Update spec

This commit is contained in:
Lior Halphon 2021-04-13 01:11:06 +03:00
parent a3a73602fc
commit 6ee488688b

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@ -187,7 +187,7 @@ The length of this block is 0x39 bytes and it follows the following structure:
| 0x24 | The offset of the RAM colorization palettes (LE 16-bit sequences, 32-bit integer) | | 0x24 | The offset of the RAM colorization palettes (LE 16-bit sequences, 32-bit integer) |
| 0x28 | The size of the attribute map (=0x168, 32-bit integer) | | 0x28 | The size of the attribute map (=0x168, 32-bit integer) |
| 0x2C | The offset of the attribute map (32-bit integer) | | 0x2C | The offset of the attribute map (32-bit integer) |
| 0x30 | The size of the attribute files (=0xfe0, 32-bit integer) | | 0x30 | The size of the attribute files (=0xfd2, 32-bit integer) |
| 0x34 | The offset of the attribute files (32-bit integer) | | 0x34 | The offset of the attribute files (32-bit integer) |
| 0x38 | Multiplayer status (1 byte); high nibble is player count, low nibble is current player (0-based) | | 0x38 | Multiplayer status (1 byte); high nibble is player count, low nibble is current player (0-based) |