Slightly improve MBC3 accuracy
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71c6fa45e0
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@ -190,13 +190,16 @@ static uint8_t read_mbc_ram(GB_gameboy_t *gb, uint16_t addr)
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}
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if (gb->cartridge_type->has_rtc && gb->cartridge_type->mbc_type != GB_HUC3 &&
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gb->mbc3_rtc_mapped && gb->mbc_ram_bank <= 4) {
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gb->mbc3_rtc_mapped) {
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/* RTC read */
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gb->rtc_latched.seconds &= 0x3F;
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gb->rtc_latched.minutes &= 0x3F;
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gb->rtc_latched.hours &= 0x1F;
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gb->rtc_latched.high &= 0xC1;
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return gb->rtc_latched.data[gb->mbc_ram_bank];
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if (gb->mbc_ram_bank <= 4) {
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gb->rtc_latched.seconds &= 0x3F;
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gb->rtc_latched.minutes &= 0x3F;
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gb->rtc_latched.hours &= 0x1F;
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gb->rtc_latched.high &= 0xC1;
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return gb->rtc_latched.data[gb->mbc_ram_bank];
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}
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return 0xFF;
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}
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if (gb->camera_registers_mapped) {
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@ -213,6 +216,9 @@ static uint8_t read_mbc_ram(GB_gameboy_t *gb, uint16_t addr)
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uint8_t effective_bank = gb->mbc_ram_bank;
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if (gb->cartridge_type->mbc_type == GB_MBC3 && !gb->is_mbc30) {
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if (gb->cartridge_type->has_rtc) {
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if (effective_bank > 3) return 0xFF;
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}
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effective_bank &= 0x3;
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}
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uint8_t ret = gb->mbc_ram[((addr & 0x1FFF) + effective_bank * 0x2000) & (gb->mbc_ram_size - 1)];
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@ -695,11 +701,13 @@ static void write_mbc_ram(GB_gameboy_t *gb, uint16_t addr, uint8_t value)
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return;
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}
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if (gb->cartridge_type->has_rtc && gb->mbc3_rtc_mapped && gb->mbc_ram_bank <= 4) {
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if (gb->mbc_ram_bank == 0) {
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gb->rtc_cycles = 0;
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if (gb->cartridge_type->has_rtc && gb->mbc3_rtc_mapped) {
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if (gb->mbc_ram_bank <= 4) {
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if (gb->mbc_ram_bank == 0) {
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gb->rtc_cycles = 0;
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}
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gb->rtc_latched.data[gb->mbc_ram_bank] = gb->rtc_real.data[gb->mbc_ram_bank] = value;
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}
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gb->rtc_latched.data[gb->mbc_ram_bank] = gb->rtc_real.data[gb->mbc_ram_bank] = value;
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return;
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}
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@ -709,6 +717,9 @@ static void write_mbc_ram(GB_gameboy_t *gb, uint16_t addr, uint8_t value)
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uint8_t effective_bank = gb->mbc_ram_bank;
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if (gb->cartridge_type->mbc_type == GB_MBC3 && !gb->is_mbc30) {
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if (gb->cartridge_type->has_rtc) {
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if (effective_bank > 3) return;
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}
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effective_bank &= 0x3;
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}
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