Make the portaudio frontend sync to audio
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1abb6e62f4
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b4335e5934
@ -12,5 +12,6 @@ unsigned GB_audio_get_frequency(void);
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size_t GB_audio_get_queue_length(void);
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void GB_audio_queue_sample(GB_sample_t *sample);
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void GB_audio_init(void);
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bool GB_audio_set_sync_mode(bool sync_mode);
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#endif /* sdl_audio_h */
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@ -1,20 +1,22 @@
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#include "audio.h"
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#include <portaudio.h>
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#include <pthread.h>
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#define AUDIO_FREQUENCY 96000
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static PaStream *stream;
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static pthread_mutex_t lock = PTHREAD_MUTEX_INITIALIZER;
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static pthread_cond_t cond = PTHREAD_COND_INITIALIZER;
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static size_t buffer_position = 0, buffer_size = 0, buffer_needed = 0;
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static GB_sample_t *buffer = NULL;
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static bool playing = false;
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static size_t buffer_position = 0;
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static GB_sample_t buffer[4096];
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static bool blocking_mode = false;
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bool GB_audio_set_sync_mode(bool sync_mode)
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{
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blocking_mode = sync_mode;
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return true;
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}
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bool GB_audio_is_playing(void)
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{
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return playing;
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return stream && Pa_IsStreamActive(stream);
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}
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void GB_audio_set_paused(bool paused)
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@ -22,17 +24,10 @@ void GB_audio_set_paused(bool paused)
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if (!stream) return;
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if (paused) {
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Pa_Sleep(1000);
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pthread_mutex_lock(&lock);
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playing = false;
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GB_audio_clear_queue();
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pthread_cond_signal(&cond);
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pthread_mutex_unlock(&lock);
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Pa_StopStream(stream);
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}
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else {
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Pa_StartStream(stream);
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playing = true;
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}
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}
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@ -55,67 +50,32 @@ void GB_audio_queue_sample(GB_sample_t *sample)
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{
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if (!stream) return;
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pthread_mutex_lock(&lock);
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if (!GB_audio_is_playing()) {
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pthread_mutex_unlock(&lock);
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return;
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}
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if (buffer_position == buffer_size) {
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if (buffer_size >= 0x4000) {
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buffer_position = 0;
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pthread_mutex_unlock(&lock);
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if (buffer_position < sizeof(buffer) / sizeof(buffer[0])) {
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buffer[buffer_position++] = *sample;
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if (blocking_mode) {
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return;
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}
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if (buffer_size == 0) {
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buffer_size = 512;
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}
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else {
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buffer_size += buffer_size >> 2;
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}
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buffer = realloc(buffer, sizeof(*sample) * buffer_size);
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}
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buffer[buffer_position++] = *sample;
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if (buffer_position == buffer_needed) {
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pthread_cond_signal(&cond);
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buffer_needed = 0;
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}
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pthread_mutex_unlock(&lock);
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}
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static int callback(const void *in, void *_out,
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unsigned long frames,
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const PaStreamCallbackTimeInfo *time_info,
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PaStreamCallbackFlags status_flags,
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void *unused)
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{
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GB_sample_t *out = (GB_sample_t *)_out;
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pthread_mutex_lock(&lock);
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if (buffer_position < frames) {
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buffer_needed = frames;
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pthread_cond_wait(&cond, &lock);
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}
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if (!playing) {
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memset(out, 0, frames * sizeof(*out));
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pthread_mutex_unlock(&lock);
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return 0;
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}
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if (buffer_position >= frames && buffer_position < frames + 4800) {
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memcpy(out, buffer, frames * sizeof(*buffer));
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memmove(buffer, buffer + frames, (buffer_position - frames) * sizeof(*buffer));
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buffer_position -= frames;
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}
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else {
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memcpy(out, buffer + (buffer_position - frames), frames * sizeof(*buffer));
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buffer_position = 0;
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if (blocking_mode) {
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Pa_WriteStream(stream, buffer, sizeof(buffer) / sizeof(buffer[0]));
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buffer_position = 0;
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return;
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}
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}
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size_t write_legnth = Pa_GetStreamWriteAvailable(stream);
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if (write_legnth > buffer_position) {
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write_legnth = buffer_position;
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}
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if (write_legnth) {
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Pa_WriteStream(stream, buffer, write_legnth);
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memmove(buffer, buffer + write_legnth, sizeof(buffer[0]) * (buffer_position - write_legnth));
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buffer_position -= write_legnth;
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}
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pthread_mutex_unlock(&lock);
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return 0;
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}
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void GB_audio_init(void)
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@ -126,8 +86,8 @@ void GB_audio_init(void)
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2,
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paInt16,
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AUDIO_FREQUENCY,
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paFramesPerBufferUnspecified,
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callback,
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sizeof(buffer) / sizeof(buffer[0]),
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NULL,
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NULL);
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}
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@ -25,6 +25,11 @@
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static SDL_AudioDeviceID device_id;
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static SDL_AudioSpec want_aspec, have_aspec;
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bool GB_audio_set_sync_mode(bool sync_mode)
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{
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return false;
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}
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bool GB_audio_is_playing(void)
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{
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return SDL_GetAudioDeviceStatus(device_id) == SDL_AUDIO_PLAYING;
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@ -58,6 +63,7 @@ void GB_audio_queue_sample(GB_sample_t *sample)
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void GB_audio_init(void)
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{
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SDL_Init(SDL_INIT_AUDIO);
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/* Configure Audio */
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memset(&want_aspec, 0, sizeof(want_aspec));
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want_aspec.freq = AUDIO_FREQUENCY;
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21
SDL/main.c
21
SDL/main.c
@ -27,6 +27,16 @@ static char *filename = NULL;
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static typeof(free) *free_function = NULL;
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static char *battery_save_path_ptr;
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static void update_turbo_mode(void)
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{
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if (GB_audio_set_sync_mode(!turbo_down) && !turbo_down) {
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GB_set_turbo_mode(&gb, true, true);
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}
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else {
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// Sync mode is not supported
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GB_set_turbo_mode(&gb, turbo_down, turbo_down && rewind_down);
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}
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}
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void set_filename(const char *new_filename, typeof(free) *new_free_function)
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{
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@ -159,7 +169,7 @@ static void handle_events(GB_gameboy_t *gb)
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else if (button == JOYPAD_BUTTON_TURBO) {
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GB_audio_clear_queue();
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turbo_down = event.type == SDL_JOYBUTTONDOWN;
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GB_set_turbo_mode(gb, turbo_down, turbo_down && rewind_down);
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update_turbo_mode();
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}
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else if (button == JOYPAD_BUTTON_SLOW_MOTION) {
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underclock_down = event.type == SDL_JOYBUTTONDOWN;
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@ -169,7 +179,7 @@ static void handle_events(GB_gameboy_t *gb)
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if (event.type == SDL_JOYBUTTONUP) {
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rewind_paused = false;
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}
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GB_set_turbo_mode(gb, turbo_down, turbo_down && rewind_down);
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update_turbo_mode();
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}
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else if (button == JOYPAD_BUTTON_MENU && event.type == SDL_JOYBUTTONDOWN) {
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open_menu();
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@ -311,14 +321,14 @@ static void handle_events(GB_gameboy_t *gb)
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if (event.key.keysym.scancode == configuration.keys[8]) {
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turbo_down = event.type == SDL_KEYDOWN;
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GB_audio_clear_queue();
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GB_set_turbo_mode(gb, turbo_down, turbo_down && rewind_down);
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update_turbo_mode();
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}
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else if (event.key.keysym.scancode == configuration.keys_2[0]) {
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rewind_down = event.type == SDL_KEYDOWN;
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if (event.type == SDL_KEYUP) {
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rewind_paused = false;
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}
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GB_set_turbo_mode(gb, turbo_down, turbo_down && rewind_down);
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update_turbo_mode();
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}
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else if (event.key.keysym.scancode == configuration.keys_2[1]) {
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underclock_down = event.type == SDL_KEYDOWN;
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@ -615,7 +625,7 @@ int main(int argc, char **argv)
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signal(SIGINT, debugger_interrupt);
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SDL_Init(SDL_INIT_EVERYTHING);
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SDL_Init(SDL_INIT_EVERYTHING & ~SDL_INIT_AUDIO);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 2);
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@ -683,6 +693,7 @@ int main(int argc, char **argv)
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connect_joypad();
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}
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GB_audio_set_paused(false);
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update_turbo_mode();
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run(); // Never returns
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return 0;
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}
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