diff --git a/Core/gb.h b/Core/gb.h index e9c5093..acaa58f 100644 --- a/Core/gb.h +++ b/Core/gb.h @@ -581,7 +581,6 @@ struct GB_gameboy_internal_s { uint8_t object_palettes_data[0x40]; uint8_t position_in_line; bool stat_interrupt_line; - uint8_t effective_scx; uint8_t window_y; /* The LCDC will skip the first frame it renders after turning it on. On the CGB, a frame is not skipped if the previous frame was skipped as well. @@ -599,7 +598,6 @@ struct GB_gameboy_internal_s { bool vram_read_blocked; bool oam_write_blocked; bool vram_write_blocked; - bool fifo_insertion_glitch; uint8_t current_line; uint16_t ly_for_comparison; GB_fifo_t bg_fifo, oam_fifo;