Fixed window behavior
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@ -366,6 +366,10 @@ static void update_display_state(GB_gameboy_t *gb, uint8_t cycles)
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}
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}
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ly_for_comparison = gb->io_registers[GB_IO_LY] = 0;
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/* Reset window rendering state */
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gb->effective_window_enabled = false;
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gb->effective_window_y = 0xFF;
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display_vblank(gb);
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}
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