Fixed a boot ROM bug that made a few Nintendo games use incorrect object palettes
This commit is contained in:
parent
aaafd482cc
commit
3ba1364d60
@ -429,8 +429,11 @@ Dups4thLetterArray:
|
||||
|
||||
PaletteCombinations:
|
||||
palette_comb: MACRO ; Obj0, Obj1, Bg
|
||||
db \1 * 8, \2 * 8, \3 *8
|
||||
ENDM
|
||||
db (\1) * 8, (\2) * 8, (\3) *8
|
||||
ENDM
|
||||
raw_palette_comb: MACRO ; Obj0, Obj1, Bg
|
||||
db (\1) * 2, (\2) * 2, (\3) * 2
|
||||
ENDM
|
||||
palette_comb 4, 4, 29
|
||||
palette_comb 18, 18, 18
|
||||
palette_comb 20, 20, 20
|
||||
@ -453,7 +456,7 @@ palette_comb: MACRO ; Obj0, Obj1, Bg
|
||||
palette_comb 4, 4, 18
|
||||
palette_comb 4, 4, 20
|
||||
palette_comb 19, 19, 9
|
||||
palette_comb 3, 3, 11
|
||||
raw_palette_comb 4 * 4 - 1, 4 * 4 - 1, 11 * 4
|
||||
palette_comb 17, 17, 2
|
||||
palette_comb 4, 4, 2
|
||||
palette_comb 4, 4, 3
|
||||
@ -465,8 +468,8 @@ palette_comb: MACRO ; Obj0, Obj1, Bg
|
||||
palette_comb 24, 22, 24
|
||||
palette_comb 16, 22, 8
|
||||
palette_comb 17, 4, 13
|
||||
palette_comb 27, 0, 14
|
||||
palette_comb 27, 4, 15
|
||||
raw_palette_comb 28 * 4 - 1, 0 * 4, 14 * 4
|
||||
raw_palette_comb 28 * 4 - 1, 4 * 4, 15 * 4
|
||||
palette_comb 19, 22, 9
|
||||
palette_comb 16, 28, 10
|
||||
palette_comb 4, 23, 28
|
||||
|
Loading…
Reference in New Issue
Block a user