Reconnect the joypad when SameBoy starts directly to a ROM (fixes #131)

This commit is contained in:
Lior Halphon 2018-11-10 19:39:57 +02:00
parent 94136f5741
commit 7ffed9c43c
3 changed files with 12 additions and 2 deletions

View File

@ -721,8 +721,7 @@ joypad_axis_t get_joypad_axis(uint8_t physical_axis)
}
extern void set_filename(const char *new_filename, bool new_should_free);
void run_gui(bool is_running)
void connect_joypad(void)
{
if (joystick && !SDL_NumJoysticks()) {
if (controller) {
@ -743,6 +742,13 @@ void run_gui(bool is_running)
joystick = SDL_JoystickOpen(0);
}
}
}
extern void set_filename(const char *new_filename, bool new_should_free);
void run_gui(bool is_running)
{
connect_joypad();
/* Draw the background screen */
static SDL_Surface *converted_background = NULL;
if (!converted_background) {

View File

@ -92,6 +92,7 @@ extern configuration_t configuration;
void update_viewport(void);
void run_gui(bool is_running);
void render_texture(void *pixels, void *previous);
void connect_joypad(void);
joypad_button_t get_joypad_button(uint8_t physical_button);
joypad_axis_t get_joypad_axis(uint8_t physical_axis);

View File

@ -616,6 +616,9 @@ int main(int argc, char **argv)
if (filename == NULL) {
run_gui(false);
}
else {
connect_joypad();
}
SDL_PauseAudioDevice(device_id, 0);
run(); // Never returns
return 0;