diff --git a/Core/debugger.c b/Core/debugger.c index b1ceff8..795e9fe 100644 --- a/Core/debugger.c +++ b/Core/debugger.c @@ -1580,12 +1580,12 @@ static bool apu(GB_gameboy_t *gb, char *arguments, char *modifiers, const debugg GB_log(gb, "Current state: "); - if(!gb->apu.global_enable) { + if (!gb->apu.global_enable) { GB_log(gb, "Disabled\n"); } else { GB_log(gb, "Enabled\n"); - for(uint8_t channel = 0; channel < GB_N_CHANNELS; channel++) { + for (uint8_t channel = 0; channel < GB_N_CHANNELS; channel++) { GB_log(gb, "CH%u is %s, DAC %s; current sample = 0x%x\n", channel + 1, gb->apu.is_active[channel] ? "active " : "inactive", GB_apu_is_DAC_enabled(gb, channel) ? "active " : "inactive", @@ -1594,31 +1594,33 @@ static bool apu(GB_gameboy_t *gb, char *arguments, char *modifiers, const debugg } GB_log(gb, "SO1 (left output): volume %u,", gb->io_registers[GB_IO_NR50] & 0x07); - if(gb->io_registers[GB_IO_NR51] & 0x0f) { - for(uint8_t channel = 0, mask = 0x01; channel < GB_N_CHANNELS; channel++, mask <<= 1) { - if(gb->io_registers[GB_IO_NR51] & mask) { + if (gb->io_registers[GB_IO_NR51] & 0x0f) { + for (uint8_t channel = 0, mask = 0x01; channel < GB_N_CHANNELS; channel++, mask <<= 1) { + if (gb->io_registers[GB_IO_NR51] & mask) { GB_log(gb, " CH%u", channel + 1); } } - } else { + } + else { GB_log(gb, " no channels"); } GB_log(gb, "%s\n", gb->io_registers[GB_IO_NR50] & 0x80 ? " VIN": ""); GB_log(gb, "SO2 (right output): volume %u,", gb->io_registers[GB_IO_NR50] & 0x70 >> 4); - if(gb->io_registers[GB_IO_NR51] & 0xf0) { - for(uint8_t channel = 0, mask = 0x10; channel < GB_N_CHANNELS; channel++, mask <<= 1) { - if(gb->io_registers[GB_IO_NR51] & mask) { + if (gb->io_registers[GB_IO_NR51] & 0xf0) { + for (uint8_t channel = 0, mask = 0x10; channel < GB_N_CHANNELS; channel++, mask <<= 1) { + if (gb->io_registers[GB_IO_NR51] & mask) { GB_log(gb, " CH%u", channel + 1); } } - } else { + } + else { GB_log(gb, " no channels"); } GB_log(gb, "%s\n", gb->io_registers[GB_IO_NR50] & 0x80 ? " VIN": ""); - for(uint8_t channel = GB_SQUARE_1; channel <= GB_SQUARE_2; channel++) { + for (uint8_t channel = GB_SQUARE_1; channel <= GB_SQUARE_2; channel++) { GB_log(gb, "\nCH%u:\n", channel + 1); GB_log(gb, " Current volume: %u, current sample length: %u APU ticks (next in %u ticks)\n", gb->apu.square_channels[channel].current_volume, @@ -1638,14 +1640,14 @@ static bool apu(GB_gameboy_t *gb, char *arguments, char *modifiers, const debugg gb->apu.square_channels[channel].current_sample_index & 0x7f, gb->apu.square_channels[channel].current_sample_index >> 7 ? " (suppressed)" : ""); - if(channel == GB_SQUARE_1) { + if (channel == GB_SQUARE_1) { GB_log(gb, " Frequency sweep %s and %s (next in %u APU ticks)\n", gb->apu.sweep_enabled? "active" : "inactive", gb->apu.sweep_decreasing? "decreasing" : "increasing", gb->apu.square_sweep_calculate_countdown); } - if(gb->apu.square_channels[channel].length_enabled) { + if (gb->apu.square_channels[channel].length_enabled) { GB_log(gb, " Channel will end in %u 256 Hz ticks\n", gb->apu.square_channels[channel].pulse_length); } @@ -1654,13 +1656,13 @@ static bool apu(GB_gameboy_t *gb, char *arguments, char *modifiers, const debugg GB_log(gb, "\nCH3:\n"); GB_log(gb, " Wave:"); - for(uint8_t i = 0; i < 32; i++) { + for (uint8_t i = 0; i < 32; i++) { GB_log(gb, "%s%X", i%4?"":" ", gb->apu.wave_channel.wave_form[i]); } - GB_log(gb, ", has %sjust been read\n", gb->apu.wave_channel.wave_form_just_read? "": "not "); + GB_log(gb, "\n"); GB_log(gb, " Current position: %u\n", gb->apu.wave_channel.current_sample_index); - GB_log(gb, " Volume %s (right-shifted %ux)\n", + GB_log(gb, " Volume %s (right-shifted %u times)\n", (char*[]){"100%", "50%", "25%", NULL, "muted"}[gb->apu.wave_channel.shift], gb->apu.wave_channel.shift); @@ -1668,7 +1670,7 @@ static bool apu(GB_gameboy_t *gb, char *arguments, char *modifiers, const debugg gb->apu.wave_channel.sample_length, gb->apu.wave_channel.sample_countdown); - if(gb->apu.wave_channel.length_enabled) { + if (gb->apu.wave_channel.length_enabled) { GB_log(gb, " Channel will end in %u 256 Hz ticks\n", gb->apu.wave_channel.pulse_length); } @@ -1685,13 +1687,13 @@ static bool apu(GB_gameboy_t *gb, char *arguments, char *modifiers, const debugg gb->io_registers[GB_IO_NR42] & 8 ? "in" : "de", gb->io_registers[GB_IO_NR42] & 7); - GB_log(gb, " LFSR in %u-step mode, current value %%", + GB_log(gb, " LFSR in %u-step mode, current value ", gb->apu.noise_channel.narrow? 7 : 15); - for(uint16_t lfsr = gb->apu.noise_channel.lfsr, i = 15; i--; lfsr <<= 1) { + for (uint16_t lfsr = gb->apu.noise_channel.lfsr, i = 15; i--; lfsr <<= 1) { GB_log(gb, "%u%s", (lfsr >> 14) & 1, i%4 ? "" : " "); } - if(gb->apu.noise_channel.length_enabled) { + if (gb->apu.noise_channel.length_enabled) { GB_log(gb, " Channel will end in %u 256 Hz ticks\n", gb->apu.noise_channel.pulse_length); } @@ -1710,7 +1712,7 @@ static bool wave(GB_gameboy_t *gb, char *arguments, char *modifiers, const debug } uint8_t shift_amount = 1, mask; - if(modifiers) { + if (modifiers) { switch(modifiers[0]) { case 'c': shift_amount = 2; @@ -1722,11 +1724,12 @@ static bool wave(GB_gameboy_t *gb, char *arguments, char *modifiers, const debug } mask = (0xf << (shift_amount - 1)) & 0xf; - for(int8_t cur_val = 0xf & mask; cur_val >= 0; cur_val -= shift_amount) { - for(uint8_t i = 0; i < 32; i++) { - if((gb->apu.wave_channel.wave_form[i] & mask) == cur_val) { + for (int8_t cur_val = 0xf & mask; cur_val >= 0; cur_val -= shift_amount) { + for (uint8_t i = 0; i < 32; i++) { + if ((gb->apu.wave_channel.wave_form[i] & mask) == cur_val) { GB_log(gb, "%X", gb->apu.wave_channel.wave_form[i]); - } else { + } + else { GB_log(gb, "%c", i%4 == 2 ? '-' : ' '); } }