Fixed bug introduced by the stereo support
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@ -89,6 +89,7 @@ void apu_render(GB_gameboy_t *gb, unsigned long sample_rate, unsigned long n_sam
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gb->io_registers[GB_IO_PCM_12] |= (((int)sample) * 0xF / MAX_CH_AMP) << 4;
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}
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if (gb->apu.wave_enable)
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{
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int16_t sample = generate_wave(gb->apu.wave_channels[2].phase,
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MAX_CH_AMP,
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