Gameboy Camera API
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b3b041a151
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89
Core/camera.c
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89
Core/camera.c
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@ -0,0 +1,89 @@
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#include "camera.h"
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static int8_t dither_random(uint8_t x, uint8_t y)
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{
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static bool once = false;
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static int8_t random[128*112];
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if (!once) {
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unsigned int r = 0x1337c0de;
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for (int i = 0; i < sizeof(random); i++) {
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random[i] = r % 85 - 42;
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r += 11;
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r *= 25214903917;
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}
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once = true;
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}
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return random[x + y * 128];
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}
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uint8_t GB_camera_read_image(GB_gameboy_t *gb, uint16_t addr)
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{
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uint8_t tile_x = addr / 0x10 % 0x10;
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uint8_t tile_y = addr / 0x10 / 0x10;
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uint8_t y = ((addr >> 1) & 0x7) + tile_y * 8;
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uint8_t bit = addr & 1;
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uint8_t ret = 0;
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for (uint8_t x = tile_x * 8; x < tile_x * 8 + 8; x++) {
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int color = gb->camera_get_pixel_callback? ~gb->camera_get_pixel_callback(gb, x,y) : (rand() & 0xFF);
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/* Dither using a deterministic random */
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color += dither_random(x, y);
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if (color > 255) {
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color = 255;
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}
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else if (color < 0) {
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color = 0;
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}
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ret <<= 1;
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ret |= (color >> (6 + bit)) & 1;
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}
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return ret;
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}
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void GB_set_camera_get_pixel_callback(GB_gameboy_t *gb, GB_camera_get_pixel_callback_t callback)
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{
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gb->camera_get_pixel_callback = callback;
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}
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void GB_set_camera_update_request_callback(GB_gameboy_t *gb, GB_camera_update_request_callback_t callback)
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{
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gb->camera_update_request_callback = callback;
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}
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void GB_camera_updated(GB_gameboy_t *gb)
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{
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gb->camera_registers[0] = 0;
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}
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void GB_camera_write_register(GB_gameboy_t *gb, uint16_t addr, uint8_t value)
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{
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addr &= 0x7F;
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if (addr == 0) {
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if ((value & 1) && gb->camera_update_request_callback) {
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/* If no callback is set, ignore the write as if the camera is instantly done */
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gb->camera_update_request_callback(gb);
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gb->camera_registers[0] = 1;
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}
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}
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else {
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if (addr >= 0x36) {
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GB_log(gb, "Wrote invalid camera register %02x: %2x\n", addr, value);
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}
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/* Todo: find out what these registers do */
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gb->camera_registers[addr] = value;
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}
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}
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uint8_t GB_camera_read_register(GB_gameboy_t *gb, uint16_t addr)
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{
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if ((addr & 0x7F) == 0) {
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return gb->camera_registers[0];
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}
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return 0;
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}
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15
Core/camera.h
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15
Core/camera.h
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@ -0,0 +1,15 @@
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#ifndef camera_h
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#define camera_h
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#include "gb.h"
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uint8_t GB_camera_read_image(GB_gameboy_t *gb, uint16_t addr);
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void GB_set_camera_get_pixel_callback(GB_gameboy_t *gb, GB_camera_get_pixel_callback_t callback);
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void GB_set_camera_update_request_callback(GB_gameboy_t *gb, GB_camera_update_request_callback_t callback);
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void GB_camera_updated(GB_gameboy_t *gb);
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void GB_camera_write_register(GB_gameboy_t *gb, uint16_t addr, uint8_t value);
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uint8_t GB_camera_read_register(GB_gameboy_t *gb, uint16_t addr);
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#endif
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@ -159,6 +159,8 @@ typedef void (*GB_log_callback_t)(GB_gameboy_t *gb, const char *string, GB_log_a
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typedef char *(*GB_input_callback_t)(GB_gameboy_t *gb);
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typedef uint32_t (*GB_rgb_encode_callback_t)(GB_gameboy_t *gb, uint8_t r, uint8_t g, uint8_t b);
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typedef void (*GB_infrared_callback_t)(GB_gameboy_t *gb, bool on, long cycles_since_last_update);
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typedef uint8_t (*GB_camera_get_pixel_callback_t)(GB_gameboy_t *gb, uint8_t x, uint8_t y);
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typedef void (*GB_camera_update_request_callback_t)(GB_gameboy_t *gb);
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typedef struct {
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enum {
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@ -284,6 +286,7 @@ typedef struct GB_gameboy_s {
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};
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uint16_t mbc_rom0_bank; /* For some MBC1 wirings. */
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bool camera_registers_mapped;
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uint8_t camera_registers[0x36];
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);
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@ -380,6 +383,8 @@ typedef struct GB_gameboy_s {
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GB_rgb_encode_callback_t rgb_encode_callback;
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GB_vblank_callback_t vblank_callback;
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GB_infrared_callback_t infrared_callback;
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GB_camera_get_pixel_callback_t camera_get_pixel_callback;
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GB_camera_update_request_callback_t camera_update_request_callback;
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/* IR */
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long cycles_since_ir_change;
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@ -7,6 +7,7 @@
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#include "debugger.h"
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#include "mbc.h"
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#include "timing.h"
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#include "camera.h"
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typedef uint8_t GB_read_function_t(GB_gameboy_t *gb, uint16_t addr);
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typedef void GB_write_function_t(GB_gameboy_t *gb, uint16_t addr, uint8_t value);
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@ -83,13 +84,17 @@ static uint8_t read_mbc_ram(GB_gameboy_t *gb, uint16_t addr)
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}
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if (gb->camera_registers_mapped) {
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return 0;
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return GB_camera_read_register(gb, addr);
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}
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if (!gb->mbc_ram) {
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return 0xFF;
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}
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if (gb->cartridge_type->mbc_subtype == GB_CAMERA && gb->mbc_ram_bank == 0 && addr >= 0xa100 && addr < 0xaf00) {
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return GB_camera_read_image(gb, addr - 0xa100);
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}
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uint8_t ret = gb->mbc_ram[((addr & 0x1FFF) + gb->mbc_ram_bank * 0x2000) & (gb->mbc_ram_size - 1)];
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if (gb->cartridge_type->mbc_type == GB_MBC2) {
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ret |= 0xF0;
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@ -329,6 +334,11 @@ static void write_vram(GB_gameboy_t *gb, uint16_t addr, uint8_t value)
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static void write_mbc_ram(GB_gameboy_t *gb, uint16_t addr, uint8_t value)
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{
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if (gb->camera_registers_mapped) {
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GB_camera_write_register(gb, addr, value);
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return;
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}
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if (!gb->mbc_ram_enable || !gb->mbc_ram_size) return;
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if (gb->cartridge_type->has_rtc && gb->mbc_ram_bank >= 8 && gb->mbc_ram_bank <= 0xC) {
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@ -340,10 +350,6 @@ static void write_mbc_ram(GB_gameboy_t *gb, uint16_t addr, uint8_t value)
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return;
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}
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if (gb->camera_registers_mapped) {
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return;
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}
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gb->mbc_ram[((addr & 0x1FFF) + gb->mbc_ram_bank * 0x2000) & (gb->mbc_ram_size - 1)] = value;
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}
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