ICD JOYP write API
This commit is contained in:
parent
2d7f54a775
commit
9ba6915c85
@ -3,6 +3,8 @@
|
|||||||
|
|
||||||
void GB_update_joyp(GB_gameboy_t *gb)
|
void GB_update_joyp(GB_gameboy_t *gb)
|
||||||
{
|
{
|
||||||
|
if (gb->model & GB_MODEL_SGB_NO_SFC) return;
|
||||||
|
|
||||||
uint8_t key_selection = 0;
|
uint8_t key_selection = 0;
|
||||||
uint8_t previous_state = 0;
|
uint8_t previous_state = 0;
|
||||||
|
|
||||||
@ -53,14 +55,27 @@ void GB_update_joyp(GB_gameboy_t *gb)
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* Todo: This assumes the keys *always* bounce, which is incorrect when emulating an SGB */
|
||||||
if (previous_state != (gb->io_registers[GB_IO_JOYP] & 0xF)) {
|
if (previous_state != (gb->io_registers[GB_IO_JOYP] & 0xF)) {
|
||||||
/* The joypad interrupt DOES occur on CGB (Tested on CGB-CPU-06), unlike what some documents say. */
|
/* The joypad interrupt DOES occur on CGB (Tested on CGB-E), unlike what some documents say. */
|
||||||
gb->io_registers[GB_IO_IF] |= 0x10;
|
gb->io_registers[GB_IO_IF] |= 0x10;
|
||||||
}
|
}
|
||||||
|
|
||||||
gb->io_registers[GB_IO_JOYP] |= 0xC0;
|
gb->io_registers[GB_IO_JOYP] |= 0xC0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void GB_icd_set_joyp(GB_gameboy_t *gb, uint8_t value)
|
||||||
|
{
|
||||||
|
uint8_t previous_state = gb->io_registers[GB_IO_JOYP] & 0xF;
|
||||||
|
gb->io_registers[GB_IO_JOYP] &= 0xF0;
|
||||||
|
gb->io_registers[GB_IO_JOYP] |= value & 0xF;
|
||||||
|
|
||||||
|
if (previous_state & ~(gb->io_registers[GB_IO_JOYP] & 0xF)) {
|
||||||
|
gb->io_registers[GB_IO_IF] |= 0x10;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
void GB_set_key_state(GB_gameboy_t *gb, GB_key_t index, bool pressed)
|
void GB_set_key_state(GB_gameboy_t *gb, GB_key_t index, bool pressed)
|
||||||
{
|
{
|
||||||
assert(index >= 0 && index < GB_KEY_MAX);
|
assert(index >= 0 && index < GB_KEY_MAX);
|
||||||
|
@ -17,6 +17,7 @@ typedef enum {
|
|||||||
|
|
||||||
void GB_set_key_state(GB_gameboy_t *gb, GB_key_t index, bool pressed);
|
void GB_set_key_state(GB_gameboy_t *gb, GB_key_t index, bool pressed);
|
||||||
void GB_set_key_state_for_player(GB_gameboy_t *gb, GB_key_t index, unsigned player, bool pressed);
|
void GB_set_key_state_for_player(GB_gameboy_t *gb, GB_key_t index, unsigned player, bool pressed);
|
||||||
|
void GB_icd_set_joyp(GB_gameboy_t *gb, uint8_t value);
|
||||||
|
|
||||||
#ifdef GB_INTERNAL
|
#ifdef GB_INTERNAL
|
||||||
void GB_update_joyp(GB_gameboy_t *gb);
|
void GB_update_joyp(GB_gameboy_t *gb);
|
||||||
|
@ -741,8 +741,8 @@ static void write_high_memory(GB_gameboy_t *gb, uint16_t addr, uint8_t value)
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
case GB_IO_JOYP:
|
case GB_IO_JOYP:
|
||||||
GB_sgb_write(gb, value);
|
|
||||||
gb->io_registers[GB_IO_JOYP] = value & 0xF0;
|
gb->io_registers[GB_IO_JOYP] = value & 0xF0;
|
||||||
|
GB_sgb_write(gb, value);
|
||||||
GB_update_joyp(gb);
|
GB_update_joyp(gb);
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user