More accurate HDMA during halt
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@ -1773,7 +1773,7 @@ skip_slow_mode_3:
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GB_SLEEP(gb, display, 33, 2);
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gb->cgb_palettes_blocked = !gb->cgb_double_speed;
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if (gb->hdma_on_hblank) {
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if (gb->hdma_on_hblank && !gb->halted && !gb->stopped) {
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gb->hdma_on = true;
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}
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@ -1617,6 +1617,9 @@ void GB_cpu_run(GB_gameboy_t *gb)
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/* Wake up from HALT mode without calling interrupt code. */
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if (gb->halted && !effective_ime && interrupt_queue) {
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gb->halted = false;
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if (gb->hdma_on_hblank && (gb->io_registers[GB_IO_STAT] & 3) == 0) {
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gb->hdma_on = true;
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}
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gb->dma_cycles = 4;
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GB_dma_run(gb);
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gb->speed_switch_halt_countdown = 0;
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@ -1625,6 +1628,9 @@ void GB_cpu_run(GB_gameboy_t *gb)
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/* Call interrupt */
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else if (effective_ime && interrupt_queue) {
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gb->halted = false;
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if (gb->hdma_on_hblank && (gb->io_registers[GB_IO_STAT] & 3) == 0) {
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gb->hdma_on = true;
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}
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// TODO: verify the timing!
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gb->dma_cycles = 4;
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GB_dma_run(gb);
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