SGB support in BESS, BE fixes, changes to SGB save state format on BE machines
This commit is contained in:
parent
659f954028
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8adaba237e
@ -158,20 +158,20 @@ static void display_vblank(GB_gameboy_t *gb)
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uint32_t border_colors[16 * 4];
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if (!gb->has_sgb_border && GB_is_cgb(gb) && gb->model != GB_MODEL_AGB) {
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static uint16_t colors[] = {
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uint16_t colors[] = {
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0x2095, 0x5129, 0x1EAF, 0x1EBA, 0x4648,
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0x30DA, 0x69AD, 0x2B57, 0x2B5D, 0x632C,
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0x1050, 0x3C84, 0x0E07, 0x0E18, 0x2964,
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};
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unsigned index = gb->rom? gb->rom[0x14e] % 5 : 0;
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gb->borrowed_border.palette[0] = colors[index];
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gb->borrowed_border.palette[10] = colors[5 + index];
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gb->borrowed_border.palette[14] = colors[10 + index];
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gb->borrowed_border.palette[0] = LE16(colors[index]);
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gb->borrowed_border.palette[10] = LE16(colors[5 + index]);
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gb->borrowed_border.palette[14] = LE16(colors[10 + index]);
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}
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for (unsigned i = 0; i < 16 * 4; i++) {
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border_colors[i] = GB_convert_rgb15(gb, gb->borrowed_border.palette[i], true);
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border_colors[i] = GB_convert_rgb15(gb, LE16(gb->borrowed_border.palette[i]), true);
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}
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for (unsigned tile_y = 0; tile_y < 28; tile_y++) {
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@ -179,7 +179,7 @@ static void display_vblank(GB_gameboy_t *gb)
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if (tile_x >= 6 && tile_x < 26 && tile_y >= 5 && tile_y < 23) {
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continue;
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}
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uint16_t tile = gb->borrowed_border.map[tile_x + tile_y * 32];
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uint16_t tile = LE16(gb->borrowed_border.map[tile_x + tile_y * 32]);
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uint8_t flip_x = (tile & 0x4000)? 0x7 : 0;
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uint8_t flip_y = (tile & 0x8000)? 0x7 : 0;
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uint8_t palette = (tile >> 10) & 3;
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@ -130,6 +130,15 @@ static void load_default_border(GB_gameboy_t *gb)
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}\
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} while (false);
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#ifdef GB_BIG_ENDIAN
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for (unsigned i = 0; i < sizeof(gb->borrowed_border.map) / 2; i++) {
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gb->borrowed_border.map[i] = LE16(gb->borrowed_border.map[i]);
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}
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for (unsigned i = 0; i < sizeof(gb->borrowed_border.palette) / 2; i++) {
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gb->borrowed_border.palette[i] = LE16(gb->borrowed_border.palette[i]);
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}
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#endif
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if (gb->model == GB_MODEL_AGB) {
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#include "graphics/agb_border.inc"
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LOAD_BORDER();
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19
Core/gb.h
19
Core/gb.h
@ -56,6 +56,25 @@
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#error Unable to detect endianess
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#endif
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#ifdef GB_INTERNAL
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/* Todo: similar macros are everywhere, clean this up and remove direct calls to bswap */
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#ifdef GB_BIG_ENDIAN
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#define LE16(x) __builtin_bswap16(x)
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#define LE32(x) __builtin_bswap32(x)
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#define LE64(x) __builtin_bswap64(x)
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#define BE16(x) (x)
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#define BE32(x) (x)
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#define BE64(x) (x)
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#else
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#define LE16(x) (x)
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#define LE32(x) (x)
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#define LE64(x) (x)
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#define BE16(x) __builtin_bswap16(x)
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#define BE32(x) __builtin_bswap32(x)
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#define BE64(x) __builtin_bswap64(x)
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#endif
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#endif
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#if __GNUC__ < 4 || (__GNUC__ == 4 && __GNUC_MINOR__ < 8)
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#define __builtin_bswap16(x) ({ typeof(x) _x = (x); _x >> 8 | _x << 8; })
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#endif
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@ -6,7 +6,7 @@
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#define str(x) #x
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#define xstr(x) str(x)
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#ifdef GB_BIG_ENDIAN
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#define BESS_NAME "SameBoy v" xstr(VERSION) "(Big Endian)"
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#define BESS_NAME "SameBoy v" xstr(VERSION) " (Big Endian)"
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#else
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#define BESS_NAME "SameBoy v" xstr(VERSION)
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#endif
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@ -70,6 +70,20 @@ typedef struct __attribute__((packed)) {
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uint8_t sprite_palettes[0x40];
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} BESS_PALS_t;
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typedef struct __attribute__((packed)) {
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BESS_block_t header;
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BESS_buffer_t border_tiles;
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BESS_buffer_t border_tilemap;
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BESS_buffer_t border_palettes;
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BESS_buffer_t active_palettes;
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BESS_buffer_t ram_palettes;
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BESS_buffer_t attribute_map;
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BESS_buffer_t attribute_files;
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uint8_t multiplayer_state;
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} BESS_SGB_t;
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/* Same RTC format as used by VBA, BGB and SameBoy in battery saves*/
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typedef struct __attribute__((packed)){
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BESS_block_t header;
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@ -93,17 +107,6 @@ typedef struct __attribute__((packed)) {
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uint8_t value;
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} BESS_MBC_pair_t;
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#ifdef GB_BIG_ENDIAN
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#define BESS16(x) __builtin_bswap16(x)
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#define BESS32(x) __builtin_bswap32(x)
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#define BESS64(x) __builtin_bswap64(x)
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#else
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#define BESS16(x) (x)
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#define BESS32(x) (x)
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#define BESS64(x) (x)
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#endif
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typedef struct virtual_file_s virtual_file_t;
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struct virtual_file_s
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{
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@ -232,6 +235,7 @@ size_t GB_get_save_state_size(GB_gameboy_t *gb)
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+ sizeof(BESS_NAME) - 1
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+ sizeof(BESS_OAM_t)
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+ (GB_is_cgb(gb)? sizeof(BESS_PALS_t) : 0)
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+ (gb->sgb? sizeof(BESS_SGB_t) : 0)
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+ bess_size_for_cartridge(gb->cartridge_type) // MBC & RTC block
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+ sizeof(BESS_block_t) // END block
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+ sizeof(BESS_footer_t);
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@ -320,6 +324,25 @@ static void sanitize_state(GB_gameboy_t *gb)
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if (gb->object_priority == GB_OBJECT_PRIORITY_UNDEFINED) {
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gb->object_priority = gb->cgb_mode? GB_OBJECT_PRIORITY_INDEX : GB_OBJECT_PRIORITY_X;
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}
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#ifdef GB_BIG_ENDIAN
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if (gb->sgb && !gb->sgb->little_endian) {
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for (unsigned i = 0; i < sizeof(gb->sgb->border.raw_data) / 2; i++) {
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gb->sgb->border.raw_data[i] = LE16(gb->sgb->border.raw_data[i]);
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}
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for (unsigned i = 0; i < sizeof(gb->sgb->pending_border.raw_data) / 2; i++) {
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gb->sgb->pending_border.raw_data[i] = LE16(gb->sgb->pending_border.raw_data[i]);
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}
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for (unsigned i = 0; i < sizeof(gb->sgb->effective_palettes) / 2; i++) {
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gb->sgb->effective_palettes[i] = LE16(gb->sgb->effective_palettes[i]);
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}
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for (unsigned i = 0; i < sizeof(gb->sgb->ram_palettes) / 2; i++) {
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gb->sgb->ram_palettes[i] = LE16(gb->sgb->ram_palettes[i]);
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}
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}
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#endif
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}
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static bool dump_section(virtual_file_t *file, const void *src, uint32_t size)
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@ -340,57 +363,59 @@ static bool dump_section(virtual_file_t *file, const void *src, uint32_t size)
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static int save_bess_mbc_block(GB_gameboy_t *gb, virtual_file_t *file)
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{
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BESS_block_t mbc_block = {htonl('MBC '), 0};
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BESS_block_t mbc_block = {BE32('MBC '), 0};
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BESS_MBC_pair_t pairs[4];
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switch (gb->cartridge_type->mbc_type) {
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default:
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case GB_NO_MBC: return 0;
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case GB_MBC1:
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pairs[0] = (BESS_MBC_pair_t){BESS16(0x0000), gb->mbc_ram_enable? 0xA : 0x0};
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pairs[1] = (BESS_MBC_pair_t){BESS16(0x2000), gb->mbc1.bank_low};
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pairs[2] = (BESS_MBC_pair_t){BESS16(0x4000), gb->mbc1.bank_high};
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pairs[3] = (BESS_MBC_pair_t){BESS16(0x6000), gb->mbc1.mode};
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pairs[0] = (BESS_MBC_pair_t){LE16(0x0000), gb->mbc_ram_enable? 0xA : 0x0};
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pairs[1] = (BESS_MBC_pair_t){LE16(0x2000), gb->mbc1.bank_low};
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pairs[2] = (BESS_MBC_pair_t){LE16(0x4000), gb->mbc1.bank_high};
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pairs[3] = (BESS_MBC_pair_t){LE16(0x6000), gb->mbc1.mode};
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mbc_block.size = 4 * sizeof(pairs[0]);
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break;
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case GB_MBC2:
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pairs[0] = (BESS_MBC_pair_t){BESS16(0x0000), gb->mbc_ram_enable? 0xA : 0x0};
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pairs[1] = (BESS_MBC_pair_t){BESS16(0x0100), gb->mbc2.rom_bank};
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pairs[0] = (BESS_MBC_pair_t){LE16(0x0000), gb->mbc_ram_enable? 0xA : 0x0};
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pairs[1] = (BESS_MBC_pair_t){LE16(0x0100), gb->mbc2.rom_bank};
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mbc_block.size = 2 * sizeof(pairs[0]);
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break;
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case GB_MBC3:
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pairs[0] = (BESS_MBC_pair_t){BESS16(0x0000), gb->mbc_ram_enable? 0xA : 0x0};
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pairs[1] = (BESS_MBC_pair_t){BESS16(0x2000), gb->mbc3.rom_bank};
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pairs[2] = (BESS_MBC_pair_t){BESS16(0x4000), gb->mbc3.ram_bank | (gb->mbc3_rtc_mapped? 8 : 0)};
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pairs[3] = (BESS_MBC_pair_t){BESS16(0x6000), gb->rtc_latch};
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pairs[0] = (BESS_MBC_pair_t){LE16(0x0000), gb->mbc_ram_enable? 0xA : 0x0};
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pairs[1] = (BESS_MBC_pair_t){LE16(0x2000), gb->mbc3.rom_bank};
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pairs[2] = (BESS_MBC_pair_t){LE16(0x4000), gb->mbc3.ram_bank | (gb->mbc3_rtc_mapped? 8 : 0)};
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pairs[3] = (BESS_MBC_pair_t){LE16(0x6000), gb->rtc_latch};
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mbc_block.size = 4 * sizeof(pairs[0]);
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break;
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case GB_MBC5:
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pairs[0] = (BESS_MBC_pair_t){BESS16(0x0000), gb->mbc_ram_enable? 0xA : 0x0};
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pairs[1] = (BESS_MBC_pair_t){BESS16(0x2000), gb->mbc5.rom_bank_low};
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pairs[2] = (BESS_MBC_pair_t){BESS16(0x3000), gb->mbc5.rom_bank_high};
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pairs[3] = (BESS_MBC_pair_t){BESS16(0x4000), gb->mbc5.ram_bank};
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pairs[0] = (BESS_MBC_pair_t){LE16(0x0000), gb->mbc_ram_enable? 0xA : 0x0};
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pairs[1] = (BESS_MBC_pair_t){LE16(0x2000), gb->mbc5.rom_bank_low};
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pairs[2] = (BESS_MBC_pair_t){LE16(0x3000), gb->mbc5.rom_bank_high};
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pairs[3] = (BESS_MBC_pair_t){LE16(0x4000), gb->mbc5.ram_bank};
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mbc_block.size = 4 * sizeof(pairs[0]);
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break;
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case GB_HUC1:
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pairs[0] = (BESS_MBC_pair_t){BESS16(0x0000), gb->huc1.ir_mode? 0xE : 0x0};
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pairs[1] = (BESS_MBC_pair_t){BESS16(0x2000), gb->huc1.bank_low};
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pairs[2] = (BESS_MBC_pair_t){BESS16(0x4000), gb->huc1.bank_high};
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pairs[3] = (BESS_MBC_pair_t){BESS16(0x6000), gb->huc1.mode};
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pairs[0] = (BESS_MBC_pair_t){LE16(0x0000), gb->huc1.ir_mode? 0xE : 0x0};
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pairs[1] = (BESS_MBC_pair_t){LE16(0x2000), gb->huc1.bank_low};
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pairs[2] = (BESS_MBC_pair_t){LE16(0x4000), gb->huc1.bank_high};
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pairs[3] = (BESS_MBC_pair_t){LE16(0x6000), gb->huc1.mode};
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mbc_block.size = 4 * sizeof(pairs[0]);
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case GB_HUC3:
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pairs[0] = (BESS_MBC_pair_t){BESS16(0x0000), gb->huc3_mode};
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pairs[1] = (BESS_MBC_pair_t){BESS16(0x2000), gb->huc3.rom_bank};
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pairs[2] = (BESS_MBC_pair_t){BESS16(0x4000), gb->huc3.ram_bank};
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pairs[0] = (BESS_MBC_pair_t){LE16(0x0000), gb->huc3_mode};
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pairs[1] = (BESS_MBC_pair_t){LE16(0x2000), gb->huc3.rom_bank};
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pairs[2] = (BESS_MBC_pair_t){LE16(0x4000), gb->huc3.ram_bank};
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mbc_block.size = 3 * sizeof(pairs[0]);
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break;
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}
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mbc_block.size = LE32(mbc_block.size);
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if (file->write(file, &mbc_block, sizeof(mbc_block)) != sizeof(mbc_block)) {
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return errno;
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}
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if (file->write(file, &pairs, mbc_block.size) != mbc_block.size) {
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if (file->write(file, &pairs, LE32(mbc_block.size)) != LE32(mbc_block.size)) {
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return errno;
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}
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@ -409,38 +434,42 @@ static int save_state_internal(GB_gameboy_t *gb, virtual_file_t *file)
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if (!DUMP_SECTION(gb, file, rtc )) goto error;
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if (!DUMP_SECTION(gb, file, video )) goto error;
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uint32_t sgb_offset = 0;
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if (GB_is_hle_sgb(gb)) {
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gb->sgb->little_endian = true;
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sgb_offset = file->tell(file) + 4;
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if (!dump_section(file, gb->sgb, sizeof(*gb->sgb))) goto error;
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}
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BESS_CORE_t bess_core;
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bess_core.mbc_ram.offset = file->tell(file);
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bess_core.mbc_ram.size = gb->mbc_ram_size;
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bess_core.mbc_ram.offset = LE32(file->tell(file));
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bess_core.mbc_ram.size = LE32(gb->mbc_ram_size);
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if (file->write(file, gb->mbc_ram, gb->mbc_ram_size) != gb->mbc_ram_size) {
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goto error;
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}
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bess_core.ram.offset = file->tell(file);
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bess_core.ram.size = gb->ram_size;
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bess_core.ram.offset = LE32(file->tell(file));
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bess_core.ram.size = LE32(gb->ram_size);
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if (file->write(file, gb->ram, gb->ram_size) != gb->ram_size) {
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goto error;
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}
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bess_core.vram.offset = file->tell(file);
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bess_core.vram.size = gb->vram_size;
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bess_core.vram.offset = LE32(file->tell(file));
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bess_core.vram.size = LE32(gb->vram_size);
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if (file->write(file, gb->vram, gb->vram_size) != gb->vram_size) {
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goto error;
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}
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BESS_footer_t bess_footer = {
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.start_offset = file->tell(file),
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.magic = htonl('BESS'),
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.start_offset = LE32(file->tell(file)),
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.magic = BE32('BESS'),
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};
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/* BESS NAME */
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static const BESS_block_t bess_name = {htonl('NAME'), BESS32(sizeof(BESS_NAME) - 1)};
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static const BESS_block_t bess_name = {BE32('NAME'), LE32(sizeof(BESS_NAME) - 1)};
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if (file->write(file, &bess_name, sizeof(bess_name)) != sizeof(bess_name)) {
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goto error;
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@ -452,37 +481,37 @@ static int save_state_internal(GB_gameboy_t *gb, virtual_file_t *file)
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/* BESS CORE */
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bess_core.header = (BESS_block_t){htonl('CORE'), BESS32(sizeof(bess_core) - sizeof(bess_core.header))};
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bess_core.major = BESS16(1);
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bess_core.minor = BESS16(1);
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bess_core.header = (BESS_block_t){BE32('CORE'), LE32(sizeof(bess_core) - sizeof(bess_core.header))};
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bess_core.major = LE16(1);
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bess_core.minor = LE16(1);
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switch (gb->model) {
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case GB_MODEL_DMG_B: bess_core.full_model = htonl('GDB '); break;
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case GB_MODEL_DMG_B: bess_core.full_model = BE32('GDB '); break;
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case GB_MODEL_SGB_NTSC:
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case GB_MODEL_SGB_NTSC_NO_SFC:
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bess_core.full_model = htonl('SN '); break;
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bess_core.full_model = BE32('SN '); break;
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case GB_MODEL_SGB_PAL_NO_SFC:
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case GB_MODEL_SGB_PAL:
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bess_core.full_model = htonl('SP '); break;
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bess_core.full_model = BE32('SP '); break;
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case GB_MODEL_SGB2_NO_SFC:
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case GB_MODEL_SGB2:
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bess_core.full_model = htonl('S2 '); break;
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bess_core.full_model = BE32('S2 '); break;
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case GB_MODEL_CGB_C: bess_core.full_model = htonl('CCC '); break;
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case GB_MODEL_CGB_E: bess_core.full_model = htonl('CCE '); break;
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case GB_MODEL_AGB: bess_core.full_model = htonl('CA '); break; // SameBoy doesn't emulate a specific AGB revision yet
|
||||
case GB_MODEL_CGB_C: bess_core.full_model = BE32('CCC '); break;
|
||||
case GB_MODEL_CGB_E: bess_core.full_model = BE32('CCE '); break;
|
||||
case GB_MODEL_AGB: bess_core.full_model = BE32('CA '); break; // SameBoy doesn't emulate a specific AGB revision yet
|
||||
}
|
||||
|
||||
bess_core.pc = BESS16(gb->pc);
|
||||
bess_core.af = BESS16(gb->af);
|
||||
bess_core.bc = BESS16(gb->bc);
|
||||
bess_core.de = BESS16(gb->de);
|
||||
bess_core.hl = BESS16(gb->hl);
|
||||
bess_core.sp = BESS16(gb->sp);
|
||||
bess_core.pc = LE16(gb->pc);
|
||||
bess_core.af = LE16(gb->af);
|
||||
bess_core.bc = LE16(gb->bc);
|
||||
bess_core.de = LE16(gb->de);
|
||||
bess_core.hl = LE16(gb->hl);
|
||||
bess_core.sp = LE16(gb->sp);
|
||||
|
||||
bess_core.ime = gb->ime;
|
||||
bess_core.ie = gb->interrupt_enable;
|
||||
@ -508,7 +537,7 @@ static int save_state_internal(GB_gameboy_t *gb, virtual_file_t *file)
|
||||
/* BESS OAM */
|
||||
|
||||
BESS_OAM_t bess_oam;
|
||||
bess_oam.header = (BESS_block_t){htonl('OAM '), BESS32(sizeof(bess_oam) - sizeof(bess_oam.header))};
|
||||
bess_oam.header = (BESS_block_t){BE32('OAM '), LE32(sizeof(bess_oam) - sizeof(bess_oam.header))};
|
||||
memcpy(bess_oam.oam, gb->oam, sizeof(gb->oam));
|
||||
memcpy(bess_oam.oam + sizeof(gb->oam), gb->extra_oam, sizeof(gb->extra_oam));
|
||||
|
||||
@ -519,7 +548,7 @@ static int save_state_internal(GB_gameboy_t *gb, virtual_file_t *file)
|
||||
save_bess_mbc_block(gb, file);
|
||||
if (gb->cartridge_type->has_rtc && gb->cartridge_type->mbc_type == GB_MBC3) {
|
||||
BESS_RTC_t bess_rtc = {0,};
|
||||
bess_rtc.header = (BESS_block_t){htonl('RTC '), BESS32(sizeof(bess_rtc) - sizeof(bess_rtc.header))};
|
||||
bess_rtc.header = (BESS_block_t){BE32('RTC '), LE32(sizeof(bess_rtc) - sizeof(bess_rtc.header))};
|
||||
bess_rtc.real.seconds = gb->rtc_real.seconds;
|
||||
bess_rtc.real.minutes = gb->rtc_real.minutes;
|
||||
bess_rtc.real.hours = gb->rtc_real.hours;
|
||||
@ -530,7 +559,7 @@ static int save_state_internal(GB_gameboy_t *gb, virtual_file_t *file)
|
||||
bess_rtc.latched.hours = gb->rtc_latched.hours;
|
||||
bess_rtc.latched.days = gb->rtc_latched.days;
|
||||
bess_rtc.latched.high = gb->rtc_latched.high;
|
||||
bess_rtc.last_rtc_second = BESS64(gb->last_rtc_second);
|
||||
bess_rtc.last_rtc_second = LE64(gb->last_rtc_second);
|
||||
if (file->write(file, &bess_rtc, sizeof(bess_rtc)) != sizeof(bess_rtc)) {
|
||||
goto error;
|
||||
}
|
||||
@ -540,7 +569,7 @@ static int save_state_internal(GB_gameboy_t *gb, virtual_file_t *file)
|
||||
/* BESS PALS */
|
||||
|
||||
BESS_PALS_t bess_pals;
|
||||
bess_pals.header = (BESS_block_t){htonl('PALS'), BESS32(sizeof(bess_pals) - sizeof(bess_oam.header))};
|
||||
bess_pals.header = (BESS_block_t){BE32('PALS'), LE32(sizeof(bess_pals) - sizeof(bess_oam.header))};
|
||||
memcpy(bess_pals.background_palettes, gb->background_palettes_data, sizeof(bess_pals.background_palettes));
|
||||
memcpy(bess_pals.sprite_palettes, gb->sprite_palettes_data, sizeof(bess_pals.sprite_palettes));
|
||||
|
||||
@ -549,14 +578,51 @@ static int save_state_internal(GB_gameboy_t *gb, virtual_file_t *file)
|
||||
}
|
||||
}
|
||||
|
||||
bool needs_sgb_padding = false;
|
||||
if (gb->sgb) {
|
||||
/* BESS SGB */
|
||||
if (gb->sgb->disable_commands) {
|
||||
needs_sgb_padding = true;
|
||||
}
|
||||
else {
|
||||
BESS_SGB_t bess_sgb = {{BE32('SGB '), LE32(sizeof(bess_sgb) - sizeof(bess_sgb.header))}, };
|
||||
|
||||
bess_sgb.border_tiles = (BESS_buffer_t){LE32(sizeof(gb->sgb->pending_border.tiles)),
|
||||
LE32(sgb_offset + offsetof(GB_sgb_t, pending_border.tiles))};
|
||||
bess_sgb.border_tilemap = (BESS_buffer_t){LE32(sizeof(gb->sgb->pending_border.map)),
|
||||
LE32(sgb_offset + offsetof(GB_sgb_t, pending_border.map))};
|
||||
bess_sgb.border_palettes = (BESS_buffer_t){LE32(sizeof(gb->sgb->pending_border.palette)),
|
||||
LE32(sgb_offset + offsetof(GB_sgb_t, pending_border.palette))};
|
||||
|
||||
bess_sgb.active_palettes = (BESS_buffer_t){LE32(sizeof(gb->sgb->effective_palettes)),
|
||||
LE32(sgb_offset + offsetof(GB_sgb_t, effective_palettes))};
|
||||
bess_sgb.ram_palettes = (BESS_buffer_t){LE32(sizeof(gb->sgb->ram_palettes)),
|
||||
LE32(sgb_offset + offsetof(GB_sgb_t, ram_palettes))};
|
||||
bess_sgb.attribute_map = (BESS_buffer_t){LE32(sizeof(gb->sgb->attribute_map)),
|
||||
LE32(sgb_offset + offsetof(GB_sgb_t, attribute_map))};
|
||||
bess_sgb.attribute_files = (BESS_buffer_t){LE32(sizeof(gb->sgb->attribute_files)),
|
||||
LE32(sgb_offset + offsetof(GB_sgb_t, attribute_files))};
|
||||
|
||||
bess_sgb.multiplayer_state = (gb->sgb->player_count << 4) | (gb->sgb->current_player & (gb->sgb->player_count - 1));
|
||||
if (file->write(file, &bess_sgb, sizeof(bess_sgb)) != sizeof(bess_sgb)) {
|
||||
goto error;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* BESS END */
|
||||
|
||||
static const BESS_block_t bess_end = {htonl('END '), 0};
|
||||
static const BESS_block_t bess_end = {BE32('END '), 0};
|
||||
|
||||
if (file->write(file, &bess_end, sizeof(bess_end)) != sizeof(bess_end)) {
|
||||
goto error;
|
||||
}
|
||||
|
||||
if (needs_sgb_padding) {
|
||||
static const uint8_t sgb_padding[sizeof(BESS_SGB_t)] = {0,};
|
||||
file->write(file, sgb_padding, sizeof(sgb_padding));
|
||||
}
|
||||
|
||||
/* BESS Footer */
|
||||
|
||||
if (file->write(file, &bess_footer, sizeof(bess_footer)) != sizeof(bess_footer)) {
|
||||
@ -634,8 +700,8 @@ static bool read_section(virtual_file_t *file, void *dest, uint32_t size, bool f
|
||||
static void read_bess_buffer(const BESS_buffer_t *buffer, virtual_file_t *file, uint8_t *dest, size_t max_size)
|
||||
{
|
||||
size_t pos = file->tell(file);
|
||||
file->seek(file, BESS32(buffer->offset), SEEK_SET);
|
||||
file->read(file, dest, MIN(BESS32(buffer->size), max_size));
|
||||
file->seek(file, LE32(buffer->offset), SEEK_SET);
|
||||
file->read(file, dest, MIN(LE32(buffer->size), max_size));
|
||||
file->seek(file, pos, SEEK_SET);
|
||||
}
|
||||
|
||||
@ -645,7 +711,7 @@ static int load_bess_save(GB_gameboy_t *gb, virtual_file_t *file, bool is_samebo
|
||||
file->seek(file, -sizeof(BESS_footer_t), SEEK_END);
|
||||
BESS_footer_t footer = {0, };
|
||||
file->read(file, &footer, sizeof(footer));
|
||||
if (footer.magic != htonl('BESS')) {
|
||||
if (footer.magic != BE32('BESS')) {
|
||||
// Not a BESS file
|
||||
if (!is_sameboy) {
|
||||
GB_log(gb, "The file is not a save state, or is from an incompatible operating system.\n");
|
||||
@ -657,25 +723,27 @@ static int load_bess_save(GB_gameboy_t *gb, virtual_file_t *file, bool is_samebo
|
||||
GB_init(&save, gb->model);
|
||||
save.cartridge_type = gb->cartridge_type;
|
||||
|
||||
file->seek(file, BESS32(footer.start_offset), SEEK_SET);
|
||||
file->seek(file, LE32(footer.start_offset), SEEK_SET);
|
||||
bool found_core = false;
|
||||
BESS_CORE_t core = {0,};
|
||||
bool found_sgb = false;
|
||||
BESS_SGB_t sgb = {0,};
|
||||
while (true) {
|
||||
BESS_block_t block;
|
||||
if (file->read(file, &block, sizeof(block)) != sizeof(block)) goto error;
|
||||
switch (block.magic) {
|
||||
case htonl('CORE'):
|
||||
case BE32('CORE'):
|
||||
if (found_core) goto parse_error;
|
||||
found_core = true;
|
||||
if (BESS32(block.size) > sizeof(core) - sizeof(block)) {
|
||||
if (LE32(block.size) > sizeof(core) - sizeof(block)) {
|
||||
if (file->read(file, &core.header + 1, sizeof(core) - sizeof(block)) != sizeof(core) - sizeof(block)) goto error;
|
||||
file->seek(file, BESS32(block.size) - (sizeof(core) - sizeof(block)), SEEK_CUR);
|
||||
file->seek(file, LE32(block.size) - (sizeof(core) - sizeof(block)), SEEK_CUR);
|
||||
}
|
||||
else {
|
||||
if (file->read(file, &core.header + 1, BESS32(block.size)) != BESS32(block.size)) goto error;
|
||||
if (file->read(file, &core.header + 1, LE32(block.size)) != LE32(block.size)) goto error;
|
||||
}
|
||||
|
||||
if (core.major != BESS16(1)) {
|
||||
if (core.major != LE16(1)) {
|
||||
GB_log(gb, "This save state uses an incompatible version of the BESS specification");
|
||||
GB_free(&save);
|
||||
return -1;
|
||||
@ -699,12 +767,12 @@ static int load_bess_save(GB_gameboy_t *gb, virtual_file_t *file, bool is_samebo
|
||||
}
|
||||
|
||||
|
||||
save.pc = BESS16(core.pc);
|
||||
save.af = BESS16(core.af);
|
||||
save.bc = BESS16(core.bc);
|
||||
save.de = BESS16(core.de);
|
||||
save.hl = BESS16(core.hl);
|
||||
save.sp = BESS16(core.sp);
|
||||
save.pc = LE16(core.pc);
|
||||
save.af = LE16(core.af);
|
||||
save.bc = LE16(core.bc);
|
||||
save.de = LE16(core.de);
|
||||
save.hl = LE16(core.hl);
|
||||
save.sp = LE16(core.sp);
|
||||
|
||||
save.ime = core.ime;
|
||||
save.interrupt_enable = core.ie;
|
||||
@ -780,44 +848,44 @@ static int load_bess_save(GB_gameboy_t *gb, virtual_file_t *file, bool is_samebo
|
||||
GB_write_memory(&save, 0xFF00 + GB_IO_IF, core.io_registers[GB_IO_IF]);
|
||||
|
||||
break;
|
||||
case htonl('NAME'):
|
||||
if (BESS32(block.size) > sizeof(emulator_name) - 1) {
|
||||
file->seek(file, BESS32(block.size), SEEK_CUR);
|
||||
case BE32('NAME'):
|
||||
if (LE32(block.size) > sizeof(emulator_name) - 1) {
|
||||
file->seek(file, LE32(block.size), SEEK_CUR);
|
||||
}
|
||||
else {
|
||||
file->read(file, emulator_name, BESS32(block.size));
|
||||
file->read(file, emulator_name, LE32(block.size));
|
||||
}
|
||||
break;
|
||||
case htonl('OAM '):
|
||||
case BE32('OAM '):
|
||||
if (!found_core) goto parse_error;
|
||||
if (BESS32(block.size) != 256 && BESS32(block.size) != 160) goto parse_error;
|
||||
if (LE32(block.size) != 256 && LE32(block.size) != 160) goto parse_error;
|
||||
file->read(file, save.oam, sizeof(save.oam));
|
||||
if (BESS32(block.size) == 256) {
|
||||
if (LE32(block.size) == 256) {
|
||||
file->read(file, save.extra_oam, sizeof(save.extra_oam));
|
||||
}
|
||||
break;
|
||||
case htonl('PALS'):
|
||||
case BE32('PALS'):
|
||||
if (!found_core) goto parse_error;
|
||||
if (BESS32(block.size) != sizeof(BESS_PALS_t) - sizeof(block)) goto parse_error;
|
||||
if (LE32(block.size) != sizeof(BESS_PALS_t) - sizeof(block)) goto parse_error;
|
||||
file->read(file, save.background_palettes_data, sizeof(save.background_palettes_data));
|
||||
file->read(file, save.sprite_palettes_data, sizeof(save.sprite_palettes_data));
|
||||
break;
|
||||
case htonl('MBC '):
|
||||
case BE32('MBC '):
|
||||
if (!found_core) goto parse_error;
|
||||
if (BESS32(block.size) % 3 != 0) goto parse_error;
|
||||
for (unsigned i = BESS32(block.size); i > 0; i -= 3) {
|
||||
if (LE32(block.size) % 3 != 0) goto parse_error;
|
||||
for (unsigned i = LE32(block.size); i > 0; i -= 3) {
|
||||
BESS_MBC_pair_t pair;
|
||||
file->read(file, &pair, sizeof(pair));
|
||||
if (BESS16(pair.address) >= 0x8000) goto parse_error;
|
||||
GB_write_memory(&save, BESS16(pair.address), pair.value);
|
||||
if (LE16(pair.address) >= 0x8000) goto parse_error;
|
||||
GB_write_memory(&save, LE16(pair.address), pair.value);
|
||||
}
|
||||
break;
|
||||
case htonl('RTC '):
|
||||
case BE32('RTC '):
|
||||
if (!found_core) goto parse_error;
|
||||
BESS_RTC_t bess_rtc;
|
||||
if (BESS32(block.size) != sizeof(bess_rtc) - sizeof(block)) goto parse_error;
|
||||
if (LE32(block.size) != sizeof(bess_rtc) - sizeof(block)) goto parse_error;
|
||||
if (gb->cartridge_type->has_rtc && gb->cartridge_type->mbc_type == GB_MBC3) {
|
||||
if (file->read(file, &bess_rtc.header + 1, BESS32(block.size)) != BESS32(block.size)) goto error;
|
||||
if (file->read(file, &bess_rtc.header + 1, LE32(block.size)) != LE32(block.size)) goto error;
|
||||
gb->rtc_real.seconds = bess_rtc.real.seconds;
|
||||
gb->rtc_real.minutes = bess_rtc.real.minutes;
|
||||
gb->rtc_real.hours = bess_rtc.real.hours;
|
||||
@ -828,15 +896,21 @@ static int load_bess_save(GB_gameboy_t *gb, virtual_file_t *file, bool is_samebo
|
||||
gb->rtc_latched.hours = bess_rtc.latched.hours;
|
||||
gb->rtc_latched.days = bess_rtc.latched.days;
|
||||
gb->rtc_latched.high = bess_rtc.latched.high;
|
||||
gb->last_rtc_second = BESS64(bess_rtc.last_rtc_second);
|
||||
gb->last_rtc_second = LE64(bess_rtc.last_rtc_second);
|
||||
}
|
||||
break;
|
||||
case htonl('END '):
|
||||
case BE32('SGB '):
|
||||
if (!found_core) goto parse_error;
|
||||
if (BESS32(block.size) != 0) goto parse_error;
|
||||
if (LE32(block.size) != sizeof(BESS_SGB_t) - sizeof(block)) goto parse_error;
|
||||
file->read(file, &sgb.header + 1, sizeof(BESS_SGB_t) - sizeof(block));
|
||||
found_sgb = true;
|
||||
break;
|
||||
case BE32('END '):
|
||||
if (!found_core) goto parse_error;
|
||||
if (LE32(block.size) != 0) goto parse_error;
|
||||
goto done;
|
||||
default:
|
||||
file->seek(file, BESS32(block.size), SEEK_CUR);
|
||||
file->seek(file, LE32(block.size), SEEK_CUR);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -848,6 +922,37 @@ done:
|
||||
read_bess_buffer(&core.ram, file, gb->ram, gb->ram_size);
|
||||
read_bess_buffer(&core.vram, file, gb->vram, gb->vram_size);
|
||||
read_bess_buffer(&core.mbc_ram, file, gb->mbc_ram, gb->mbc_ram_size);
|
||||
if (gb->sgb) {
|
||||
memset(gb->sgb, 0, sizeof(*gb->sgb));
|
||||
GB_sgb_load_default_data(gb);
|
||||
if (gb->boot_rom_finished) {
|
||||
gb->sgb->intro_animation = GB_SGB_INTRO_ANIMATION_LENGTH;
|
||||
if (!found_sgb) {
|
||||
gb->sgb->disable_commands = true;
|
||||
}
|
||||
else {
|
||||
read_bess_buffer(&sgb.border_tiles, file, gb->sgb->border.tiles, sizeof(gb->sgb->border.tiles));
|
||||
read_bess_buffer(&sgb.border_tilemap, file, (void *)gb->sgb->border.map, sizeof(gb->sgb->border.map));
|
||||
read_bess_buffer(&sgb.border_palettes, file, (void *)gb->sgb->border.palette, sizeof(gb->sgb->border.palette));
|
||||
|
||||
read_bess_buffer(&sgb.active_palettes, file, (void *)gb->sgb->effective_palettes, sizeof(gb->sgb->effective_palettes));
|
||||
read_bess_buffer(&sgb.ram_palettes, file, (void *)gb->sgb->ram_palettes, sizeof(gb->sgb->ram_palettes));
|
||||
read_bess_buffer(&sgb.attribute_map, file, (void *)gb->sgb->attribute_map, sizeof(gb->sgb->attribute_map));
|
||||
read_bess_buffer(&sgb.attribute_files, file, (void *)gb->sgb->attribute_files, sizeof(gb->sgb->attribute_files));
|
||||
|
||||
gb->sgb->player_count = sgb.multiplayer_state >> 4;
|
||||
gb->sgb->current_player = sgb.multiplayer_state & 0xF;
|
||||
if (gb->sgb->player_count > 4 || gb->sgb->player_count == 3) {
|
||||
gb->sgb->player_count = 1;
|
||||
gb->sgb->current_player = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
// Effectively reset if didn't finish the boot ROM
|
||||
gb->pc = 0;
|
||||
}
|
||||
}
|
||||
if (emulator_name[0]) {
|
||||
GB_log(gb, "Save state imported from %s.\n", emulator_name);
|
||||
}
|
||||
|
63
Core/sgb.c
63
Core/sgb.c
@ -7,8 +7,6 @@
|
||||
#define M_PI 3.14159265358979323846
|
||||
#endif
|
||||
|
||||
#define INTRO_ANIMATION_LENGTH 200
|
||||
|
||||
enum {
|
||||
PAL01 = 0x00,
|
||||
PAL23 = 0x01,
|
||||
@ -49,14 +47,14 @@ static inline void pal_command(GB_gameboy_t *gb, unsigned first, unsigned second
|
||||
{
|
||||
gb->sgb->effective_palettes[0] = gb->sgb->effective_palettes[4] =
|
||||
gb->sgb->effective_palettes[8] = gb->sgb->effective_palettes[12] =
|
||||
gb->sgb->command[1] | (gb->sgb->command[2] << 8);
|
||||
*(uint16_t *)&gb->sgb->command[1];
|
||||
|
||||
for (unsigned i = 0; i < 3; i++) {
|
||||
gb->sgb->effective_palettes[first * 4 + i + 1] = gb->sgb->command[3 + i * 2] | (gb->sgb->command[4 + i * 2] << 8);
|
||||
gb->sgb->effective_palettes[first * 4 + i + 1] = *(uint16_t *)&gb->sgb->command[3 + i * 2];
|
||||
}
|
||||
|
||||
for (unsigned i = 0; i < 3; i++) {
|
||||
gb->sgb->effective_palettes[second * 4 + i + 1] = gb->sgb->command[9 + i * 2] | (gb->sgb->command[10 + i * 2] << 8);
|
||||
gb->sgb->effective_palettes[second * 4 + i + 1] = *(uint16_t *)&gb->sgb->command[9 + i * 2];
|
||||
}
|
||||
}
|
||||
|
||||
@ -172,10 +170,10 @@ static void command_ready(GB_gameboy_t *gb)
|
||||
gb->sgb->disable_commands = true;
|
||||
for (unsigned i = 0; i < sizeof(palette_assignments) / sizeof(palette_assignments[0]); i++) {
|
||||
if (memcmp(palette_assignments[i].name, &gb->sgb->received_header[0x30], sizeof(palette_assignments[i].name)) == 0) {
|
||||
gb->sgb->effective_palettes[0] = built_in_palettes[palette_assignments[i].palette_index * 4 - 4];
|
||||
gb->sgb->effective_palettes[1] = built_in_palettes[palette_assignments[i].palette_index * 4 + 1 - 4];
|
||||
gb->sgb->effective_palettes[2] = built_in_palettes[palette_assignments[i].palette_index * 4 + 2 - 4];
|
||||
gb->sgb->effective_palettes[3] = built_in_palettes[palette_assignments[i].palette_index * 4 + 3 - 4];
|
||||
gb->sgb->effective_palettes[0] = LE16(built_in_palettes[palette_assignments[i].palette_index * 4 - 4]);
|
||||
gb->sgb->effective_palettes[1] = LE16(built_in_palettes[palette_assignments[i].palette_index * 4 + 1 - 4]);
|
||||
gb->sgb->effective_palettes[2] = LE16(built_in_palettes[palette_assignments[i].palette_index * 4 + 2 - 4]);
|
||||
gb->sgb->effective_palettes[3] = LE16(built_in_palettes[palette_assignments[i].palette_index * 4 + 3 - 4]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -556,8 +554,8 @@ static void render_boot_animation (GB_gameboy_t *gb)
|
||||
else if (gb->sgb->intro_animation < 80) {
|
||||
fade_blue = 80 - gb->sgb->intro_animation;
|
||||
}
|
||||
else if (gb->sgb->intro_animation > INTRO_ANIMATION_LENGTH - 32) {
|
||||
fade_red = fade_blue = gb->sgb->intro_animation - INTRO_ANIMATION_LENGTH + 32;
|
||||
else if (gb->sgb->intro_animation > GB_SGB_INTRO_ANIMATION_LENGTH - 32) {
|
||||
fade_red = fade_blue = gb->sgb->intro_animation - GB_SGB_INTRO_ANIMATION_LENGTH + 32;
|
||||
}
|
||||
uint32_t colors[] = {
|
||||
convert_rgb15(gb, 0),
|
||||
@ -607,7 +605,7 @@ void GB_sgb_render(GB_gameboy_t *gb)
|
||||
render_jingle(gb, gb->apu_output.sample_rate / GB_get_usual_frame_rate(gb));
|
||||
}
|
||||
|
||||
if (gb->sgb->intro_animation < INTRO_ANIMATION_LENGTH) gb->sgb->intro_animation++;
|
||||
if (gb->sgb->intro_animation < GB_SGB_INTRO_ANIMATION_LENGTH) gb->sgb->intro_animation++;
|
||||
|
||||
if (gb->sgb->vram_transfer_countdown) {
|
||||
if (--gb->sgb->vram_transfer_countdown == 0) {
|
||||
@ -656,9 +654,7 @@ void GB_sgb_render(GB_gameboy_t *gb)
|
||||
*data |= pixel_to_bits[gb->sgb->screen_buffer[(tile_x + x) + (tile_y + y) * 160] & 3] >> x;
|
||||
}
|
||||
#ifdef GB_BIG_ENDIAN
|
||||
if (gb->sgb->transfer_dest == TRANSFER_ATTRIBUTES) {
|
||||
*data = __builtin_bswap16(*data);
|
||||
}
|
||||
*data = __builtin_bswap16(*data);
|
||||
#endif
|
||||
data++;
|
||||
}
|
||||
@ -674,7 +670,7 @@ void GB_sgb_render(GB_gameboy_t *gb)
|
||||
|
||||
uint32_t colors[4 * 4];
|
||||
for (unsigned i = 0; i < 4 * 4; i++) {
|
||||
colors[i] = convert_rgb15(gb, gb->sgb->effective_palettes[i]);
|
||||
colors[i] = convert_rgb15(gb, LE16(gb->sgb->effective_palettes[i]));
|
||||
}
|
||||
|
||||
if (gb->sgb->mask_mode != MASK_FREEZE) {
|
||||
@ -683,7 +679,7 @@ void GB_sgb_render(GB_gameboy_t *gb)
|
||||
sizeof(gb->sgb->effective_screen_buffer));
|
||||
}
|
||||
|
||||
if (gb->sgb->intro_animation < INTRO_ANIMATION_LENGTH) {
|
||||
if (gb->sgb->intro_animation < GB_SGB_INTRO_ANIMATION_LENGTH) {
|
||||
render_boot_animation(gb);
|
||||
}
|
||||
else {
|
||||
@ -735,21 +731,21 @@ void GB_sgb_render(GB_gameboy_t *gb)
|
||||
}
|
||||
|
||||
uint32_t border_colors[16 * 4];
|
||||
if (gb->sgb->border_animation == 0 || gb->sgb->intro_animation < INTRO_ANIMATION_LENGTH) {
|
||||
if (gb->sgb->border_animation == 0 || gb->sgb->intro_animation < GB_SGB_INTRO_ANIMATION_LENGTH) {
|
||||
for (unsigned i = 0; i < 16 * 4; i++) {
|
||||
border_colors[i] = convert_rgb15(gb, gb->sgb->border.palette[i]);
|
||||
border_colors[i] = convert_rgb15(gb, LE16(gb->sgb->border.palette[i]));
|
||||
}
|
||||
}
|
||||
else if (gb->sgb->border_animation > 32) {
|
||||
gb->sgb->border_animation--;
|
||||
for (unsigned i = 0; i < 16 * 4; i++) {
|
||||
border_colors[i] = convert_rgb15_with_fade(gb, gb->sgb->border.palette[i], 64 - gb->sgb->border_animation);
|
||||
border_colors[i] = convert_rgb15_with_fade(gb, LE16(gb->sgb->border.palette[i]), 64 - gb->sgb->border_animation);
|
||||
}
|
||||
}
|
||||
else {
|
||||
gb->sgb->border_animation--;
|
||||
for (unsigned i = 0; i < 16 * 4; i++) {
|
||||
border_colors[i] = convert_rgb15_with_fade(gb, gb->sgb->border.palette[i], gb->sgb->border_animation);
|
||||
border_colors[i] = convert_rgb15_with_fade(gb, LE16(gb->sgb->border.palette[i]), gb->sgb->border_animation);
|
||||
}
|
||||
}
|
||||
|
||||
@ -767,7 +763,7 @@ void GB_sgb_render(GB_gameboy_t *gb)
|
||||
else if (gb->border_mode == GB_BORDER_NEVER) {
|
||||
continue;
|
||||
}
|
||||
uint16_t tile = gb->sgb->border.map[tile_x + tile_y * 32];
|
||||
uint16_t tile = LE16(gb->sgb->border.map[tile_x + tile_y * 32]);
|
||||
uint8_t flip_x = (tile & 0x4000)? 0x7 : 0;
|
||||
uint8_t flip_y = (tile & 0x8000)? 0x7 : 0;
|
||||
uint8_t palette = (tile >> 10) & 3;
|
||||
@ -798,9 +794,18 @@ void GB_sgb_load_default_data(GB_gameboy_t *gb)
|
||||
{
|
||||
|
||||
#include "graphics/sgb_border.inc"
|
||||
|
||||
|
||||
#ifdef GB_BIG_ENDIAN
|
||||
for (unsigned i = 0; i < sizeof(tilemap) / 2; i++) {
|
||||
gb->sgb->border.map[i] = LE16(tilemap[i]);
|
||||
}
|
||||
for (unsigned i = 0; i < sizeof(palette) / 2; i++) {
|
||||
gb->sgb->border.palette[i] = LE16(palette[i]);
|
||||
}
|
||||
#else
|
||||
memcpy(gb->sgb->border.map, tilemap, sizeof(tilemap));
|
||||
memcpy(gb->sgb->border.palette, palette, sizeof(palette));
|
||||
#endif
|
||||
|
||||
/* Expand tileset */
|
||||
for (unsigned tile = 0; tile < sizeof(tiles) / 32; tile++) {
|
||||
@ -825,10 +830,10 @@ void GB_sgb_load_default_data(GB_gameboy_t *gb)
|
||||
/* Re-center */
|
||||
memmove(&gb->sgb->border.map[25 * 32 + 1], &gb->sgb->border.map[25 * 32], (32 * 3 - 1) * sizeof(gb->sgb->border.map[0]));
|
||||
}
|
||||
gb->sgb->effective_palettes[0] = built_in_palettes[0];
|
||||
gb->sgb->effective_palettes[1] = built_in_palettes[1];
|
||||
gb->sgb->effective_palettes[2] = built_in_palettes[2];
|
||||
gb->sgb->effective_palettes[3] = built_in_palettes[3];
|
||||
gb->sgb->effective_palettes[0] = LE16(built_in_palettes[0]);
|
||||
gb->sgb->effective_palettes[1] = LE16(built_in_palettes[1]);
|
||||
gb->sgb->effective_palettes[2] = LE16(built_in_palettes[2]);
|
||||
gb->sgb->effective_palettes[3] = LE16(built_in_palettes[3]);
|
||||
}
|
||||
|
||||
static double fm_synth(double phase)
|
||||
@ -874,7 +879,7 @@ static void render_jingle(GB_gameboy_t *gb, size_t count)
|
||||
return;
|
||||
}
|
||||
|
||||
if (gb->sgb->intro_animation >= INTRO_ANIMATION_LENGTH) return;
|
||||
if (gb->sgb->intro_animation >= GB_SGB_INTRO_ANIMATION_LENGTH) return;
|
||||
|
||||
signed jingle_stage = (gb->sgb->intro_animation - 64) / 3;
|
||||
double sweep_cutoff_ratio = 2000.0 * pow(2, gb->sgb->intro_animation / 20.0) / gb->apu_output.sample_rate;
|
||||
@ -892,7 +897,7 @@ static void render_jingle(GB_gameboy_t *gb, size_t count)
|
||||
gb->sgb_intro_jingle_phases[f] += frequencies[f] / gb->apu_output.sample_rate;
|
||||
}
|
||||
if (gb->sgb->intro_animation > 100) {
|
||||
sample *= pow((INTRO_ANIMATION_LENGTH - gb->sgb->intro_animation) / (INTRO_ANIMATION_LENGTH - 100.0), 3);
|
||||
sample *= pow((GB_SGB_INTRO_ANIMATION_LENGTH - gb->sgb->intro_animation) / (GB_SGB_INTRO_ANIMATION_LENGTH - 100.0), 3);
|
||||
}
|
||||
|
||||
if (gb->sgb->intro_animation < 120) {
|
||||
|
@ -17,6 +17,8 @@ typedef struct {
|
||||
} GB_sgb_border_t;
|
||||
|
||||
#ifdef GB_INTERNAL
|
||||
#define GB_SGB_INTRO_ANIMATION_LENGTH 200
|
||||
|
||||
struct GB_sgb_s {
|
||||
uint8_t command[16 * 7];
|
||||
uint16_t command_write_index;
|
||||
@ -56,6 +58,8 @@ struct GB_sgb_s {
|
||||
|
||||
/* Multiplayer (cont) */
|
||||
bool mlt_lock;
|
||||
|
||||
bool little_endian; // True on save states created on 0.14.3 or newer
|
||||
};
|
||||
|
||||
void GB_sgb_write(GB_gameboy_t *gb, uint8_t value);
|
||||
|
2
Makefile
2
Makefile
@ -106,7 +106,7 @@ OPEN_DIALOG = OpenDialog/cocoa.m
|
||||
endif
|
||||
|
||||
# These must come before the -Wno- flags
|
||||
WARNINGS += -Werror -Wall -Wno-unknown-warning -Wno-unknown-warning-option
|
||||
WARNINGS += -Werror -Wall -Wno-unknown-warning -Wno-unknown-warning-option -Wno-missing-braces
|
||||
WARNINGS += -Wno-nonnull -Wno-unused-result -Wno-strict-aliasing -Wno-multichar -Wno-int-in-bool-context -Wno-format-truncation
|
||||
|
||||
# Only add this flag if the compiler supports it
|
||||
|
@ -231,10 +231,17 @@ static char *executable_relative_path(const char *filename)
|
||||
|
||||
static uint32_t rgb_encode(GB_gameboy_t *gb, uint8_t r, uint8_t g, uint8_t b)
|
||||
{
|
||||
#ifdef GB_BIG_ENDIAN
|
||||
if (use_tga) {
|
||||
return (r << 8) | (g << 16) | (b << 24);
|
||||
}
|
||||
return (r << 0) | (g << 8) | (b << 16);
|
||||
#else
|
||||
if (use_tga) {
|
||||
return (r << 16) | (g << 8) | (b);
|
||||
}
|
||||
return (r << 24) | (g << 16) | (b << 8);
|
||||
#endif
|
||||
}
|
||||
|
||||
static void replace_extension(const char *src, size_t length, char *dest, const char *ext)
|
||||
|
Loading…
Reference in New Issue
Block a user