Oh boy, looks like my CGB-B is unique
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@ -735,7 +735,7 @@ static inline uint16_t effective_channel4_counter(GB_gameboy_t *gb)
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effective_counter |= 0x4;
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}
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if (effective_counter & 0x800) {
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effective_counter |= 0x408;
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effective_counter |= 0x408; // TODO: Only my CGB-B does that! Others behave like C!
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}
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if (effective_counter & 0x1000) {
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effective_counter |= 0x10;
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