Timing confirmed and improved
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@ -1736,11 +1736,11 @@ void GB_hdma_run(GB_gameboy_t *gb)
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}
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gb->addr_for_hdma_conflict = 0xFFFF;
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uint16_t vram_base = gb->cgb_vram_bank? 0x2000 : 0;
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gb->hdma_in_progress = true;
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GB_advance_cycles(gb, cycles);
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while (gb->hdma_on) {
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uint8_t byte = gb->hdma_open_bus;
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gb->addr_for_hdma_conflict = 0xFFFF;
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gb->hdma_in_progress = true; // TODO: timing? (affects VRAM reads)
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GB_advance_cycles(gb, cycles);
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if (gb->hdma_current_src < 0x8000 ||
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