active[i]) {
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if (mask & 1) {
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@ -378,9 +374,7 @@ void GB_apu_run(GB_gameboy_t *gb)
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}
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}
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#ifdef __clang__
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#pragma unroll
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#endif
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UNROLL
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for (unsigned i = GB_SQUARE_2 + 1; i--;) {
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if (gb->apu.is_active[i]) {
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uint8_t cycles_left = cycles;
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@ -27,9 +27,7 @@ static GB_fifo_item_t *fifo_pop(GB_fifo_t *fifo)
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static void fifo_push_bg_row(GB_fifo_t *fifo, uint8_t lower, uint8_t upper, uint8_t palette, bool bg_priority, bool flip_x)
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{
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if (!flip_x) {
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#ifdef __clang__
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#pragma unroll
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#endif
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UNROLL
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for (unsigned i = 8; i--;) {
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fifo->fifo[fifo->write_end] = (GB_fifo_item_t) {
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(lower >> 7) | ((upper >> 7) << 1),
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@ -45,9 +43,7 @@ static void fifo_push_bg_row(GB_fifo_t *fifo, uint8_t lower, uint8_t upper, uint
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}
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}
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else {
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#ifdef __clang__
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#pragma unroll
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#endif
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UNROLL
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for (unsigned i = 8; i--;) {
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fifo->fifo[fifo->write_end] = (GB_fifo_item_t) {
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(lower & 1) | ((upper & 1) << 1),
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@ -74,9 +70,7 @@ static void fifo_overlay_object_row(GB_fifo_t *fifo, uint8_t lower, uint8_t uppe
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uint8_t flip_xor = flip_x? 0: 0x7;
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#ifdef __clang__
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#pragma unroll
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#endif
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UNROLL
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for (unsigned i = 8; i--;) {
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uint8_t pixel = (lower >> 7) | ((upper >> 7) << 1);
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GB_fifo_item_t *target = &fifo->fifo[(fifo->read_end + (i ^ flip_xor)) & (GB_FIFO_LENGTH - 1)];
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@ -1123,9 +1117,7 @@ uint8_t GB_get_oam_info(GB_gameboy_t *gb, GB_oam_info_t *dest, uint8_t *sprite_h
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}
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for (unsigned y = 0; y < *sprite_height; y++) {
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#ifdef __clang__
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#pragma unroll
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#endif
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UNROLL
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for (unsigned x = 0; x < 8; x++) {
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uint8_t color = (((gb->vram[vram_address ] >> ((~x)&7)) & 1 ) |
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((gb->vram[vram_address + 1] >> ((~x)&7)) & 1) << 1 );
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@ -29,6 +29,15 @@
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#define GB_MODEL_MGB_FAMILY 0x100
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#define GB_MODEL_CGB_FAMILY 0x200
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#define GB_MODEL_PAL_BIT 0x1000
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#if __clang__
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#define UNROLL _Pragma("unroll")
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#elif __GNUC__
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#define UNROLL _Pragma("GCC unroll 8")
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#else
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#define UNROLL
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#endif
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#endif
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#if __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__
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2
Makefile
2
Makefile
@ -204,7 +204,7 @@ $(BIN)/SameBoy.app/Contents/MacOS/SameBoy: $(CORE_OBJECTS) $(COCOA_OBJECTS)
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-@$(MKDIR) -p $(dir $@)
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$(CC) $^ -o $@ $(LDFLAGS) -framework OpenGL -framework AudioUnit -framework AVFoundation -framework CoreVideo -framework CoreMedia -framework IOKit
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ifeq ($(CONF), release)
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strip $@
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#strip $@
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endif
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$(BIN)/SameBoy.app/Contents/Resources/Base.lproj/%.nib: Cocoa/%.xib
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