More fixes, SGB emulation of the same quirk
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91404edd13
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@ -735,6 +735,7 @@ void GB_display_run(GB_gameboy_t *gb, uint8_t cycles)
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GB_STATE(gb, display, 36);
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GB_STATE(gb, display, 37);
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GB_STATE(gb, display, 38);
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GB_STATE(gb, display, 39);
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}
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@ -904,15 +905,16 @@ void GB_display_run(GB_gameboy_t *gb, uint8_t cycles)
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gb->obj_comparators[gb->n_visible_objs - 1] < (uint8_t)(gb->position_in_line + 8)) {
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gb->n_visible_objs--;
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}
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gb->during_object_fetch = true;
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while (gb->n_visible_objs != 0 &&
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(gb->io_registers[GB_IO_LCDC] & 2 || GB_is_cgb(gb)) &&
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gb->obj_comparators[gb->n_visible_objs - 1] == (uint8_t)(gb->position_in_line + 8)) {
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while (gb->fetcher_state < 5) {
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advance_fetcher_state_machine(gb);
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gb->cycles_for_line++;
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GB_SLEEP(gb, display, 27, 1);
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if (!(gb->io_registers[GB_IO_LCDC] & 2) && !GB_is_cgb(gb)) {
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if (gb->object_fetch_aborted) {
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goto abort_fetching_object;
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}
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}
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@ -924,18 +926,20 @@ void GB_display_run(GB_gameboy_t *gb, uint8_t cycles)
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GB_SLEEP(gb, display, 28, gb->extra_penalty_for_sprite_at_0);
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gb->extra_penalty_for_sprite_at_0 = 0;
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if (gb->object_fetch_aborted) {
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gb->object_fetch_aborted = false;
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goto abort_fetching_object;
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}
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}
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}
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gb->cycles_for_line += 6;
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GB_SLEEP(gb, display, 20, 6);
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gb->cycles_for_line += 5;
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GB_SLEEP(gb, display, 20, 5);
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if (gb->object_fetch_aborted) {
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gb->object_fetch_aborted = false;
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goto abort_fetching_object;
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}
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gb->during_object_fetch = false;
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gb->cycles_for_line++;
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GB_SLEEP(gb, display, 39, 1);
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/* TODO: what does the PPU read if DMA is active? */
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const GB_object_t *object = &objects[gb->visible_objs[gb->n_visible_objs - 1]];
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if (gb->oam_ppu_blocked) {
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@ -973,6 +977,9 @@ void GB_display_run(GB_gameboy_t *gb, uint8_t cycles)
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}
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abort_fetching_object:
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gb->object_fetch_aborted = false;
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gb->during_object_fetch = false;
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/* Handle window */
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/* Todo: Timing (Including penalty and access timings) not verified by test ROM */
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if (!gb->in_window && window_enabled(gb) &&
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@ -519,6 +519,7 @@ struct GB_gameboy_internal_s {
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bool vram_ppu_blocked;
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bool cgb_palettes_ppu_blocked;
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bool object_fetch_aborted;
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bool during_object_fetch;
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);
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/* Unsaved data. This includes all pointers, as well as everything that shouldn't be on a save state */
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@ -19,6 +19,7 @@ typedef enum {
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GB_CONFLICT_PALETTE_DMG,
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GB_CONFLICT_PALETTE_CGB,
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GB_CONFLICT_DMG_LCDC,
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GB_CONFLICT_SGB_LCDC,
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} GB_conflict_t;
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/* Todo: How does double speed mode affect these? */
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@ -56,7 +57,7 @@ static const GB_conflict_t dmg_conflict_map[0x80] = {
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static const GB_conflict_t sgb_conflict_map[0x80] = {
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[GB_IO_IF] = GB_CONFLICT_WRITE_CPU,
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[GB_IO_LYC] = GB_CONFLICT_READ_OLD,
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[GB_IO_LCDC] = GB_CONFLICT_READ_NEW,
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[GB_IO_LCDC] = GB_CONFLICT_SGB_LCDC,
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[GB_IO_SCY] = GB_CONFLICT_READ_NEW,
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[GB_IO_STAT] = GB_CONFLICT_STAT_DMG,
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@ -207,16 +208,9 @@ static void cycle_write(GB_gameboy_t *gb, uint16_t addr, uint8_t value)
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uint8_t old_value = GB_read_memory(gb, addr);
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GB_advance_cycles(gb, gb->pending_cycles - 2);
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if (gb->current_lcd_line == 108) {
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}
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/* Handle disabling objects while already fetching an object */
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if ((old_value & 2) && !(value & 2)) {
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if (gb->display_state == 27) {
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old_value &= ~2;
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}
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else if (gb->display_state == 20 || gb->display_state == 28) {
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if (gb->during_object_fetch) {
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gb->cycles_for_line -= gb->display_cycles;
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gb->display_cycles = 0;
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gb->object_fetch_aborted = true;
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@ -231,10 +225,34 @@ static void cycle_write(GB_gameboy_t *gb, uint16_t addr, uint8_t value)
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GB_advance_cycles(gb, 1);
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/* Handle disabling objects while already fetching an object */
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if ((old_value & 2) && !(value & 2)) {
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if (gb->display_state == 27) {
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old_value &= ~2;
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if (gb->during_object_fetch) {
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gb->cycles_for_line -= gb->display_cycles;
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gb->display_cycles = 0;
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gb->object_fetch_aborted = true;
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}
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else if (gb->display_state == 20 || gb->display_state == 28) {
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}
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GB_write_memory(gb, addr, value);
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gb->pending_cycles = 5;
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return;
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}
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case GB_CONFLICT_SGB_LCDC: {
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/* Simplified version of the above */
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uint8_t old_value = GB_read_memory(gb, addr);
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GB_advance_cycles(gb, gb->pending_cycles - 2);
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/* Handle disabling objects while already fetching an object */
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if ((old_value & 2) && !(value & 2)) {
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if (gb->during_object_fetch) {
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gb->cycles_for_line -= gb->display_cycles;
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gb->display_cycles = 0;
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gb->object_fetch_aborted = true;
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}
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}
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GB_advance_cycles(gb, 1);
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/* Handle disabling objects while already fetching an object */
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if ((old_value & 2) && !(value & 2)) {
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if (gb->during_object_fetch) {
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gb->cycles_for_line -= gb->display_cycles;
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gb->display_cycles = 0;
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gb->object_fetch_aborted = true;
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