diff --git a/Core/display.c b/Core/display.c index 42c43b6..f9533ba 100755 --- a/Core/display.c +++ b/Core/display.c @@ -279,7 +279,7 @@ uint32_t GB_convert_rgb15(GB_gameboy_t *gb, uint16_t color) void GB_palette_changed(GB_gameboy_t *gb, bool background_palette, uint8_t index) { - if (!gb->rgb_encode_callback) return; + if (!gb->rgb_encode_callback || !gb->is_cgb) return; uint8_t *palette_data = background_palette? gb->background_palettes_data : gb->sprite_palettes_data; uint16_t color = palette_data[index & ~1] | (palette_data[index | 1] << 8); @@ -289,9 +289,11 @@ void GB_palette_changed(GB_gameboy_t *gb, bool background_palette, uint8_t index void GB_set_color_correction_mode(GB_gameboy_t *gb, GB_color_correction_mode_t mode) { gb->color_correction_mode = mode; - for (unsigned i = 0; i < 32; i++) { - GB_palette_changed(gb, false, i * 2); - GB_palette_changed(gb, true, i * 2); + if (gb->is_cgb) { + for (unsigned i = 0; i < 32; i++) { + GB_palette_changed(gb, false, i * 2); + GB_palette_changed(gb, true, i * 2); + } } } diff --git a/Core/save_state.c b/Core/save_state.c index 24604c1..933b417 100644 --- a/Core/save_state.c +++ b/Core/save_state.c @@ -303,6 +303,11 @@ int GB_load_state_from_buffer(GB_gameboy_t *gb, const uint8_t *buffer, size_t le gb->rumble_callback(gb, gb->rumble_state); } + for (unsigned i = 0; i < 32; i++) { + GB_palette_changed(gb, false, i * 2); + GB_palette_changed(gb, true, i * 2); + } + return 0; } diff --git a/Core/z80_cpu.c b/Core/z80_cpu.c index 072b1a7..16dbd08 100644 --- a/Core/z80_cpu.c +++ b/Core/z80_cpu.c @@ -1064,7 +1064,7 @@ static void ld_a_da16(GB_gameboy_t *gb, uint8_t opcode) static void di(GB_gameboy_t *gb, uint8_t opcode) { /* DI is NOT delayed, not even on a CGB. Mooneye's di_timing-GS test fails on a CGB - for different reasons.*/ + for different reasons. */ GB_advance_cycles(gb, 4); gb->ime = false; } @@ -1073,8 +1073,9 @@ static void ei(GB_gameboy_t *gb, uint8_t opcode) { /* ei is actually "disable interrupts for one instruction, then enable them". */ GB_advance_cycles(gb, 4); - gb->ime = false; - gb->ime_toggle = true; + if (!gb->ime && !gb->ime_toggle) { + gb->ime_toggle = true; + } } static void ld_hl_sp_r8(GB_gameboy_t *gb, uint8_t opcode)