[GTK3] Load and save ROM specific files

We now handle loading and saving of:
– Save files
– Cheats files
– Symbol files
This commit is contained in:
Maximilian Mader 2020-04-30 06:02:48 +02:00
parent 89080ef47e
commit 6594edf1bf
Signed by: Max
GPG Key ID: F71D56A3151C4FB3
3 changed files with 86 additions and 0 deletions

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@ -439,6 +439,10 @@ gtk3/resources/Shaders/%.fsh: Shaders/%.fsh
-@$(MKDIR) -p gtk3/resources/gtk3/resources/Shaders/ -@$(MKDIR) -p gtk3/resources/gtk3/resources/Shaders/
cp -rf $< gtk3/resources/$@ cp -rf $< gtk3/resources/$@
gtk3/resources/Misc/%: Misc/%
-@$(MKDIR) -p gtk3/resources/gtk3/resources/Misc/
cp -rf $< gtk3/resources/$@
# Boot ROMs # Boot ROMs
$(OBJ)/%.2bpp: %.png $(OBJ)/%.2bpp: %.png

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@ -6,6 +6,9 @@
#include <stdbool.h> #include <stdbool.h>
#include <stdio.h> #include <stdio.h>
#include <string.h> #include <string.h>
// TODO: right now we need access to GB_debugger_add_symbol
#define GB_INTERNAL
#include <Core/gb.h> #include <Core/gb.h>
#include "settings.h" #include "settings.h"
@ -53,6 +56,9 @@ typedef struct GuiData {
GFile *file; GFile *file;
gint sample_rate; gint sample_rate;
char *battery_save_path;
char *cheats_save_path;
GB_model_t prev_model; GB_model_t prev_model;
const GThread *main_thread; const GThread *main_thread;
@ -202,6 +208,23 @@ static const GActionEntry app_entries[] = {
{ "change_model", NULL, "s", "@s 'CGB'", on_model_changed }, { "change_model", NULL, "s", "@s 'CGB'", on_model_changed },
}; };
static void replace_extension(const char *src, size_t length, char *dest, const char *ext) {
memcpy(dest, src, length);
dest[length] = 0;
/* Remove extension */
for (size_t i = length; i--;) {
if (dest[i] == '/') break;
if (dest[i] == '.') {
dest[i] = 0;
break;
}
}
/* Add new extension */
strcat(dest, ext);
}
static uint32_t rgb_encode(GB_gameboy_t *gb, uint8_t r, uint8_t g, uint8_t b) { static uint32_t rgb_encode(GB_gameboy_t *gb, uint8_t r, uint8_t g, uint8_t b) {
return 0xFF000000 | (r << 16) | (g << 8) | b; return 0xFF000000 | (r << 16) | (g << 8) | b;
} }
@ -1266,6 +1289,45 @@ static void reset(void) {
g_warning("Failed to load ROM: %s", path); g_warning("Failed to load ROM: %s", path);
} }
GB_load_battery(&gb, gui_data.battery_save_path);
GB_load_cheats(&gb, gui_data.cheats_save_path);
// TODO: Implement without GB_INTERNAL
/* GB_debugger_load_symbol_file */ {
GError *error = NULL;
GInputStream *stream = g_resources_open_stream(RESOURCE_PREFIX "Misc/registers.sym", G_RESOURCE_LOOKUP_FLAGS_NONE, &error);
GDataInputStream *input_stream = g_data_input_stream_new(stream);
char *line = NULL;
gsize length = 0;
while ((line = g_data_input_stream_read_line_utf8(input_stream, &length, NULL, &error))) {
// skip comments
for (unsigned i = 0; i < length; i++) {
if (line[i] == ';') {
line[i] = 0;
length = i;
break;
}
}
if (length == 0) continue;
unsigned bank, address;
char symbol[length];
if (sscanf(line, "%x:%x %s", &bank, &address, symbol) == 3) {
GB_debugger_add_symbol(&gb, bank, address, symbol);
}
}
g_object_unref(stream);
}
size_t path_length = strlen(path);
char sym_file_path[path_length + 5];
replace_extension(path, path_length, sym_file_path, ".sym");
GB_debugger_load_symbol_file(&gb, sym_file_path);
g_free(path); g_free(path);
} }
@ -1301,6 +1363,11 @@ static void start(void) {
} }
} }
if (gui_data.file) {
GB_save_battery(&gb, gui_data.battery_save_path);
GB_save_cheats(&gb, gui_data.cheats_save_path);
}
gui_data.stopping = false; gui_data.stopping = false;
} }
@ -1322,6 +1389,19 @@ static void activate_reset(GSimpleAction *action, GVariant *parameter, gpointer
static gpointer run_thread(gpointer null_ptr) { static gpointer run_thread(gpointer null_ptr) {
if (!gui_data.file) return NULL; if (!gui_data.file) return NULL;
char *path = g_file_get_path(gui_data.file);
size_t path_length = strlen(path);
/* At the worst case, size is strlen(path) + 4 bytes for .sav + NULL */
char battery_save_path[path_length + 5];
char cheats_save_path[path_length + 5];
replace_extension(path, path_length, battery_save_path, ".sav");
replace_extension(path, path_length, cheats_save_path, ".cht");
gui_data.battery_save_path = battery_save_path;
gui_data.cheats_save_path = cheats_save_path;
if (gui_data.stopped) { if (gui_data.stopped) {
start(); start();
} }

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@ -42,6 +42,8 @@
<file compressed="true" alias="Shaders/Scale4x.fsh">gtk3/resources/Shaders/Scale4x.fsh</file> <file compressed="true" alias="Shaders/Scale4x.fsh">gtk3/resources/Shaders/Scale4x.fsh</file>
<file compressed="true" alias="Shaders/SmoothBilinear.fsh">gtk3/resources/Shaders/SmoothBilinear.fsh</file> <file compressed="true" alias="Shaders/SmoothBilinear.fsh">gtk3/resources/Shaders/SmoothBilinear.fsh</file>
<file compressed="true" alias="Misc/registers.sym">gtk3/resources/Misc/registers.sym</file>
<file>pixmaps/CPU.png</file> <file>pixmaps/CPU.png</file>
<file>pixmaps/Display.png</file> <file>pixmaps/Display.png</file>
<file>pixmaps/Joypad.png</file> <file>pixmaps/Joypad.png</file>