[Libretro] Fix small typo in palette description
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@ -86,10 +86,10 @@ struct retro_core_option_definition option_defs_us[] = {
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"Video - GB Mono Palette",
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"Selects the color palette that should be used when playing Game Boy games.",
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{
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{ "greyscale", "Greyscale" },
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{ "lime", "Lime (Game Boy)" },
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{ "olive", "Olive (Game Boy Pocket" },
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{ "teal", "Teal (Game Boy Light)" },
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{ "greyscale", "Greyscale" },
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{ "lime", "Lime (Game Boy)" },
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{ "olive", "Olive (Game Boy Pocket)" },
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{ "teal", "Teal (Game Boy Light)" },
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{ NULL, NULL },
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},
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"greyscale"
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@ -280,10 +280,10 @@ struct retro_core_option_definition option_defs_us[] = {
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"Video - GB Mono Palette for Game Boy #1",
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"Selects the color palette that should be used when playing Game Boy games on Game Boy #1.",
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{
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{ "greyscale", "Greyscale" },
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{ "lime", "Lime (Game Boy)" },
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{ "olive", "Olive (Game Boy Pocket" },
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{ "teal", "Teal (Game Boy Light)" },
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{ "greyscale", "Greyscale" },
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{ "lime", "Lime (Game Boy)" },
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{ "olive", "Olive (Game Boy Pocket)" },
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{ "teal", "Teal (Game Boy Light)" },
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{ NULL, NULL },
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},
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"greyscale"
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@ -293,10 +293,10 @@ struct retro_core_option_definition option_defs_us[] = {
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"Video - GB Mono Palette for Game Boy #2",
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"Selects the color palette that should be used when playing Game Boy games on Game Boy #2.",
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{
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{ "greyscale", "Greyscale" },
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{ "lime", "Lime (Game Boy)" },
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{ "olive", "Olive (Game Boy Pocket" },
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{ "teal", "Teal (Game Boy Light)" },
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{ "greyscale", "Greyscale" },
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{ "lime", "Lime (Game Boy)" },
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{ "olive", "Olive (Game Boy Pocket)" },
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{ "teal", "Teal (Game Boy Light)" },
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{ NULL, NULL },
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},
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"greyscale"
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