VRAM conflicts during halt/stop on a CGB
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@ -679,18 +679,19 @@ static inline uint8_t vram_read(GB_gameboy_t *gb, uint16_t addr)
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// DMAing from VRAM!
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/* TODO: AGS has its own, very different pattern, but AGS is not currently a supported model */
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/* TODO: Research this when researching odd modes */
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/* TODO: probably not 100% on the first few reads during halt/stop modes*/
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if (GB_is_cgb(gb)) {
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if (gb->dma_ppu_vram_conflict) {
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addr = (gb->dma_ppu_vram_conflict_addr & 0x1FFF) | (addr & 0x2000);
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}
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else if (gb->dma_cycles_modulo) {
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else if (gb->dma_cycles_modulo && !gb->halted && !gb->stopped) {
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addr &= 0x2000;
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addr |= ((gb->dma_current_src - 1) & 0x1FFF);
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}
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else {
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addr &= 0x2000 | ((gb->dma_current_src - 1) & 0x1FFF);
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gb->dma_ppu_vram_conflict_addr = addr;
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gb->dma_ppu_vram_conflict = true;
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gb->dma_ppu_vram_conflict = !gb->halted && !gb->stopped;
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}
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}
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else {
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