WY is tested every cycle
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@ -382,6 +382,7 @@ void GB_lcd_off(GB_gameboy_t *gb)
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gb->ly_for_comparison = 0;
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gb->accessed_oam_row = -1;
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gb->wy_triggered = false;
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}
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static void add_object_from_index(GB_gameboy_t *gb, unsigned index)
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@ -645,6 +645,10 @@ static void write_high_memory(GB_gameboy_t *gb, uint16_t addr, uint8_t value)
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if (addr < 0xFF80) {
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/* Hardware registers */
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switch (addr & 0xFF) {
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case GB_IO_WY:
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if (value == gb->current_line) {
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gb->wy_triggered = true;
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}
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case GB_IO_WX:
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case GB_IO_IF:
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case GB_IO_SCX:
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@ -652,7 +656,6 @@ static void write_high_memory(GB_gameboy_t *gb, uint16_t addr, uint8_t value)
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case GB_IO_BGP:
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case GB_IO_OBP0:
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case GB_IO_OBP1:
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case GB_IO_WY:
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case GB_IO_SB:
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case GB_IO_UNKNOWN2:
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case GB_IO_UNKNOWN3:
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@ -31,7 +31,6 @@ static const GB_conflict_t cgb_conflict_map[0x80] = {
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[GB_IO_OBP0] = GB_CONFLICT_PALETTE_CGB,
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[GB_IO_OBP1] = GB_CONFLICT_PALETTE_CGB,
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/* Todo: most values not verified, and probably differ between revisions */
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};
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@ -46,9 +45,9 @@ static const GB_conflict_t dmg_conflict_map[0x80] = {
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[GB_IO_BGP] = GB_CONFLICT_PALETTE_DMG,
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[GB_IO_OBP0] = GB_CONFLICT_PALETTE_DMG,
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[GB_IO_OBP1] = GB_CONFLICT_PALETTE_DMG,
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[GB_IO_WY] = GB_CONFLICT_READ_OLD,
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/* Todo: these were not verified at all */
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[GB_IO_WY] = GB_CONFLICT_READ_NEW,
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[GB_IO_WX] = GB_CONFLICT_READ_NEW,
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[GB_IO_SCX] = GB_CONFLICT_READ_NEW,
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};
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@ -64,9 +63,9 @@ static const GB_conflict_t sgb_conflict_map[0x80] = {
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[GB_IO_BGP] = GB_CONFLICT_READ_NEW,
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[GB_IO_OBP0] = GB_CONFLICT_READ_NEW,
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[GB_IO_OBP1] = GB_CONFLICT_READ_NEW,
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[GB_IO_WY] = GB_CONFLICT_READ_OLD,
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/* Todo: these were not verified at all */
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[GB_IO_WY] = GB_CONFLICT_READ_NEW,
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[GB_IO_WX] = GB_CONFLICT_READ_NEW,
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[GB_IO_SCX] = GB_CONFLICT_READ_NEW,
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};
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