[GTK3] Use GtkGLArea render event in GbScreen
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parent
d63560d3c1
commit
337f396eff
103
gtk3/gb_screen.c
103
gtk3/gb_screen.c
@ -7,7 +7,6 @@ struct _GbScreen {
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GtkBin parent;
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GtkGLArea *gl_area;
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GtkDrawingArea *fallback;
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bool use_gl;
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shader_t shader;
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@ -73,54 +72,44 @@ static void gb_screen_get_natural_size(GbScreen *self, gint *natural_width, gint
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if (scale_y_ptr) *scale_y_ptr = scale_y;
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}
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static gboolean gb_screen_draw(GtkWidget *widget, cairo_t *cr) {
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GTK_WIDGET_CLASS(gb_screen_parent_class)->draw(widget, cr);
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static void gb_screen_calculate_viewport(GbScreen *self, Rect *viewport_ptr, gint *scaled_width_ptr, gint *scaled_height_ptr, double *scale_x_ptr, double *scale_y_ptr) {
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gint scaled_width, scaled_height;
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double scale_x, scale_y;
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static gint scaled_width, scaled_height;
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static double scale_x, scale_y;
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GbScreen *self = (GbScreen *) widget;
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GtkStyleContext *context = gtk_widget_get_style_context(widget);
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GtkWidget *widget = GTK_WIDGET(self);
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int width = gtk_widget_get_allocated_width(widget);
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int height = gtk_widget_get_allocated_height(widget);
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gtk_render_background(context, cr, 0, 0, width, height);
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gtk_render_frame(context, cr, 0, 0, width, height);
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gb_screen_get_natural_size(self, &scaled_width, &scaled_height, &scale_x, &scale_y);
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Rect viewport = {
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if (viewport_ptr) {
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*viewport_ptr = (Rect){
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(width - scaled_width) / 2,
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(height - scaled_height) / 2,
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scaled_width,
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scaled_height
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};
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if (self->use_gl) {
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glViewport(viewport.x, viewport.y, scaled_width, scaled_height);
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uint32_t *pixels = gb_screen_get_current_buffer(self);
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uint32_t *previous = gb_screen_get_previous_buffer(self);
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static void *_pixels = NULL;
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if (pixels) {
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_pixels = pixels;
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}
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if (scaled_width_ptr) *scaled_width_ptr = scaled_width;
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if (scaled_height_ptr) *scaled_height_ptr = scaled_height;
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if (scale_x_ptr) *scale_x_ptr = scale_x;
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if (scale_y_ptr) *scale_y_ptr = scale_y;
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}
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glClearColor(0, 0, 0, 1);
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glClear(GL_COLOR_BUFFER_BIT);
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static gboolean gb_screen_draw(GtkWidget *widget, cairo_t *cr) {
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GbScreen *self = (GbScreen *)widget;
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render_bitmap_with_shader(
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&self->shader, _pixels, previous,
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self->screen_width, self->screen_height,
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viewport.x, viewport.y, viewport.width, viewport.height,
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self->blending_mode
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);
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if (!self->use_gl) {
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int width = gtk_widget_get_allocated_width(widget);
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int height = gtk_widget_get_allocated_height(widget);
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GtkStyleContext *context = gtk_widget_get_style_context(widget);
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gtk_render_background(context, cr, 0, 0, width, height);
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gtk_render_frame(context, cr, 0, 0, width, height);
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Rect viewport;
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double scale_x, scale_y;
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gb_screen_calculate_viewport(self, &viewport, NULL, NULL, &scale_x, &scale_y);
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// gtk_gl_area_queue_render(self->gl_area);
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}
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else {
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cairo_surface_t *surface = cairo_image_surface_create_for_data(
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(unsigned char *) gb_screen_get_current_buffer(self),
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CAIRO_FORMAT_RGB24,
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@ -137,6 +126,9 @@ static gboolean gb_screen_draw(GtkWidget *widget, cairo_t *cr) {
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cairo_surface_destroy(surface);
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}
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else {
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GTK_WIDGET_CLASS(gb_screen_parent_class)->draw(widget, cr);
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}
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return false;
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}
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@ -181,6 +173,35 @@ static void gb_screen_get_property(GObject *object, guint property_id, GValue *v
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}
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}
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static void gb_screen_gl_area_render(GtkGLArea *gl_area, GdkGLContext *context, GObject *object) {
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GbScreen *self = (GbScreen *)object;
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Rect viewport;
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gint scaled_width, scaled_height;
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gb_screen_calculate_viewport(self, &viewport, &scaled_width, &scaled_height, NULL, NULL);
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glViewport(viewport.x, viewport.y, scaled_width, scaled_height);
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uint32_t *pixels = gb_screen_get_current_buffer(self);
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uint32_t *previous = gb_screen_get_previous_buffer(self);
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static void *_pixels = NULL;
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if (pixels) {
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_pixels = pixels;
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}
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glClearColor(0, 0, 0, 1);
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glClear(GL_COLOR_BUFFER_BIT);
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render_bitmap_with_shader(
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&self->shader, _pixels, previous,
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self->screen_width, self->screen_height,
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viewport.x, viewport.y, viewport.width, viewport.height,
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self->blending_mode
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);
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}
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static void gb_screen_gl_area_realized(GtkWidget *widget, GObject *object) {
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GbScreen *self = (GbScreen *)object;
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GtkGLArea *gl_area = GTK_GL_AREA(widget);
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@ -231,6 +252,7 @@ static void gb_screen_constructed(GObject *object) {
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if (self->use_gl) {
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self->gl_area = GTK_GL_AREA(gtk_gl_area_new());
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g_signal_connect(self->gl_area, "realize", G_CALLBACK(gb_screen_gl_area_realized), object);
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g_signal_connect(self->gl_area, "render", G_CALLBACK(gb_screen_gl_area_render), object);
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gtk_gl_area_set_required_version(self->gl_area, 3, 2);
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gtk_gl_area_set_auto_render(self->gl_area, false);
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@ -249,7 +271,7 @@ static void gb_screen_class_init(GbScreenClass *class) {
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obj_properties[PROP_USE_GL] = g_param_spec_boolean(
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"use-gl", "Use OpenGL", "Whether to use OpenGL for rendering.",
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true,
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G_PARAM_CONSTRUCT_ONLY | G_PARAM_READWRITE | G_PARAM_PRIVATE
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G_PARAM_CONSTRUCT_ONLY | G_PARAM_READWRITE
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);
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G_OBJECT_CLASS(class)->finalize = gb_screen_finalize;
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@ -270,7 +292,6 @@ static void gb_screen_init(GbScreen *self) {
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}
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GbScreen *gb_screen_new(bool force_fallback) {
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g_debug("force_fallback: %d", force_fallback);
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return g_object_new(GB_SCREEN_TYPE, "use-gl", !force_fallback, NULL);
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}
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@ -337,3 +358,11 @@ void gb_screen_set_shader(GbScreen *self, const char *shader_name) {
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free_shader(&self->shader);
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init_shader_with_name(&self->shader, shader_name);
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}
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void gb_screen_queue_render(GbScreen *self) {
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if (self->use_gl) {
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gtk_gl_area_queue_render(self->gl_area);
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}
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gtk_widget_queue_draw(GTK_WIDGET(self));
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}
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@ -21,5 +21,6 @@ void gb_screen_flip(GbScreen *self);
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void gb_screen_set_resolution(GbScreen *self, unsigned width, unsigned height);
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void gb_screen_set_blending_mode(GbScreen *self, GB_frame_blending_mode_t mode);
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void gb_screen_set_shader(GbScreen *self, const char *shader_name);
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void gb_screen_queue_render(GbScreen *self);
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#endif
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@ -671,7 +671,7 @@ static void stop(void) {
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}
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static gboolean on_vblank(GB_gameboy_t *gb) {
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gtk_widget_queue_draw(GTK_WIDGET(gui_data.screen));
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gb_screen_queue_render(gui_data.screen);
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gtk_widget_queue_draw(GTK_WIDGET(gui_data.vram_viewer));
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return false;
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@ -1384,8 +1384,6 @@ static void shutdown(GApplication *app, GFile **files, gint n_files, const gchar
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stop();
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SDL_Quit();
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gtk_widget_destroy(GTK_WIDGET(gui_data.screen));
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GB_free(&gb);
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g_object_unref(gui_data.builder);
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@ -1449,7 +1447,7 @@ static void close_rom(void) {
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GB_free(&gb);
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gb_screen_clear(gui_data.screen);
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gtk_widget_queue_draw(GTK_WIDGET(gui_data.screen));
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gb_screen_queue_render(gui_data.screen);
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vram_viewer_clear(gui_data.vram_viewer);
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gtk_widget_queue_draw(GTK_WIDGET(gui_data.vram_viewer));
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