Fixed a bug where the SDL and libretro frontend would not update the border when loading a new ROM
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@ -305,6 +305,7 @@ int GB_load_rom(GB_gameboy_t *gb, const char *path)
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fread(gb->rom, 1, gb->rom_size, f);
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fclose(f);
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GB_configure_cart(gb);
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gb->tried_loading_sgb_border = false;
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return 0;
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}
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@ -537,6 +538,7 @@ error:
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gb->rom_size = old_size;
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}
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fclose(f);
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gb->tried_loading_sgb_border = false;
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return -1;
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}
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@ -557,6 +559,7 @@ void GB_load_rom_from_buffer(GB_gameboy_t *gb, const uint8_t *buffer, size_t siz
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memset(gb->rom, 0xff, gb->rom_size);
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memcpy(gb->rom, buffer, size);
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GB_configure_cart(gb);
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gb->tried_loading_sgb_border = false;
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}
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typedef struct {
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