Fixed dmg_sound-1
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@ -491,6 +491,9 @@ void GB_apu_write(GB_gameboy_t *gb, uint8_t reg, uint8_t value)
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case GB_IO_NR21: {
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unsigned index = reg == GB_IO_NR21? GB_SQUARE_2: GB_SQUARE_1;
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gb->apu.square_channels[index].pulse_length = (0x40 - (value & 0x3f));
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if (!gb->apu.global_enable) {
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gb->io_registers[reg] &= 0x3f;
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}
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break;
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}
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