Improved DualSense LEDs, fix several analog controls issues
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e71d3a7d3c
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7a6ae2d951
@ -260,6 +260,7 @@ static const uint8_t workboy_vk_to_key[] = {
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- (void) flip
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{
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if (analogClockMultiplierValid && [[NSUserDefaults standardUserDefaults] boolForKey:@"GBAnalogControls"]) {
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clockMultiplier = 1.0;
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GB_set_clock_multiplier(_gb, analogClockMultiplier);
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if (self.document.partner) {
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GB_set_clock_multiplier(self.document.partner.gb, analogClockMultiplier);
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@ -290,10 +291,12 @@ static const uint8_t workboy_vk_to_key[] = {
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}
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}
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}
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if (clockMultiplier > 1 || _turbo || (analogClockMultiplierValid && analogClockMultiplier > 1)) {
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if ((!analogClockMultiplierValid && clockMultiplier > 1) ||
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_turbo || (analogClockMultiplierValid && analogClockMultiplier > 1)) {
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[self.osdView displayText:@"Fast forwarding..."];
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}
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else if (clockMultiplier < 1 || (analogClockMultiplierValid && analogClockMultiplier < 1)) {
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else if ((!analogClockMultiplierValid && clockMultiplier < 1) ||
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(analogClockMultiplierValid && analogClockMultiplier < 1)) {
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[self.osdView displayText:@"Slow motion..."];
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}
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current_buffer = (current_buffer + 1) % self.numberOfBuffers;
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@ -499,7 +502,7 @@ static const uint8_t workboy_vk_to_key[] = {
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continue;
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}
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dispatch_async(dispatch_get_main_queue(), ^{
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[controller setPlayerLEDs:1 << player];
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[controller setPlayerLEDs:[controller LEDMaskForPlayer:player]];
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});
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NSDictionary *mapping = [[NSUserDefaults standardUserDefaults] dictionaryForKey:@"JoyKitInstanceMapping"][controller.uniqueID];
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if (!mapping) {
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@ -558,13 +561,14 @@ static const uint8_t workboy_vk_to_key[] = {
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case JOYButtonUsageL1: {
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if (!analogClockMultiplierValid || analogClockMultiplier == 1.0 || !button.isPressed) {
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if (self.document.isSlave) {
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GB_set_turbo_mode(self.document.partner.gb, button.isPressed, false); break;
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GB_set_turbo_mode(self.document.partner.gb, button.isPressed, false);
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}
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else {
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GB_set_turbo_mode(_gb, button.isPressed, button.isPressed && self.isRewinding); break;
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GB_set_turbo_mode(_gb, button.isPressed, button.isPressed && self.isRewinding);
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}
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_turbo = button.isPressed;
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}
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break;
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}
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case JOYButtonUsageR1: underclockKeyDown = button.isPressed; break;
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@ -35,6 +35,7 @@ static NSString const *JOYHatsEmulateButtonsKey = @"JOYHatsEmulateButtons";
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- (NSArray<JOYHat *> *) hats;
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- (void)setRumbleAmplitude:(double)amp;
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- (void)setPlayerLEDs:(uint8_t)mask;
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- (uint8_t)LEDMaskForPlayer:(unsigned)player;
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@property (readonly, getter=isConnected) bool connected;
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@end
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@ -850,9 +850,25 @@ typedef union {
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[self sendReport:[NSData dataWithBytes:&_lastVendorSpecificOutput.dualsenseOutput length:sizeof(_lastVendorSpecificOutput.dualsenseOutput)]];
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}
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- (uint8_t)LEDMaskForPlayer:(unsigned)player
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{
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if (_isDualShock3) {
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return 2 << player;
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}
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if (_isUSBDualSense) {
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switch (player) {
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case 0: return 0x04;
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case 1: return 0x0A;
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case 2: return 0x15;
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case 3: return 0x1B;
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default: return 0;
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}
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}
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return 1 << player;
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}
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- (void)setPlayerLEDs:(uint8_t)mask
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{
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mask &= 0xF;
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if (mask == _playerLEDs) {
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return;
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}
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@ -862,16 +878,16 @@ typedef union {
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_lastVendorSpecificOutput.switchPacket.sequence++;
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_lastVendorSpecificOutput.switchPacket.sequence &= 0xF;
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_lastVendorSpecificOutput.switchPacket.command = 0x30; // LED
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_lastVendorSpecificOutput.switchPacket.commandData[0] = mask;
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_lastVendorSpecificOutput.switchPacket.commandData[0] = mask & 0xF;
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[self sendReport:[NSData dataWithBytes:&_lastVendorSpecificOutput.switchPacket length:sizeof(_lastVendorSpecificOutput.switchPacket)]];
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}
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else if (_isDualShock3) {
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_lastVendorSpecificOutput.ds3Output.reportID = 1;
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_lastVendorSpecificOutput.ds3Output.ledsEnabled = mask << 1;
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_lastVendorSpecificOutput.ds3Output.ledsEnabled = (mask & 0x1F);
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[self sendReport:[NSData dataWithBytes:&_lastVendorSpecificOutput.ds3Output length:sizeof(_lastVendorSpecificOutput.ds3Output)]];
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}
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else if (_isDualSense) {
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_lastVendorSpecificOutput.dualsenseOutput.playerLEDs = mask;
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_lastVendorSpecificOutput.dualsenseOutput.playerLEDs = mask & 0x1F;
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[self sendDualSenseOutput];
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}
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}
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