Support for multi-packet SGB commands
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7735d638c6
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6ba5cfbeef
@ -469,10 +469,11 @@ struct GB_gameboy_internal_s {
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/* Super Game Boy state, only dumped/loaded for relevant models */
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/* Super Game Boy state, only dumped/loaded for relevant models */
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GB_SECTION(sgb,
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GB_SECTION(sgb,
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uint8_t sgb_command[16];
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uint8_t sgb_command[16 * 7];
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uint8_t sgb_command_write_index;
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uint16_t sgb_command_write_index;
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bool sgb_ready_for_pulse;
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bool sgb_ready_for_pulse;
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bool sgb_ready_for_write;
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bool sgb_ready_for_write;
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bool sgb_ready_for_stop;
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bool sgb_disable_commands;
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bool sgb_disable_commands;
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/* Multiplayer Input */
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/* Multiplayer Input */
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uint8_t sgb_player_count, sgb_current_player;
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uint8_t sgb_player_count, sgb_current_player;
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64
Core/sgb.c
64
Core/sgb.c
@ -4,6 +4,8 @@ enum {
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MLT_REQ = 0x11,
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MLT_REQ = 0x11,
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};
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};
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#define SGB_PACKET_SIZE 16
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static void command_ready(GB_gameboy_t *gb)
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static void command_ready(GB_gameboy_t *gb)
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{
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{
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/* SGB header commands are used to send the contents of the header to the SNES CPU.
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/* SGB header commands are used to send the contents of the header to the SNES CPU.
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@ -12,7 +14,8 @@ static void command_ready(GB_gameboy_t *gb)
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Checksum: Simple one byte sum for the following content bytes
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Checksum: Simple one byte sum for the following content bytes
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0xE content bytes. The last command, FB, is padded with zeros, so information past the header is not sent. */
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0xE content bytes. The last command, FB, is padded with zeros, so information past the header is not sent. */
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if (gb->sgb_command[0] >= 0xF0) {
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if ((gb->sgb_command[0] & 0xF1) == 0xF1) {
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uint8_t checksum = 0;
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uint8_t checksum = 0;
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for (unsigned i = 2; i < 0x10; i++) {
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for (unsigned i = 2; i < 0x10; i++) {
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checksum += gb->sgb_command[i];
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checksum += gb->sgb_command[i];
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@ -22,25 +25,35 @@ static void command_ready(GB_gameboy_t *gb)
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gb->sgb_disable_commands = true;
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gb->sgb_disable_commands = true;
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return;
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return;
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}
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}
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}
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if (gb->sgb_command[0] == 0xf9) {
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if (gb->sgb_command[0] == 0xf9) {
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if (gb->sgb_command[0xc] != 3) { // SGB Flag
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if (gb->sgb_command[0xc] != 3) { // SGB Flag
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GB_log(gb, "SGB flag is not 0x03, disabling SGB features\n");
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GB_log(gb, "SGB flag is not 0x03, disabling SGB features\n");
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gb->sgb_disable_commands = true;
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gb->sgb_disable_commands = true;
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}
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}
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}
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}
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else if (gb->sgb_command[0] == 0xfb) {
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else if (gb->sgb_command[0] == 0xfb) {
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if (gb->sgb_command[0x3] != 0x33) { // Old licensee code
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if (gb->sgb_command[0x3] != 0x33) { // Old licensee code
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GB_log(gb, "Old licensee code is not 0x33, disabling SGB features\n");
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GB_log(gb, "Old licensee code is not 0x33, disabling SGB features\n");
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gb->sgb_disable_commands = true;
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gb->sgb_disable_commands = true;
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}
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}
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}
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return;
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}
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}
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switch (gb->sgb_command[0] >> 3) {
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switch (gb->sgb_command[0] >> 3) {
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case MLT_REQ:
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case MLT_REQ:
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gb->sgb_player_count = (uint8_t[]){1, 2, 1, 4}[gb->sgb_command[1] & 3];
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gb->sgb_player_count = (uint8_t[]){1, 2, 1, 4}[gb->sgb_command[1] & 3];
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gb->sgb_current_player = gb->sgb_player_count - 1;
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gb->sgb_current_player = gb->sgb_player_count - 1;
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break;
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break;
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default:
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GB_log(gb, "Unimplemented SGB command %x: ", gb->sgb_command[0] >> 3);
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for (unsigned i = 0; i < gb->sgb_command_write_index / 8; i++) {
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GB_log(gb, "%02x ", gb->sgb_command[i]);
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}
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GB_log(gb, "\n");
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;
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}
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}
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}
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}
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@ -48,6 +61,12 @@ void GB_sgb_write(GB_gameboy_t *gb, uint8_t value)
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{
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{
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if (!GB_is_sgb(gb)) return;
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if (!GB_is_sgb(gb)) return;
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if (gb->sgb_disable_commands) return;
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if (gb->sgb_disable_commands) return;
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if (gb->sgb_command_write_index >= sizeof(gb->sgb_command) * 8) return;
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uint16_t command_size = (gb->sgb_command[0] & 7 ?: 1) * SGB_PACKET_SIZE * 8;
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if ((gb->sgb_command[0] & 0xF1) == 0xF1) {
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command_size = SGB_PACKET_SIZE * 8;
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}
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switch ((value >> 4) & 3) {
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switch ((value >> 4) & 3) {
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case 3:
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case 3:
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@ -56,35 +75,48 @@ void GB_sgb_write(GB_gameboy_t *gb, uint8_t value)
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case 2: // Zero
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case 2: // Zero
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if (!gb->sgb_ready_for_pulse || !gb->sgb_ready_for_write) return;
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if (!gb->sgb_ready_for_pulse || !gb->sgb_ready_for_write) return;
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if (gb->sgb_command_write_index >= sizeof(gb->sgb_command) * 8) {
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if (gb->sgb_ready_for_stop) {
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command_ready(gb);
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if (gb->sgb_command_write_index == command_size) {
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command_ready(gb);
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gb->sgb_command_write_index = 0;
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memset(gb->sgb_command, 0, sizeof(gb->sgb_command));
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}
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gb->sgb_ready_for_pulse = false;
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gb->sgb_ready_for_pulse = false;
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gb->sgb_ready_for_write = false;
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gb->sgb_ready_for_write = false;
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gb->sgb_ready_for_stop = false;
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}
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}
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else {
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else {
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gb->sgb_command_write_index++;
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gb->sgb_command_write_index++;
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gb->sgb_ready_for_pulse = false;
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gb->sgb_ready_for_pulse = false;
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if (((gb->sgb_command_write_index) & (SGB_PACKET_SIZE * 8 - 1)) == 0) {
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gb->sgb_ready_for_stop = true;
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}
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}
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}
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break;
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break;
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case 1: // One
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case 1: // One
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if (!gb->sgb_ready_for_pulse || !gb->sgb_ready_for_write) return;
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if (!gb->sgb_ready_for_pulse || !gb->sgb_ready_for_write) return;
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if (gb->sgb_command_write_index >= sizeof(gb->sgb_command) * 8) {
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if (gb->sgb_ready_for_stop) {
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GB_log(gb, "Corrupt SGB command.\n");
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GB_log(gb, "Corrupt SGB command.\n");
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gb->sgb_ready_for_pulse = false;
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gb->sgb_ready_for_pulse = false;
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gb->sgb_ready_for_write = false;
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gb->sgb_ready_for_write = false;
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gb->sgb_command_write_index = 0;
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memset(gb->sgb_command, 0, sizeof(gb->sgb_command));
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}
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}
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else {
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else {
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gb->sgb_command[gb->sgb_command_write_index / 8] |= 1 << (gb->sgb_command_write_index & 7);
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gb->sgb_command[gb->sgb_command_write_index / 8] |= 1 << (gb->sgb_command_write_index & 7);
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gb->sgb_command_write_index++;
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gb->sgb_command_write_index++;
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gb->sgb_ready_for_pulse = false;
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gb->sgb_ready_for_pulse = false;
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if (((gb->sgb_command_write_index) & (SGB_PACKET_SIZE * 8 - 1)) == 0) {
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gb->sgb_ready_for_stop = true;
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}
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}
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}
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break;
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break;
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case 0:
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case 0:
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if (!gb->sgb_ready_for_pulse) return;
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gb->sgb_ready_for_pulse = false;
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gb->sgb_ready_for_pulse = false;
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gb->sgb_ready_for_write = true;
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gb->sgb_ready_for_write = true;
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gb->sgb_command_write_index = 0;
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gb->sgb_ready_for_pulse = false;
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memset(gb->sgb_command, 0, sizeof(gb->sgb_command));
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if (gb->sgb_player_count > 1 && (value & 0x30) != (gb->io_registers[GB_IO_JOYP] & 0x30)) {
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if (gb->sgb_player_count > 1 && (value & 0x30) != (gb->io_registers[GB_IO_JOYP] & 0x30)) {
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gb->sgb_current_player++;
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gb->sgb_current_player++;
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gb->sgb_current_player &= gb->sgb_player_count - 1;
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gb->sgb_current_player &= gb->sgb_player_count - 1;
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