Improvements to GDMA
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81e2ec08e0
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@ -1779,7 +1779,7 @@ skip_slow_mode_3:
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GB_SLEEP(gb, display, 25, 8);
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if (gb->hdma_on_hblank) {
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gb->hdma_starting = true;
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gb->hdma_on = true;
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}
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GB_SLEEP(gb, display, 11, LINE_LENGTH - gb->cycles_for_line - 2);
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/*
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@ -1128,7 +1128,7 @@ exit:
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return;
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}
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uint8_t GB_run(GB_gameboy_t *gb)
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unsigned GB_run(GB_gameboy_t *gb)
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{
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gb->vblank_just_occured = false;
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@ -421,7 +421,6 @@ struct GB_gameboy_internal_s {
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bool hdma_on;
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bool hdma_on_hblank;
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uint8_t hdma_steps_left;
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int16_t hdma_cycles; // in 8MHz units
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uint16_t hdma_current_src, hdma_current_dest;
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uint8_t dma_current_dest;
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@ -431,8 +430,7 @@ struct GB_gameboy_internal_s {
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int8_t dma_cycles_modulo;
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bool dma_ppu_vram_conflict;
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uint16_t dma_ppu_vram_conflict_addr;
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uint8_t last_opcode_read; /* Required to emulate HDMA reads from Exxx */
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bool hdma_starting;
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uint8_t hdma_open_bus; /* Required to emulate HDMA reads from Exxx */
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)
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/* MBC */
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@ -767,7 +765,7 @@ struct GB_gameboy_internal_s {
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bool disable_rendering;
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uint8_t boot_rom[0x900];
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bool vblank_just_occured; // For slow operations involving syscalls; these should only run once per vblank
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uint8_t cycles_since_run; // How many cycles have passed since the last call to GB_run(), in 8MHz units
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unsigned cycles_since_run; // How many cycles have passed since the last call to GB_run(), in 8MHz units
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double clock_multiplier;
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GB_rumble_mode_t rumble_mode;
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uint32_t rumble_on_cycles;
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@ -808,7 +806,7 @@ void GB_reset(GB_gameboy_t *gb);
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void GB_switch_model_and_reset(GB_gameboy_t *gb, GB_model_t model);
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/* Returns the time passed, in 8MHz ticks. */
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uint8_t GB_run(GB_gameboy_t *gb);
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unsigned GB_run(GB_gameboy_t *gb);
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/* Returns the time passed since the last frame, in nanoseconds */
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uint64_t GB_run_frame(GB_gameboy_t *gb);
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@ -475,11 +475,6 @@ static inline void sync_ppu_if_needed(GB_gameboy_t *gb, uint8_t register_accesse
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static uint8_t read_high_memory(GB_gameboy_t *gb, uint16_t addr)
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{
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if (gb->hdma_on) {
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return gb->last_opcode_read;
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}
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if (addr < 0xFE00) {
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return read_banked_ram(gb, addr);
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}
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@ -1534,6 +1529,10 @@ static void write_high_memory(GB_gameboy_t *gb, uint16_t addr, uint8_t value)
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gb->hdma_current_src &= 0xF0;
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gb->hdma_current_src |= value << 8;
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}
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/* Range 0xE*** like 0xF*** and can't overflow (with 0x800 bytes) to anything meaningful */
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if (gb->hdma_current_src >= 0xE000) {
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gb->hdma_current_src |= 0xF000;
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}
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return;
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case GB_IO_HDMA2:
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if (gb->cgb_mode) {
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@ -1545,6 +1544,7 @@ static void write_high_memory(GB_gameboy_t *gb, uint16_t addr, uint8_t value)
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if (gb->cgb_mode) {
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gb->hdma_current_dest &= 0xF0;
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gb->hdma_current_dest |= value << 8;
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gb->hdma_current_dest &= 0x1FF0;
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}
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return;
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case GB_IO_HDMA4:
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@ -1570,7 +1570,6 @@ static void write_high_memory(GB_gameboy_t *gb, uint16_t addr, uint8_t value)
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if (gb->hdma_current_dest + (gb->hdma_steps_left << 4) > 0xFFFF) {
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gb->hdma_steps_left = (0x10000 - gb->hdma_current_dest) >> 4;
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}
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gb->hdma_cycles = -12;
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return;
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/* Todo: what happens when starting a transfer during a transfer?
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@ -1731,24 +1730,32 @@ void GB_dma_run(GB_gameboy_t *gb)
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void GB_hdma_run(GB_gameboy_t *gb)
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{
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if (likely(!gb->hdma_on)) return;
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while (gb->hdma_cycles >= 0x4) {
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gb->hdma_cycles -= 0x4;
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GB_write_memory(gb, 0x8000 | (gb->hdma_current_dest++ & 0x1FFF), GB_read_memory(gb, (gb->hdma_current_src++)));
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unsigned cycles = gb->cgb_double_speed? 4 : 2;
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/* This is a bit cart, revision and unit specific. TODO: what if PC is in cart RAM? */
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if (gb->model < GB_MODEL_CGB_D || gb->pc > 0x8000) {
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gb->hdma_open_bus = 0xFF;
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}
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GB_advance_cycles(gb, 4);
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while (gb->hdma_on) {
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uint8_t byte = gb->hdma_open_bus;
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if (gb->hdma_current_src < 0x8000 ||
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(gb->hdma_current_src & 0xE000) == 0xC000 ||
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(gb->hdma_current_src & 0xE000) == 0xA000) {
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byte = GB_read_memory(gb, gb->hdma_current_src);
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}
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gb->hdma_current_src++;
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GB_write_memory(gb, 0x8000 | (gb->hdma_current_dest++ & 0x1FFF), byte);
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GB_advance_cycles(gb, cycles);
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gb->hdma_open_bus = 0xFF;
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if ((gb->hdma_current_dest & 0xf) == 0) {
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if (--gb->hdma_steps_left == 0) {
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gb->hdma_on = false;
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gb->hdma_on_hblank = false;
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gb->hdma_starting = false;
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gb->io_registers[GB_IO_HDMA5] &= 0x7F;
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break;
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}
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if (gb->hdma_on_hblank) {
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else if (gb->hdma_on_hblank) {
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gb->hdma_on = false;
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break;
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}
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}
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}
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@ -1580,9 +1580,8 @@ static opcode_t *opcodes[256] = {
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};
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void GB_cpu_run(GB_gameboy_t *gb)
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{
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if (gb->hdma_on) {
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GB_advance_cycles(gb, 4);
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return;
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if (unlikely(gb->hdma_on && (gb->stopped || gb->halted))) {
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GB_hdma_run(gb);
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}
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if (gb->stopped) {
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GB_timing_sync(gb);
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@ -1635,7 +1634,7 @@ void GB_cpu_run(GB_gameboy_t *gb)
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gb->speed_switch_halt_countdown = 0;
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uint16_t call_addr = gb->pc;
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gb->last_opcode_read = cycle_read(gb, gb->pc++);
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cycle_read(gb, gb->pc++);
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cycle_oam_bug_pc(gb);
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gb->pc--;
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GB_trigger_oam_bug(gb, gb->sp); /* Todo: test T-cycle timing */
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@ -1674,22 +1673,22 @@ void GB_cpu_run(GB_gameboy_t *gb)
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}
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/* Run mode */
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else if (!gb->halted) {
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gb->last_opcode_read = cycle_read(gb, gb->pc++);
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uint8_t opcode = gb->hdma_open_bus = cycle_read(gb, gb->pc++);
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if (unlikely(gb->hdma_on)) {
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GB_hdma_run(gb);
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}
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if (unlikely(gb->execution_callback)) {
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gb->execution_callback(gb, gb->pc - 1, gb->last_opcode_read);
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gb->execution_callback(gb, gb->pc - 1, opcode);
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}
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if (unlikely(gb->halt_bug)) {
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gb->pc--;
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gb->halt_bug = false;
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}
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opcodes[gb->last_opcode_read](gb, gb->last_opcode_read);
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opcodes[opcode](gb, opcode);
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}
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else if (gb->hdma_on) {
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GB_hdma_run(gb);
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}
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flush_pending_cycles(gb);
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if (gb->hdma_starting) {
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gb->hdma_starting = false;
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gb->hdma_on = true;
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gb->hdma_cycles = -8;
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}
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}
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@ -420,7 +420,6 @@ void GB_advance_cycles(GB_gameboy_t *gb, uint8_t cycles)
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if (likely(gb->io_registers[GB_IO_LCDC] & 0x80)) {
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gb->double_speed_alignment += cycles;
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}
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gb->hdma_cycles += cycles;
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gb->apu_output.sample_cycles += cycles * gb->apu_output.sample_rate;
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gb->cycles_since_last_sync += cycles;
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gb->cycles_since_run += cycles;
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@ -432,7 +431,6 @@ void GB_advance_cycles(GB_gameboy_t *gb, uint8_t cycles)
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GB_display_run(gb, cycles, false);
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if (unlikely(!gb->stopped)) { // TODO: Verify what happens in STOP mode
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GB_dma_run(gb);
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GB_hdma_run(gb);
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}
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ir_run(gb, cycles);
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rtc_run(gb, cycles);
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