From 1b3f52e8c08afd9d52cae7212fa757c8ca8a8e94 Mon Sep 17 00:00:00 2001 From: Lior Halphon Date: Sat, 9 Jan 2021 21:21:22 +0200 Subject: [PATCH] Improved emulation of NR43 writes on different revisions --- Core/apu.c | 120 +++++++++++++++++++++++++++++++++++++++++++++++++++-- 1 file changed, 117 insertions(+), 3 deletions(-) diff --git a/Core/apu.c b/Core/apu.c index d9a0440..ea187c8 100644 --- a/Core/apu.c +++ b/Core/apu.c @@ -710,6 +710,119 @@ uint8_t GB_apu_read(GB_gameboy_t *gb, uint8_t reg) return gb->io_registers[reg] | read_mask[reg - GB_IO_NR10]; } +static inline uint16_t effective_channel4_counter(GB_gameboy_t *gb) +{ + uint16_t effective_counter = gb->apu.noise_channel.counter; + /* Ladies and gentlemen, I present you the holy grail glitch of revision detection! */ + switch (gb->model) { + /* Pre CGB revisions are assumed to be like CGB-C, A and 0 for the lack of a better guess. + TODO: It could be verified with audio based test ROMs. */ +#if 0 + case GB_MODEL_CGB_B: + if (effective_counter & 8) { + effective_counter |= 0xE; // Seems to me F under some circumstances? + } + if (effective_counter & 0x80) { + effective_counter |= 0xFF; + } + if (effective_counter & 0x100) { + effective_counter |= 0x1; + } + if (effective_counter & 0x200) { + effective_counter |= 0x2; + } + if (effective_counter & 0x400) { + effective_counter |= 0x4; + } + if (effective_counter & 0x800) { + effective_counter |= 0x408; + } + if (effective_counter & 0x1000) { + effective_counter |= 0x10; + } + if (effective_counter & 0x2000) { + effective_counter |= 0x20; + } + break; +#endif + case GB_MODEL_DMG_B: + case GB_MODEL_SGB_NTSC: + case GB_MODEL_SGB_PAL: + case GB_MODEL_SGB_NTSC_NO_SFC: + case GB_MODEL_SGB_PAL_NO_SFC: + case GB_MODEL_SGB2: + case GB_MODEL_SGB2_NO_SFC: + // case GB_MODEL_CGB_0: + // case GB_MODEL_CGB_A: + case GB_MODEL_CGB_C: + if (effective_counter & 8) { + effective_counter |= 0xE; + } + if (effective_counter & 0x80) { + effective_counter |= 0xFF; + } + if (effective_counter & 0x100) { + effective_counter |= 0x1; + } + if (effective_counter & 0x200) { + effective_counter |= 0x2; + } + if (effective_counter & 0x400) { + effective_counter |= 0x4; + } + if (effective_counter & 0x800) { + effective_counter |= 0x8; + } + if (effective_counter & 0x1000) { + effective_counter |= 0x10; + } + if (effective_counter & 0x2000) { + effective_counter |= 0x20; + } + break; +#if 0 + case GB_MODEL_CGB_D: + if (effective_counter & 0x40) { + effective_counter |= 0xFF; + } + if (effective_counter & 0x100) { + effective_counter |= 0x1; + } + if (effective_counter & 0x200) { + effective_counter |= 0x2; + } + if (effective_counter & 0x400) { + effective_counter |= 0x4; + } + if (effective_counter & 0x800) { + effective_counter |= 0x8; + } + if (effective_counter & 0x1000) { + effective_counter |= 0x10; + } + break; +#endif + case GB_MODEL_CGB_E: + if (effective_counter & 0x40) { + effective_counter |= 0xFF; + } + if (effective_counter & 0x1000) { + effective_counter |= 0x10; + } + break; + case GB_MODEL_AGB: + /* TODO: AGBs are not affected, but AGSes are. They don't seem to follow a simple + pattern like the other revisions. */ + /* For the most part, AGS seems to do: + 0x20 -> 0xA0 + 0x200 -> 0xA00 + 0x1000 -> 0x1010 + */ + break; + } + return effective_counter; +} + void GB_apu_write(GB_gameboy_t *gb, uint8_t reg, uint8_t value) { if (!gb->apu.global_enable && reg != GB_IO_NR52 && reg < GB_IO_WAV_START && (GB_is_cgb(gb) || @@ -1068,9 +1181,10 @@ void GB_apu_write(GB_gameboy_t *gb, uint8_t reg, uint8_t value) case GB_IO_NR43: { gb->apu.noise_channel.narrow = value & 8; - bool old_bit = (gb->apu.noise_channel.counter >> (gb->io_registers[GB_IO_NR43] >> 4)) & 1; + uint16_t effective_counter = effective_channel4_counter(gb); + bool old_bit = (effective_counter >> (gb->io_registers[GB_IO_NR43] >> 4)) & 1; gb->io_registers[GB_IO_NR43] = value; - bool new_bit = (gb->apu.noise_channel.counter >> (gb->io_registers[GB_IO_NR43] >> 4)) & 1; + bool new_bit = (effective_counter >> (gb->io_registers[GB_IO_NR43] >> 4)) & 1; if (gb->apu.channel_4_countdown_reloaded) { unsigned divisor = (gb->io_registers[GB_IO_NR43] & 0x07) << 2; if (!divisor) divisor = 2; @@ -1079,7 +1193,7 @@ void GB_apu_write(GB_gameboy_t *gb, uint8_t reg, uint8_t value) gb->apu.channel_4_delta = 0; } /* Step LFSR */ - if (new_bit && !old_bit) { + if (new_bit && (!old_bit || gb->model <= GB_MODEL_CGB_C)) { step_lfsr(gb, 0); } break;