diff --git a/BootROMs/cgb_boot.asm b/BootROMs/cgb_boot.asm index 4c073ed..ac9b054 100644 --- a/BootROMs/cgb_boot.asm +++ b/BootROMs/cgb_boot.asm @@ -103,10 +103,11 @@ Start: ; Load Tilemap ld hl, $98C2 ld b, 3 - ld a, 8 IF DEF(FAST) xor a ldh [$4F], a +ELSE + ld a, 8 ENDC .tilemapLoop @@ -120,8 +121,7 @@ IF !DEF(FAST) ; Switch to second VRAM Bank ld a, 1 ldh [$4F], a - ld a, 8 - ld [hl], a + ld [hl], 8 ; Switch to back first VRAM Bank xor a ldh [$4F], a @@ -628,6 +628,8 @@ ClearMemoryPage: jr z, ClearMemoryPage ret +ReadTwoTileLines: + call ReadTileLine ; c = $f0 for even lines, $f for odd lines. ReadTileLine: ld a, [de] @@ -647,34 +649,28 @@ ReadTileLine: .dontSwap inc hl ldi [hl], a + swap c ret ReadCGBLogoHalfTile: - ld c, $f0 - call ReadTileLine - ld c, $f - call ReadTileLine - inc e - ld c, $f0 - call ReadTileLine - ld c, $f - call ReadTileLine + call .do_twice +.do_twice + call ReadTwoTileLines inc e + ld a, e ret ReadCGBLogoTile: + ld c, $f0 call ReadCGBLogoHalfTile - ld a, e add a, 22 ld e, a call ReadCGBLogoHalfTile - ld a, e sub a, 22 ld e, a ret - ReadTrademarkSymbol: ld de, TrademarkSymbol ld c,$08 @@ -706,19 +702,23 @@ LoadPalettes: jr nz, .loop ret - -AdvanceIntroAnimation: +DoIntroAnimation: + ; Animate the intro + ld a, 1 + ldh [$4F], a + ld d, 26 +.animationLoop + ld b, 2 + call WaitBFrames ld hl, $98C0 ld c, 3 ; Row count .loop ld a, [hl] cp $F ; Already blue jr z, .nextTile - inc a - ld [hl], a + inc [hl] and $7 - cp $1 ; Changed a white tile, go to next line - jr z, .nextLine + jr z, .nextLine ; Changed a white tile, go to next line .nextTile inc hl jr .loop @@ -728,18 +728,7 @@ AdvanceIntroAnimation: ld l, a inc hl dec c - ret z - jr .loop - -DoIntroAnimation: - ; Animate the intro - ld a, 1 - ldh [$4F], a - ld d, 26 -.animationLoop - ld b, 2 - call WaitBFrames - call AdvanceIntroAnimation + jr nz, .loop dec d jr nz, .animationLoop ret @@ -796,7 +785,7 @@ ENDC .emulateDMGForCGBGame call EmulateDMG ldh [$4C], a - ld a, $1; + ld a, $1 ret EmulateDMG: @@ -833,7 +822,7 @@ GetPaletteIndex: ld a, [hl] ; Old Licensee cp $33 jr z, .newLicensee - cp 1 ; Nintendo + dec a ; 1 = Nintendo jr nz, .notNintendo jr .doChecksum .newLicensee @@ -848,22 +837,22 @@ GetPaletteIndex: .doChecksum ld l, $34 ld c, $10 - ld b, 0 + xor a .checksumLoop - ld a, [hli] - add b - ld b, a + add [hl] + inc l dec c jr nz, .checksumLoop + ld b, a ; c = 0 ld hl, TitleChecksums .searchLoop ld a, l - cp ChecksumsEnd & $FF - jr z, .notNintendo + sub LOW(ChecksumsEnd) ; use sub to zero out a + ret z ld a, [hli] cp b jr nz, .searchLoop @@ -1189,4 +1178,4 @@ BgPalettes: InputPalette: ds 1 WaitLoopCounter: - ds 1 \ No newline at end of file + ds 1