Add portaudio as an SDL audio driver

This commit is contained in:
Lior Halphon 2020-04-27 23:07:53 +03:00
parent 936a39f624
commit a17d971fc0
2 changed files with 143 additions and 0 deletions

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@ -121,6 +121,16 @@ else
LDFLAGS += -lc -lm -ldl LDFLAGS += -lc -lm -ldl
endif endif
ifeq ($(SDL_AUDIO_DRIVER),portaudio)
ifeq (,$(PKG_CONFIG))
SDL_CFLAGS += -I/usr/local/include
SDL_LDFLAGS += -lportaudio
else
SDL_CFLAGS += $(shell $(PKG_CONFIG) --cflags portaudio)
SDL_LDFLAGS += $(shell $(PKG_CONFIG) --libs portaudio)
endif
endif
ifeq ($(PLATFORM),Darwin) ifeq ($(PLATFORM),Darwin)
SYSROOT := $(shell xcodebuild -sdk macosx -version Path 2> $(NULL)) SYSROOT := $(shell xcodebuild -sdk macosx -version Path 2> $(NULL))
CFLAGS += -F/Library/Frameworks -mmacosx-version-min=10.9 CFLAGS += -F/Library/Frameworks -mmacosx-version-min=10.9

133
SDL/audio/portaudio.c Normal file
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@ -0,0 +1,133 @@
#include "audio.h"
#include <portaudio.h>
#include <pthread.h>
#define AUDIO_FREQUENCY 96000
static PaStream *stream;
static pthread_mutex_t lock = PTHREAD_MUTEX_INITIALIZER;
static pthread_cond_t cond = PTHREAD_COND_INITIALIZER;
static size_t buffer_position = 0, buffer_size = 0, buffer_needed = 0;
static GB_sample_t *buffer = NULL;
static bool playing = false;
bool GB_audio_is_playing(void)
{
return playing;
}
void GB_audio_set_paused(bool paused)
{
if (!stream) return;
if (paused) {
Pa_Sleep(1000);
pthread_mutex_lock(&lock);
playing = false;
GB_audio_clear_queue();
pthread_cond_signal(&cond);
pthread_mutex_unlock(&lock);
Pa_StopStream(stream);
}
else {
Pa_StartStream(stream);
playing = true;
}
}
void GB_audio_clear_queue(void)
{
buffer_position = 0;
}
unsigned GB_audio_get_frequency(void)
{
return stream? Pa_GetStreamInfo(stream)->sampleRate : 0;
}
size_t GB_audio_get_queue_length(void)
{
return buffer_position;
}
void GB_audio_queue_sample(GB_sample_t *sample)
{
if (!stream) return;
pthread_mutex_lock(&lock);
if (!GB_audio_is_playing()) {
pthread_mutex_unlock(&lock);
return;
}
if (buffer_position == buffer_size) {
if (buffer_size >= 0x4000) {
buffer_position = 0;
pthread_mutex_unlock(&lock);
return;
}
if (buffer_size == 0) {
buffer_size = 512;
}
else {
buffer_size += buffer_size >> 2;
}
buffer = realloc(buffer, sizeof(*sample) * buffer_size);
}
buffer[buffer_position++] = *sample;
if (buffer_position == buffer_needed) {
pthread_cond_signal(&cond);
buffer_needed = 0;
}
pthread_mutex_unlock(&lock);
}
static int callback(const void *in, void *_out,
unsigned long frames,
const PaStreamCallbackTimeInfo *time_info,
PaStreamCallbackFlags status_flags,
void *unused)
{
GB_sample_t *out = (GB_sample_t *)_out;
pthread_mutex_lock(&lock);
if (buffer_position < frames) {
buffer_needed = frames;
pthread_cond_wait(&cond, &lock);
}
if (!playing) {
memset(out, 0, frames * sizeof(*out));
pthread_mutex_unlock(&lock);
return 0;
}
if (buffer_position >= frames && buffer_position < frames + 4800) {
memcpy(out, buffer, frames * sizeof(*buffer));
memmove(buffer, buffer + frames, (buffer_position - frames) * sizeof(*buffer));
buffer_position -= frames;
}
else {
memcpy(out, buffer + (buffer_position - frames), frames * sizeof(*buffer));
buffer_position = 0;
}
pthread_mutex_unlock(&lock);
return 0;
}
void GB_audio_init(void)
{
Pa_Initialize();
Pa_OpenDefaultStream(&stream,
0,
2,
paInt16,
AUDIO_FREQUENCY,
paFramesPerBufferUnspecified,
callback,
NULL);
}