parent
839de39c1f
commit
324201f336
33
Core/apu.c
33
Core/apu.c
@ -21,9 +21,28 @@ static void refresh_channel(GB_gameboy_t *gb, unsigned index, unsigned cycles_of
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gb->apu_output.last_update[index] = gb->apu_output.cycles_since_render + cycles_offset;
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}
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static bool is_DAC_enabled(GB_gameboy_t *gb, unsigned index)
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{
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switch (index) {
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case GB_SQUARE_1:
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return gb->io_registers[GB_IO_NR12] & 0xF8;
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case GB_SQUARE_2:
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return gb->io_registers[GB_IO_NR22] & 0xF8;
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case GB_WAVE:
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return gb->apu.wave_channel.enable;
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case GB_NOISE:
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return gb->io_registers[GB_IO_NR42] & 0xF8;
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}
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return 0;
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}
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static void update_sample(GB_gameboy_t *gb, unsigned index, int8_t value, unsigned cycles_offset)
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{
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if (!gb->apu.is_active[index]) {
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if (!is_DAC_enabled(gb, index)) {
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value = gb->apu.samples[index];
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}
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else {
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@ -52,7 +71,7 @@ static void render(GB_gameboy_t *gb, bool no_downsampling, GB_sample_t *dest)
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GB_sample_t output = {0,0};
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for (unsigned i = GB_N_CHANNELS; i--;) {
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double multiplier = CH_STEP;
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if (!gb->apu.is_active[i]) {
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if (!is_DAC_enabled(gb, i)) {
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gb->apu_output.dac_discharge[i] -= ((double) DAC_DECAY_SPEED) / gb->apu_output.sample_rate;
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if (gb->apu_output.dac_discharge[i] < 0) {
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multiplier = 0;
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@ -617,8 +636,8 @@ void GB_apu_write(GB_gameboy_t *gb, uint8_t reg, uint8_t value)
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gb->apu.square_channels[index].volume_countdown = 0;
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}
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if ((value & 0xF8) == 0) {
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/* According to Blargg's test ROM this should disable the channel instantly
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TODO: verify how "instant" the change is using PCM12 */
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/* This disables the DAC */
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gb->io_registers[reg] = value;
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gb->apu.is_active[index] = false;
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update_sample(gb, index, 0, 0);
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}
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@ -817,8 +836,8 @@ void GB_apu_write(GB_gameboy_t *gb, uint8_t reg, uint8_t value)
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gb->apu.noise_channel.volume_countdown = 0;
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}
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if ((value & 0xF8) == 0) {
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/* According to Blargg's test ROM this should disable the channel instantly
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TODO: verify how "instant" the change is using PCM12 */
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/* This disables the DAC */
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gb->io_registers[reg] = value;
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gb->apu.is_active[GB_NOISE] = false;
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update_sample(gb, GB_NOISE, 0, 0);
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}
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@ -917,7 +936,7 @@ void GB_apu_write(GB_gameboy_t *gb, uint8_t reg, uint8_t value)
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}
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gb->io_registers[reg] = value;
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for (unsigned i = 0; i < GB_N_CHANNELS; i++) {
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if (gb->apu.is_active[i]) {
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if (is_DAC_enabled(gb, i)) {
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gb->apu_output.dac_discharge[i] = 1.0;
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}
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}
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@ -8,7 +8,8 @@
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#ifdef GB_INTERNAL
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/* Speed = 1 / Length (in seconds) */
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#define DAC_DECAY_SPEED 500.0
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/* Todo: Measure this and find the actual curve shape*/
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#define DAC_DECAY_SPEED 50
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/* Divides nicely and never overflows with 4 channels and 8 (1-8) volume levels */
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#ifdef WIIU
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