change MAX_CH_AMP on WiiU
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@ -7,7 +7,11 @@
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#ifdef GB_INTERNAL
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/* Divides nicely and never overflows with 4 channels and 8 (1-8) volume levels */
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#ifdef WIIU
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#define MAX_CH_AMP 0x1FE0 / 4
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#else
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#define MAX_CH_AMP 0x1FE0
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#endif
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#define CH_STEP (MAX_CH_AMP/0xF/8)
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#endif
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