From 44b414d45fac7ae7623032ef599b2a36f49aa42d Mon Sep 17 00:00:00 2001 From: Lior Halphon Date: Sat, 27 May 2017 12:52:31 +0300 Subject: [PATCH] Fixed VRAM window not showing correctly if opened while the game is paused --- Cocoa/Document.m | 1 + 1 file changed, 1 insertion(+) diff --git a/Cocoa/Document.m b/Cocoa/Document.m index 2984932..8059de7 100644 --- a/Cocoa/Document.m +++ b/Cocoa/Document.m @@ -1195,6 +1195,7 @@ static void printImage(GB_gameboy_t *gb, uint32_t *image, uint8_t height, - (IBAction)showVRAMViewer:(id)sender { [self.vramWindow makeKeyAndOrderFront:sender]; + [self reloadVRAMData: nil]; } - (void) printImage:(uint32_t *)imageBytes height:(unsigned) height