Added model selection to libretro, including GBA. Closes #23.
This commit is contained in:
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09dd47c6de
commit
af143b0420
@ -11,6 +11,7 @@ SOURCES_C := $(CORE_DIR)/Core/gb.c \
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$(CORE_DIR)/Core/z80_cpu.c \
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$(CORE_DIR)/Core/joypad.c \
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$(CORE_DIR)/Core/save_state.c \
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$(CORE_DIR)/libretro/agb_boot.c \
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$(CORE_DIR)/libretro/cgb_boot.c \
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$(CORE_DIR)/libretro/dmg_boot.c \
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$(CORE_DIR)/libretro/libretro.c
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@ -19,9 +19,9 @@
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#include "libretro.h"
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#ifdef _WIN32
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char slash = '\\';
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static const char slash = '\\';
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#else
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char slash = '/';
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static const char slash = '/';
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#endif
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#define VIDEO_WIDTH 160
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@ -31,6 +31,14 @@ char slash = '/';
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char battery_save_path[512];
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char symbols_path[512];
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enum model {
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MODEL_DMG,
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MODEL_CGB,
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MODEL_AGB
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};
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static enum model model = MODEL_CGB;
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static uint32_t *frame_buf;
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static struct retro_log_callback logging;
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static retro_log_printf_t log_cb;
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@ -48,8 +56,8 @@ char retro_game_path[4096];
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int RLOOP=1;
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GB_gameboy_t gb;
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extern const unsigned char dmg_boot[], cgb_boot[];
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extern const unsigned dmg_boot_length, cgb_boot_length;
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extern const unsigned char dmg_boot[], cgb_boot[], agb_boot[];
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extern const unsigned dmg_boot_length, cgb_boot_length, agb_boot_length;
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static void fallback_log(enum retro_log_level level, const char *fmt, ...)
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{
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@ -60,24 +68,6 @@ static void fallback_log(enum retro_log_level level, const char *fmt, ...)
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va_end(va);
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}
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static void replace_extension(const char *src, size_t length, char *dest, const char *ext)
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{
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memcpy(dest, src, length);
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dest[length] = 0;
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/* Remove extension */
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for (size_t i = length; i--;) {
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if (dest[i] == '/') break;
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if (dest[i] == '.') {
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dest[i] = 0;
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break;
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}
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}
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/* Add new extension */
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strcat(dest, ext);
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}
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static struct retro_rumble_interface rumble;
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static void GB_update_keys_status(GB_gameboy_t *gb)
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@ -130,16 +120,6 @@ static uint32_t rgb_encode(GB_gameboy_t *gb, uint8_t r, uint8_t g, uint8_t b)
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return r<<16|g<<8|b;
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}
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#ifndef DISABLE_DEBUGGER
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static void debugger_interrupt(int ignore)
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{
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/* ^C twice to exit */
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if (GB_debugger_is_stopped(&gb))
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exit(0);
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GB_debugger_break(&gb);
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}
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#endif
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static retro_environment_t environ_cb;
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void retro_init(void)
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@ -246,128 +226,35 @@ void retro_reset(void)
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GB_reset(&gb);
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}
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static void check_variables(void)
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static void init_for_current_model(void)
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{
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struct retro_variable var = {0};
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var.key = "sameboy_color_correction_mode";
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var.value = NULL;
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if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value && GB_is_cgb(&gb))
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{
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if (strcmp(var.value, "off") == 0)
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GB_set_color_correction_mode(&gb, GB_COLOR_CORRECTION_DISABLED);
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else if (strcmp(var.value, "correct curves") == 0)
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GB_set_color_correction_mode(&gb, GB_COLOR_CORRECTION_CORRECT_CURVES);
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else if (strcmp(var.value, "emulate hardware") == 0)
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GB_set_color_correction_mode(&gb, GB_COLOR_CORRECTION_EMULATE_HARDWARE);
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else if (strcmp(var.value, "preserve brightness") == 0)
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GB_set_color_correction_mode(&gb, GB_COLOR_CORRECTION_PRESERVE_BRIGHTNESS);
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if (GB_is_inited(&gb)) {
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GB_switch_model_and_reset(&gb, model != MODEL_DMG);
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}
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var.key = "sameboy_high_pass_filter_mode";
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var.value = NULL;
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if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
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{
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if (strcmp(var.value, "off") == 0)
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GB_set_highpass_filter_mode(&gb, GB_HIGHPASS_OFF);
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else if (strcmp(var.value, "accurate") == 0)
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GB_set_highpass_filter_mode(&gb, GB_HIGHPASS_ACCURATE);
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else if (strcmp(var.value, "remove dc offset") == 0)
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GB_set_highpass_filter_mode(&gb, GB_HIGHPASS_REMOVE_DC_OFFSET);
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else {
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if (model == MODEL_DMG) {
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GB_init(&gb);
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}
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else {
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GB_init_cgb(&gb);
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}
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}
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void retro_run(void)
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{
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bool updated = false;
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if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated)
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check_variables();
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GB_run_frame(&gb);
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video_cb(frame_buf, VIDEO_WIDTH, VIDEO_HEIGHT, VIDEO_WIDTH * sizeof(uint32_t));
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}
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bool retro_load_game(const struct retro_game_info *info)
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{
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struct retro_input_descriptor desc[] = {
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{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "Left" },
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{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "Up" },
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{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "Down" },
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{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "Right" },
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{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" },
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{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" },
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{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
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{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
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{ 0 },
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};
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environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, desc);
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enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_XRGB8888;
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if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt))
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{
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log_cb(RETRO_LOG_INFO, "XRGB8888 is not supported.\n");
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return false;
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}
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snprintf(retro_game_path, sizeof(retro_game_path), "%s", info->path);
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const char *model_name = (const char *[]){"dmg", "cgb", "agb"}[model];
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const unsigned char *boot_code = (const unsigned char *[]){dmg_boot, cgb_boot, agb_boot}[model];
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unsigned boot_length = (unsigned []){dmg_boot_length, cgb_boot_length, agb_boot_length}[model];
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char buf[256];
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int err = 0;
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if (!strstr(info->path, "gbc"))
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{
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GB_init(&gb);
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snprintf(buf, sizeof(buf), "%s%cdmg_boot.bin", retro_system_directory, slash);
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snprintf(buf, sizeof(buf), "%s%c%s_boot.bin", retro_system_directory, slash, model_name);
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log_cb(RETRO_LOG_INFO, "Loading boot image: %s\n", buf);
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err = GB_load_boot_rom(&gb, buf);
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if (err) {
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GB_load_boot_rom_from_buffer(&gb, dmg_boot, dmg_boot_length);
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err = 0;
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}
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}
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else
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{
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GB_init_cgb(&gb);
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snprintf(buf, sizeof(buf), "%s%ccgb_boot.bin", retro_system_directory, slash);
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log_cb(RETRO_LOG_INFO, "Loading boot image: %s\n", buf);
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err = GB_load_boot_rom(&gb, buf);
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if (err) {
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GB_load_boot_rom_from_buffer(&gb, cgb_boot, cgb_boot_length);
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err = 0;
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}
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}
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if (err)
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log_cb(RETRO_LOG_INFO, "Failed to load boot ROM %s %d\n", buf, err);
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(void)info;
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if (GB_load_rom(&gb,info->path)) {
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perror("Failed to load ROM");
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exit(1);
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if (GB_load_boot_rom(&gb, buf)) {
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GB_load_boot_rom_from_buffer(&gb, boot_code, boot_length);
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}
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GB_set_vblank_callback(&gb, (GB_vblank_callback_t) vblank);
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GB_set_user_data(&gb, (void*)NULL);
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GB_set_pixels_output(&gb,(unsigned int*)frame_buf);
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GB_set_rgb_encode_callback(&gb, rgb_encode);
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size_t path_length = strlen(retro_game_path);
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#ifndef DISABLE_DEBUGGER
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{
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char TMPC[512];
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sprintf(TMPC,"%s/registers.sym",retro_system_directory);
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GB_debugger_load_symbol_file(&gb, TMPC);
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}
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#endif
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replace_extension(retro_game_path, path_length, symbols_path, ".sym");
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#ifndef DISABLE_DEBUGGER
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GB_debugger_load_symbol_file(&gb, symbols_path);
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#endif
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GB_set_sample_rate(&gb, AUDIO_FREQUENCY);
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struct retro_memory_descriptor descs[7];
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@ -409,6 +296,97 @@ bool retro_load_game(const struct retro_game_info *info)
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mmaps.descriptors = descs;
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mmaps.num_descriptors = sizeof(descs) / sizeof(descs[0]);
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environ_cb(RETRO_ENVIRONMENT_SET_MEMORY_MAPS, &mmaps);
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}
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static void check_variables(void)
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{
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struct retro_variable var = {0};
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var.key = "sameboy_color_correction_mode";
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var.value = NULL;
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if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value && GB_is_cgb(&gb))
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{
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if (strcmp(var.value, "off") == 0)
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GB_set_color_correction_mode(&gb, GB_COLOR_CORRECTION_DISABLED);
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else if (strcmp(var.value, "correct curves") == 0)
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GB_set_color_correction_mode(&gb, GB_COLOR_CORRECTION_CORRECT_CURVES);
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else if (strcmp(var.value, "emulate hardware") == 0)
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GB_set_color_correction_mode(&gb, GB_COLOR_CORRECTION_EMULATE_HARDWARE);
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else if (strcmp(var.value, "preserve brightness") == 0)
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GB_set_color_correction_mode(&gb, GB_COLOR_CORRECTION_PRESERVE_BRIGHTNESS);
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}
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var.key = "sameboy_high_pass_filter_mode";
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var.value = NULL;
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if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
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{
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if (strcmp(var.value, "off") == 0)
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GB_set_highpass_filter_mode(&gb, GB_HIGHPASS_OFF);
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else if (strcmp(var.value, "accurate") == 0)
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GB_set_highpass_filter_mode(&gb, GB_HIGHPASS_ACCURATE);
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else if (strcmp(var.value, "remove dc offset") == 0)
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GB_set_highpass_filter_mode(&gb, GB_HIGHPASS_REMOVE_DC_OFFSET);
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}
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var.key = "sameboy_model";
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var.value = NULL;
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if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
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{
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enum model new_model = model;
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if (strcmp(var.value, "Game Boy") == 0)
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new_model = MODEL_DMG;
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else if (strcmp(var.value, "Game Boy Color") == 0)
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new_model = MODEL_CGB;
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else if (strcmp(var.value, "Game Boy Advance") == 0)
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new_model = MODEL_AGB;
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if (GB_is_inited(&gb) && new_model != model) {
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model = new_model;
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init_for_current_model();
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}
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}
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}
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void retro_run(void)
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{
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bool updated = false;
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if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated)
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check_variables();
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GB_run_frame(&gb);
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video_cb(frame_buf, VIDEO_WIDTH, VIDEO_HEIGHT, VIDEO_WIDTH * sizeof(uint32_t));
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}
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bool retro_load_game(const struct retro_game_info *info)
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{
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struct retro_input_descriptor desc[] = {
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{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "Left" },
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{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "Up" },
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{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "Down" },
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{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "Right" },
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{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" },
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{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" },
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{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
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{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
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{ 0 },
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};
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environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, desc);
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enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_XRGB8888;
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if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt))
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{
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log_cb(RETRO_LOG_INFO, "XRGB8888 is not supported.\n");
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return false;
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}
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snprintf(retro_game_path, sizeof(retro_game_path), "%s", info->path);
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init_for_current_model();
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if (GB_load_rom(&gb,info->path)) {
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log_cb(RETRO_LOG_INFO, "Failed to load ROM\n");
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return false;
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}
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bool yes = true;
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environ_cb(RETRO_ENVIRONMENT_SET_SUPPORT_ACHIEVEMENTS, &yes);
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@ -418,21 +396,14 @@ bool retro_load_game(const struct retro_game_info *info)
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else
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log_cb(RETRO_LOG_INFO, "Rumble environment not supported.\n");
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static struct retro_variable vars_cgb[] = {
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static const struct retro_variable vars[] = {
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{ "sameboy_color_correction_mode", "Color Correction; off|correct curves|emulate hardware|preserve brightness" },
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{ "sameboy_high_pass_filter_mode", "High Pass Filter; off|accurate|remove dc offset" },
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{ "sameboy_model", "Emulated Model; Game Boy Color|Game Boy Advance|Game Boy" },
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{ NULL }
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};
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static struct retro_variable vars_dmg[] = {
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{ "sameboy_high_pass_filter_mode", "High Pass Filter; off|accurate|remove dc offset" },
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{ NULL }
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};
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if (GB_is_cgb(&gb))
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environ_cb(RETRO_ENVIRONMENT_SET_VARIABLES, vars_cgb);
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else
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environ_cb(RETRO_ENVIRONMENT_SET_VARIABLES, vars_dmg);
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environ_cb(RETRO_ENVIRONMENT_SET_VARIABLES, (void *)vars);
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check_variables();
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return true;
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