Fixed a crash that happened when changing the rewind length in Cocoa

This commit is contained in:
Lior Halphon 2018-06-23 11:50:08 +03:00
parent 1915365b1a
commit 74abf61a08

View File

@ -1411,9 +1411,11 @@ static void printImage(GB_gameboy_t *gb, uint32_t *image, uint8_t height,
- (void) updateRewindLength - (void) updateRewindLength
{ {
if (GB_is_inited(&gb)) { [self performAtomicBlock:^{
GB_set_rewind_length(&gb, [[NSUserDefaults standardUserDefaults] integerForKey:@"GBRewindLength"]); if (GB_is_inited(&gb)) {
} GB_set_rewind_length(&gb, [[NSUserDefaults standardUserDefaults] integerForKey:@"GBRewindLength"]);
}
}];
} }
@end @end