Tell GCC to calm down
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@ -544,12 +544,12 @@ void GB_apu_div_secondary_event(GB_gameboy_t *gb)
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unrolled for (unsigned i = GB_SQUARE_2 + 1; i--;) {
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unrolled for (unsigned i = GB_SQUARE_2 + 1; i--;) {
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uint8_t nrx2 = gb->io_registers[i == GB_SQUARE_1? GB_IO_NR12 : GB_IO_NR22];
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uint8_t nrx2 = gb->io_registers[i == GB_SQUARE_1? GB_IO_NR12 : GB_IO_NR22];
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if (gb->apu.is_active[i] && gb->apu.square_channels[i].volume_countdown == 0) {
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if (gb->apu.is_active[i] && gb->apu.square_channels[i].volume_countdown == 0) {
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gb->apu.square_envelope_clock[i].clock = gb->apu.square_channels[i].volume_countdown = nrx2 & 7;
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gb->apu.square_envelope_clock[i].clock = (gb->apu.square_channels[i].volume_countdown = nrx2 & 7);
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}
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}
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}
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}
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if (gb->apu.is_active[GB_NOISE] && gb->apu.noise_channel.volume_countdown == 0) {
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if (gb->apu.is_active[GB_NOISE] && gb->apu.noise_channel.volume_countdown == 0) {
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gb->apu.noise_envelope_clock.clock = gb->apu.noise_channel.volume_countdown = gb->io_registers[GB_IO_NR42] & 7;
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gb->apu.noise_envelope_clock.clock = (gb->apu.noise_channel.volume_countdown = gb->io_registers[GB_IO_NR42] & 7);
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}
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}
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}
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}
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