Make menu key more obvious on the SDL port

This commit is contained in:
Lior Halphon 2018-01-13 13:02:07 +02:00
parent a2a1148354
commit 59d4cb4bc2

View File

@ -853,6 +853,7 @@ void run_gui(bool is_running)
switch (gui_state) { switch (gui_state) {
case SHOWING_DROP_MESSAGE: case SHOWING_DROP_MESSAGE:
draw_text_centered(pixels, 8, "Press ESC for menu", gui_palette_native[3], gui_palette_native[0], false);
draw_text_centered(pixels, 116, "Drop a GB or GBC", gui_palette_native[3], gui_palette_native[0], false); draw_text_centered(pixels, 116, "Drop a GB or GBC", gui_palette_native[3], gui_palette_native[0], false);
draw_text_centered(pixels, 128, "file to play", gui_palette_native[3], gui_palette_native[0], false); draw_text_centered(pixels, 128, "file to play", gui_palette_native[3], gui_palette_native[0], false);
break; break;