Changed how the Cocoa port initializes GB_gameboy_t
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39253bec80
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@ -110,7 +110,6 @@ static void printImage(GB_gameboy_t *gb, uint32_t *image, uint8_t height,
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volatile bool stopping;
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volatile bool stopping;
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NSConditionLock *has_debugger_input;
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NSConditionLock *has_debugger_input;
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NSMutableArray *debugger_input_queue;
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NSMutableArray *debugger_input_queue;
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volatile bool is_inited;
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}
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}
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- (instancetype)init {
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- (instancetype)init {
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@ -118,12 +117,6 @@ static void printImage(GB_gameboy_t *gb, uint32_t *image, uint8_t height,
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if (self) {
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if (self) {
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has_debugger_input = [[NSConditionLock alloc] initWithCondition:0];
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has_debugger_input = [[NSConditionLock alloc] initWithCondition:0];
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debugger_input_queue = [[NSMutableArray alloc] init];
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debugger_input_queue = [[NSMutableArray alloc] init];
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if ([[NSUserDefaults standardUserDefaults] boolForKey:@"EmulateDMG"]) {
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[self initDMG];
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}
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else {
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[self initCGB];
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}
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}
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}
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return self;
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return self;
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}
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}
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@ -131,15 +124,15 @@ static void printImage(GB_gameboy_t *gb, uint32_t *image, uint8_t height,
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- (void) initDMG
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- (void) initDMG
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{
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{
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GB_init(&gb);
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GB_init(&gb);
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GB_load_boot_rom(&gb, [[[NSBundle mainBundle] pathForResource:@"dmg_boot" ofType:@"bin"] UTF8String]);
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[self initCommon];
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[self initCommon];
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GB_load_boot_rom(&gb, [[[NSBundle mainBundle] pathForResource:@"dmg_boot" ofType:@"bin"] UTF8String]);
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}
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}
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- (void) initCGB
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- (void) initCGB
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{
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{
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GB_init_cgb(&gb);
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GB_init_cgb(&gb);
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GB_load_boot_rom(&gb, [[[NSBundle mainBundle] pathForResource:@"cgb_boot" ofType:@"bin"] UTF8String]);
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[self initCommon];
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[self initCommon];
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GB_load_boot_rom(&gb, [[[NSBundle mainBundle] pathForResource:@"cgb_boot" ofType:@"bin"] UTF8String]);
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}
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}
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@ -153,6 +146,7 @@ static void printImage(GB_gameboy_t *gb, uint32_t *image, uint8_t height,
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GB_set_rgb_encode_callback(&gb, rgbEncode);
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GB_set_rgb_encode_callback(&gb, rgbEncode);
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GB_set_camera_get_pixel_callback(&gb, cameraGetPixel);
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GB_set_camera_get_pixel_callback(&gb, cameraGetPixel);
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GB_set_camera_update_request_callback(&gb, cameraRequestUpdate);
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GB_set_camera_update_request_callback(&gb, cameraRequestUpdate);
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[self loadROM];
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}
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}
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- (void) vblank
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- (void) vblank
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@ -213,7 +207,6 @@ static void printImage(GB_gameboy_t *gb, uint32_t *image, uint8_t height,
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{
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{
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bool was_cgb = gb.is_cgb;
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bool was_cgb = gb.is_cgb;
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[self stop];
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[self stop];
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is_inited = false;
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/* Back up user's breakpoints/watchpoints */
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/* Back up user's breakpoints/watchpoints */
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typeof(gb.breakpoints) breakpoints = gb.breakpoints;
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typeof(gb.breakpoints) breakpoints = gb.breakpoints;
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@ -301,6 +294,13 @@ static void printImage(GB_gameboy_t *gb, uint32_t *image, uint8_t height,
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[titleView addSubview: self.feedSaveButton];
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[titleView addSubview: self.feedSaveButton];
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self.feedSaveButton.frame = (NSRect){{268, 2}, {48, 17}};
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self.feedSaveButton.frame = (NSRect){{268, 2}, {48, 17}};
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if ([[NSUserDefaults standardUserDefaults] boolForKey:@"EmulateDMG"]) {
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[self initDMG];
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}
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else {
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[self initCGB];
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}
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[self start];
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[self start];
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}
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}
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@ -364,17 +364,17 @@ static void printImage(GB_gameboy_t *gb, uint32_t *image, uint8_t height,
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- (BOOL)readFromFile:(NSString *)fileName ofType:(NSString *)type
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- (BOOL)readFromFile:(NSString *)fileName ofType:(NSString *)type
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{
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{
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if (is_inited++) {
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return YES;
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}
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GB_load_rom(&gb, [fileName UTF8String]);
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GB_load_battery(&gb, [[[fileName stringByDeletingPathExtension] stringByAppendingPathExtension:@"sav"] UTF8String]);
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GB_debugger_load_symbol_file(&gb, [[[NSBundle mainBundle] pathForResource:@"registers" ofType:@"sym"] UTF8String]);
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GB_debugger_load_symbol_file(&gb, [[[fileName stringByDeletingPathExtension] stringByAppendingPathExtension:@"sym"] UTF8String]);
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return YES;
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return YES;
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}
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}
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- (void) loadROM
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{
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GB_load_rom(&gb, [self.fileName UTF8String]);
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GB_load_battery(&gb, [[[self.fileName stringByDeletingPathExtension] stringByAppendingPathExtension:@"sav"] UTF8String]);
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GB_debugger_load_symbol_file(&gb, [[[NSBundle mainBundle] pathForResource:@"registers" ofType:@"sym"] UTF8String]);
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GB_debugger_load_symbol_file(&gb, [[[self.fileName stringByDeletingPathExtension] stringByAppendingPathExtension:@"sym"] UTF8String]);
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}
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- (void)close
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- (void)close
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{
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{
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[[NSUserDefaults standardUserDefaults] setInteger:self.mainWindow.frame.size.width forKey:@"LastWindowWidth"];
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[[NSUserDefaults standardUserDefaults] setInteger:self.mainWindow.frame.size.width forKey:@"LastWindowWidth"];
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@ -619,19 +619,19 @@ static void printImage(GB_gameboy_t *gb, uint32_t *image, uint8_t height,
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- (uint8_t) readMemory:(uint16_t)addr
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- (uint8_t) readMemory:(uint16_t)addr
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{
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{
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while (!is_inited);
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while (!GB_is_inited(&gb));
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return GB_read_memory(&gb, addr);
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return GB_read_memory(&gb, addr);
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}
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}
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- (void) writeMemory:(uint16_t)addr value:(uint8_t)value
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- (void) writeMemory:(uint16_t)addr value:(uint8_t)value
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{
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{
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while (!is_inited);
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while (!GB_is_inited(&gb));
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GB_write_memory(&gb, addr, value);
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GB_write_memory(&gb, addr, value);
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}
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}
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- (void) performAtomicBlock: (void (^)())block
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- (void) performAtomicBlock: (void (^)())block
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{
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{
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while (!is_inited);
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while (!GB_is_inited(&gb));
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bool was_running = running && !gb.debug_stopped;
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bool was_running = running && !gb.debug_stopped;
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if (was_running) {
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if (was_running) {
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[self stop];
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[self stop];
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@ -92,7 +92,6 @@ static char *default_async_input_callback(GB_gameboy_t *gb)
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void GB_init(GB_gameboy_t *gb)
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void GB_init(GB_gameboy_t *gb)
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{
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{
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memset(gb, 0, sizeof(*gb));
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memset(gb, 0, sizeof(*gb));
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gb->magic = (uintptr_t)'SAME';
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gb->version = GB_STRUCT_VERSION;
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gb->version = GB_STRUCT_VERSION;
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gb->ram = malloc(gb->ram_size = 0x2000);
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gb->ram = malloc(gb->ram_size = 0x2000);
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memset(gb->ram, 0, gb->ram_size);
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memset(gb->ram, 0, gb->ram_size);
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@ -115,12 +114,12 @@ void GB_init(GB_gameboy_t *gb)
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gb->io_registers[GB_IO_OBP0] = gb->io_registers[GB_IO_OBP1] = 0xFF;
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gb->io_registers[GB_IO_OBP0] = gb->io_registers[GB_IO_OBP1] = 0xFF;
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gb->io_registers[GB_IO_JOYP] = 0xF;
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gb->io_registers[GB_IO_JOYP] = 0xF;
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gb->io_registers[GB_IO_SC] = 0x7E;
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gb->io_registers[GB_IO_SC] = 0x7E;
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gb->magic = (uintptr_t)'SAME';
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}
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}
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void GB_init_cgb(GB_gameboy_t *gb)
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void GB_init_cgb(GB_gameboy_t *gb)
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{
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{
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memset(gb, 0, sizeof(*gb));
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memset(gb, 0, sizeof(*gb));
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gb->magic = (uintptr_t)'SAME';
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gb->version = GB_STRUCT_VERSION;
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gb->version = GB_STRUCT_VERSION;
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gb->ram = malloc(gb->ram_size = 0x2000 * 8);
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gb->ram = malloc(gb->ram_size = 0x2000 * 8);
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memset(gb->ram, 0, gb->ram_size);
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memset(gb->ram, 0, gb->ram_size);
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@ -140,10 +139,12 @@ void GB_init_cgb(GB_gameboy_t *gb)
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gb->io_registers[GB_IO_OBP0] = gb->io_registers[GB_IO_OBP1] = 0xFF;
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gb->io_registers[GB_IO_OBP0] = gb->io_registers[GB_IO_OBP1] = 0xFF;
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gb->io_registers[GB_IO_JOYP] = 0xF;
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gb->io_registers[GB_IO_JOYP] = 0xF;
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gb->io_registers[GB_IO_SC] = 0x7C;
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gb->io_registers[GB_IO_SC] = 0x7C;
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gb->magic = 'SAME';
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}
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}
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void GB_free(GB_gameboy_t *gb)
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void GB_free(GB_gameboy_t *gb)
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{
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{
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gb->magic = 0;
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if (gb->ram) {
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if (gb->ram) {
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free(gb->ram);
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free(gb->ram);
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}
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}
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@ -174,6 +175,7 @@ void GB_free(GB_gameboy_t *gb)
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gb->reversed_symbol_map.buckets[i] = next;
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gb->reversed_symbol_map.buckets[i] = next;
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}
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}
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}
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}
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memset(gb, 0, sizeof(*gb));
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}
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}
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int GB_load_boot_rom(GB_gameboy_t *gb, const char *path)
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int GB_load_boot_rom(GB_gameboy_t *gb, const char *path)
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@ -216,7 +216,7 @@ typedef struct GB_gameboy_s {
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/* The magic makes sure a state file is:
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/* The magic makes sure a state file is:
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- Indeed a SameBoy state file.
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- Indeed a SameBoy state file.
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- Has the same endianess has the current platform. */
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- Has the same endianess has the current platform. */
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uint32_t magic;
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volatile uint32_t magic;
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/* The version field makes sure we don't load save state files with a completely different structure.
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/* The version field makes sure we don't load save state files with a completely different structure.
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This happens when struct fields are removed/resized in an backward incompatible manner. */
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This happens when struct fields are removed/resized in an backward incompatible manner. */
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uint32_t version;
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uint32_t version;
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@ -518,4 +518,9 @@ uint8_t GB_serial_get_data(GB_gameboy_t *gb);
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void GB_serial_set_data(GB_gameboy_t *gb, uint8_t data);
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void GB_serial_set_data(GB_gameboy_t *gb, uint8_t data);
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void GB_disconnect_serial(GB_gameboy_t *gb);
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void GB_disconnect_serial(GB_gameboy_t *gb);
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static inline bool GB_is_inited(GB_gameboy_t *gb)
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{
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return gb->magic == 'SAME';
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}
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#endif /* GB_h */
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#endif /* GB_h */
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