diff --git a/Core/joypad.c b/Core/joypad.c index db50f66..df3d201 100644 --- a/Core/joypad.c +++ b/Core/joypad.c @@ -59,7 +59,10 @@ void GB_update_joyp(GB_gameboy_t *gb) /* Todo: This assumes the keys *always* bounce, which is incorrect when emulating an SGB */ if (previous_state != (gb->io_registers[GB_IO_JOYP] & 0xF)) { /* The joypad interrupt DOES occur on CGB (Tested on CGB-E), unlike what some documents say. */ - gb->io_registers[GB_IO_IF] |= 0x10; + if (!(gb->io_registers[GB_IO_IF] & 0x10)) { + gb->joyp_accessed = true; + gb->io_registers[GB_IO_IF] |= 0x10; + } } gb->io_registers[GB_IO_JOYP] |= 0xC0; @@ -72,7 +75,10 @@ void GB_icd_set_joyp(GB_gameboy_t *gb, uint8_t value) gb->io_registers[GB_IO_JOYP] |= value & 0xF; if (previous_state & ~(gb->io_registers[GB_IO_JOYP] & 0xF)) { - gb->io_registers[GB_IO_IF] |= 0x10; + if (!(gb->io_registers[GB_IO_IF] & 0x10)) { + gb->joyp_accessed = true; + gb->io_registers[GB_IO_IF] |= 0x10; + } } gb->io_registers[GB_IO_JOYP] |= 0xC0; }