Clang hates this
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@ -261,8 +261,7 @@ static void render(GB_gameboy_t *gb)
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{left_volume * (1 - gb->apu_output.highpass_rate) + gb->apu_output.highpass_diff.left * gb->apu_output.highpass_rate,
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right_volume * (1 - gb->apu_output.highpass_rate) + gb->apu_output.highpass_diff.right * gb->apu_output.highpass_rate};
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case GB_HIGHPASS_MAX:
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nodefault;
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case GB_HIGHPASS_MAX:;
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}
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}
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