Allow loading .RAM files
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ca567bee79
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9e99ce434e
@ -650,6 +650,8 @@ static void audioCallback(GB_gameboy_t *gb, GB_sample_t *sample)
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GB_debugger_clear_symbols(&gb);
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if ([[self.fileType pathExtension] isEqualToString:@"isx"]) {
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GB_load_isx(&gb, [self.fileName UTF8String]);
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GB_load_battery(&gb, [[[self.fileName stringByDeletingPathExtension] stringByAppendingPathExtension:@"ram"] UTF8String]);
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}
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else {
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GB_load_rom(&gb, [self.fileName UTF8String]);
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@ -540,6 +540,11 @@ restart:
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}
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if (strcmp(extension, "isx") == 0) {
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error = GB_load_isx(&gb, filename);
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/* Try loading .ram file if available */
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char battery_save_path[path_length + 5]; /* At the worst case, size is strlen(path) + 4 bytes for .sav + NULL */
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replace_extension(filename, path_length, battery_save_path, ".ram");
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battery_save_path_ptr = battery_save_path;
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GB_load_battery(&gb, battery_save_path);
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}
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else {
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GB_load_rom(&gb, filename);
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